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d34f7cc044
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Save maps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 21:48:45 -05:00 |
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6a9726953e
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Collision tile layer and checking completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 23:53:13 -05:00 |
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6a357cb58d
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Setup tile reading a little differently to accomodate non-wide ASCII chars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 23:18:58 -05:00 |
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8f001a5013
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Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 21:43:04 -05:00 |
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afb8cd3127
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Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 21:42:00 -05:00 |
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2ed10ce759
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Editing layers completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 00:29:18 -05:00 |
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3e6ce41b08
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Implement multiple layers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 00:16:51 -05:00 |
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bf437e0317
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Basic tile map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 23:25:43 -05:00 |
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1a2bdd1895
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Scrolling tile view
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 22:01:17 -05:00 |
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258134bbac
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Basic map reading
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 20:59:58 -05:00 |
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1cb932c151
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Setup animation structures and framework
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 20:29:18 -05:00 |
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ff6931f772
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Basic data structures setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 19:20:24 -05:00 |
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4f33d16db2
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Include basic terrain map to start off.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-08 22:25:26 -05:00 |
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e283891278
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Initial commit
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2022-09-08 21:28:30 -05:00 |
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