27 Commits (9577d482bec2effa49d6a3fa77b2baf8962a471d)

Author SHA1 Message Date
sigonasr2 9577d482be Battle menu command display. List of battle powers created. 2 years ago
sigonasr2 5252d1ad70 Implemented ATB bars 2 years ago
sigonasr2 154cd4e067 Rolling hit point counter mechanics and basics implemented 2 years ago
sigonasr2 a02db5c33f Setup rolling counter stuff 2 years ago
sigonasr2 c102ef41a0 Include text entry mode for editing the encounters 2 years ago
sigonasr2 2141cb88db Adding and removal of battle encounters from map editor 2 years ago
sigonasr2 8dbe57b0d4 Adding and removal of battle encounters from map editor 2 years ago
sigonasr2 67ccb1d0c8 Added encounter data to the save map file format 2 years ago
sigonasr2 dbc07b4eac Party member system setup 2 years ago
sigonasr2 29284803f2 Encounters now have player positions 2 years ago
sigonasr2 8cb3198549 Prep implementation of battle moves. 2 years ago
sigonasr2 74e328c8f0 cutscene manager first pieces implementation 2 years ago
sigonasr2 768b010016 Extra characters added to fontset 2 years ago
sigonasr2 a0f5e2efd6 Object reordering and layering 2 years ago
sigonasr2 29fb6c2a0a Editing objects 3 years ago
sigonasr2 ba5039b59c Object editor implemented 3 years ago
sigonasr2 d34f7cc044 Save maps 3 years ago
sigonasr2 6a357cb58d Setup tile reading a little differently to accomodate non-wide ASCII chars 3 years ago
sigonasr2 8f001a5013 Object layer depth ordering 3 years ago
sigonasr2 afb8cd3127 Object layer depth ordering 3 years ago
sigonasr2 2ed10ce759 Editing layers completed 3 years ago
sigonasr2 3e6ce41b08 Implement multiple layers 3 years ago
sigonasr2 1a2bdd1895 Scrolling tile view 3 years ago
sigonasr2 258134bbac Basic map reading 3 years ago
sigonasr2 1cb932c151 Setup animation structures and framework 3 years ago
sigonasr2 ff6931f772 Basic data structures setup 3 years ago
sigonasr2 4f33d16db2 Include basic terrain map to start off. 3 years ago