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d706dbe3f2
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Fix wrapping text text cut-off
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-22 20:43:33 -05:00 |
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8a2db05c36
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Battle target selection implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-22 20:28:42 -05:00 |
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5cfa2c4a03
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Add in extra display labels for spells
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-22 02:50:39 -05:00 |
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c3bbe09894
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Setup new dialog boxes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-20 01:50:44 -05:00 |
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afcc310fa4
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Power menu functionality completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 21:13:53 -05:00 |
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7f2339ce19
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Smooth movement with vectorized movement and single axis collision resolving
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 18:52:52 -05:00 |
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8470606926
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Created powers list, scrollable, and implemented grade selection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 01:22:05 -05:00 |
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10a934a267
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Selection menu for selecting powers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-18 23:56:26 -05:00 |
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9577d482be
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Battle menu command display. List of battle powers created.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-18 20:21:10 -05:00 |
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5252d1ad70
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Implemented ATB bars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 22:51:01 -05:00 |
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154cd4e067
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Rolling hit point counter mechanics and basics implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 22:08:02 -05:00 |
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e267d7ab98
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Display of battle boxes onscreen
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 21:09:15 -05:00 |
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a02db5c33f
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Setup rolling counter stuff
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 20:15:45 -05:00 |
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b80eb56837
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Battle camera move mode setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 19:40:25 -05:00 |
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34a3e916bc
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Setup encounter detection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 19:09:45 -05:00 |
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c102ef41a0
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Include text entry mode for editing the encounters
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:37:43 -05:00 |
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8dbe57b0d4
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Adding and removal of battle encounters from map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:05:51 -05:00 |
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0289b2e87f
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Refactored encounter list so it's a global database instead of just being a reference.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 17:22:11 -05:00 |
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913d1683f5
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Encounter selection menu prepared, need to add encounter reference list next
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 23:52:41 -05:00 |
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67ccb1d0c8
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Added encounter data to the save map file format
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 23:11:11 -05:00 |
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8ee9e1de23
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Corrected issues with indices desyncing when objects are deleted
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 22:32:42 -05:00 |
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dbc07b4eac
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Party member system setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 21:00:25 -05:00 |
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29284803f2
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Encounters now have player positions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 20:11:20 -05:00 |
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96a2254bfa
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setup move list function
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 19:35:05 -05:00 |
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3d383dfedd
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Refactored movement to use strictly the move functions to retain depth order
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 18:50:18 -05:00 |
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8cb3198549
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Prep implementation of battle moves.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 01:08:53 -05:00 |
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ec34c66382
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Add Object modifying
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-14 22:06:49 -05:00 |
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267310efd8
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Async cutscene triggers implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-14 21:30:48 -05:00 |
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7c5600bb01
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Implemented object movement during cutscenes.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 23:26:01 -05:00 |
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a89540ab70
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Dialog box cutscene management
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 23:11:38 -05:00 |
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50103f7032
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Fade in and out added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 23:03:44 -05:00 |
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5fcdbc1b80
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Added cutscene flag triggering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 22:52:44 -05:00 |
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caaee07b89
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Creation and deletion of objects in cutscenes successful.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 21:46:57 -05:00 |
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4d2f6ddcb7
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Testing cutscene event triggers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 21:17:35 -05:00 |
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74e328c8f0
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cutscene manager first pieces implementation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 20:32:17 -05:00 |
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768b010016
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Extra characters added to fontset
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 18:36:12 -05:00 |
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00279a44b1
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Message box system implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 23:43:27 -05:00 |
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997b18d37d
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Smooth walk tolerance increased
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 21:59:24 -05:00 |
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5f2d588fee
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Smooth walk implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 21:57:42 -05:00 |
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6c6266af56
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Fix issues with map height not being synced.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 21:35:39 -05:00 |
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a0f5e2efd6
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Object reordering and layering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 21:08:38 -05:00 |
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29fb6c2a0a
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Editing objects
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 00:37:18 -05:00 |
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2385741840
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Ability to delete objects from the map as well.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 23:58:48 -05:00 |
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ba5039b59c
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Object editor implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 23:53:26 -05:00 |
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e50fb90b29
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scaling, tinting, animation speeds for individual object info properties are now ocmbined
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 22:48:40 -05:00 |
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b8e480c8ca
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Enable and disable flags are implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 22:25:27 -05:00 |
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d34f7cc044
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Save maps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 21:48:45 -05:00 |
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6a9726953e
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Collision tile layer and checking completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 23:53:13 -05:00 |
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6a357cb58d
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Setup tile reading a little differently to accomodate non-wide ASCII chars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 23:18:58 -05:00 |
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afb8cd3127
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Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 21:42:00 -05:00 |
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