|
|
|
@ -311,10 +311,10 @@ This is a test message that lets us trigger straight from a cutscene! Cool!)"), |
|
|
|
|
messageBoxLoad=true; |
|
|
|
|
} else { |
|
|
|
|
messageBoxVisible=false; |
|
|
|
|
if (CLOSE_OVERWORLD_WINDOW) { |
|
|
|
|
if (CLOSE_OVERWORLD_WINDOW&&INTERACTION_MESSAGES.size()==0) { |
|
|
|
|
GAME_STATE=GameState::GAME_WORLD; |
|
|
|
|
CLOSE_OVERWORLD_WINDOW=false; |
|
|
|
|
} |
|
|
|
|
CLOSE_OVERWORLD_WINDOW=false; |
|
|
|
|
if (HEALING_OVERWORLD_MEMBERS) { |
|
|
|
|
if (HEALING_OVERWORLD_MEMBER==0||HEALING_OVERWORLD_MEMBER==2) { |
|
|
|
|
DisplayMessageBox(""); |
|
|
|
@ -379,7 +379,7 @@ This is a test message that lets us trigger straight from a cutscene! Cool!)"), |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (PlayerCanMove()&&INTERACTION_MESSAGES.size()>0) { |
|
|
|
|
if (!messageBoxVisible&&INTERACTION_MESSAGES.size()>0) { |
|
|
|
|
DisplayMessageBox(INTERACTION_MESSAGES.front()); |
|
|
|
|
INTERACTION_MESSAGES.erase(INTERACTION_MESSAGES.begin()); |
|
|
|
|
} |
|
|
|
|