173 Commits (cc5ab9ff7a1a3e4386cf3039ae966d8346a8e19e)
 

Author SHA1 Message Date
sigonasr2 997b18d37d Smooth walk tolerance increased 2 years ago
sigonasr2 5f2d588fee Smooth walk implemented 2 years ago
sigonasr2 6c6266af56 Fix issues with map height not being synced. 2 years ago
sigonasr2 a0f5e2efd6 Object reordering and layering 2 years ago
sigonasr2 29fb6c2a0a Editing objects 3 years ago
sigonasr2 2385741840 Ability to delete objects from the map as well. 3 years ago
sigonasr2 ba5039b59c Object editor implemented 3 years ago
sigonasr2 e50fb90b29 scaling, tinting, animation speeds for individual object info properties are now ocmbined 3 years ago
sigonasr2 b8e480c8ca Enable and disable flags are implemented 3 years ago
sigonasr2 d34f7cc044 Save maps 3 years ago
sigonasr2 6a9726953e Collision tile layer and checking completed 3 years ago
sigonasr2 6a357cb58d Setup tile reading a little differently to accomodate non-wide ASCII chars 3 years ago
sigonasr2 8f001a5013 Object layer depth ordering 3 years ago
sigonasr2 afb8cd3127 Object layer depth ordering 3 years ago
sigonasr2 2ed10ce759 Editing layers completed 3 years ago
sigonasr2 3e6ce41b08 Implement multiple layers 3 years ago
sigonasr2 bf437e0317 Basic tile map editor 3 years ago
sigonasr2 1a2bdd1895 Scrolling tile view 3 years ago
sigonasr2 258134bbac Basic map reading 3 years ago
sigonasr2 1cb932c151 Setup animation structures and framework 3 years ago
sigonasr2 ff6931f772 Basic data structures setup 3 years ago
sigonasr2 4f33d16db2 Include basic terrain map to start off. 3 years ago
sigonasr2 e283891278 Initial commit 3 years ago