11 Commits (16792427c5f47a5f403dcbb65a2c70f5a9159587)

Author SHA1 Message Date
sigonasr2 300f77d51e Fixed a segfault with the ally selection system. Implemented battle properties into battle turns 2 years ago
sigonasr2 4e293ff983 Battle Properties implemented 2 years ago
sigonasr2 f095fe5148 Equipment Management is now possible! 2 years ago
sigonasr2 03285edba4 Basic consumable behaviors implemented 2 years ago
sigonasr2 3d7d26927d Complete processing of equipping weapons/armor/accessories during fights 2 years ago
sigonasr2 7caf140c1b Fix wstring conversion on battle power display text, added shadow to battle action display text 2 years ago
sigonasr2 ce547a34b8 An item that is selected for equipping during battle gets equipped and used 2 years ago
sigonasr2 89c480ceab Rolling PP counter implemented and refactored 2 years ago
sigonasr2 cb485e6336 Externalize various components to make clangd happy 2 years ago
sigonasr2 09ba8fd78c Enemy ranges 2 years ago
sigonasr2 8cb3198549 Prep implementation of battle moves. 2 years ago