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@ -354,7 +354,6 @@ This is a test message that lets us trigger straight from a cutscene! Cool!)"), |
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messageBoxLoad=true; |
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messageBoxVisible=true; |
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HEALING_OVERWORLD_SINGLE_MEMBER=false; |
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GAME_STATE=GameState::OVERWORLD_GRADE_MENU; |
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castingMember->selectedMove=nullptr; |
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} |
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} |
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@ -1232,6 +1231,7 @@ This is a test message that lets us trigger straight from a cutscene! Cool!)"), |
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Battle::Move*move=BATTLE_MOVELIST_DISPLAY[OVERWORLD_POWER_SELECTION_CURSOR[OVERWORLD_POWER_SELECTION_MEMBER]][OVERWORLD_POWER_GRADE_CURSOR]; |
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PARTY_MEMBER_STATS[PARTY_MEMBER_ID[OVERWORLD_POWER_SELECTION_MEMBER]]->SubtractPP(move->PPCost); |
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DisplayMessageBox(PARTY_MEMBER_OBJ[OVERWORLD_POWER_SELECTION_MEMBER]->name+" begins to cast "+move->GetPowerName()+".\n"); |
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GAME_STATE=GameState::OVERWORLD_GRADE_MENU; |
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} |
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}break; |
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case GameState::EDITOR:{ |
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@ -1504,7 +1504,7 @@ This is a test message that lets us trigger straight from a cutscene! Cool!)"), |
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} |
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if (BATTLE_ENCOUNTER!=nullptr&&BATTLE_STATE!=BattleState::MOVE_CAMERA&&BATTLE_STATE!=BattleState::MOVE_CAMERA_BACK||OverworldMenuOpen()) { |
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if (BATTLE_ENCOUNTER!=nullptr&&BATTLE_STATE!=BattleState::MOVE_CAMERA&&BATTLE_STATE!=BattleState::MOVE_CAMERA_BACK||OverworldMenuOpen()&&GAME_STATE!=GameState::OVERWORLD_TARGET_MENU) { |
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SetDrawTarget(layer::INTERFACE); |
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vi2d screenShakeOffset = {0,0}; |
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if (BATTLE_ENCOUNTER!=nullptr) { |
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@ -3082,6 +3082,7 @@ This is a test message that lets us trigger straight from a cutscene! Cool!)"), |
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PARTY_MEMBER_STATS[PARTY_MEMBER_ID[i]]->_SetDirectPP(PARTY_MEMBER_STATS[PARTY_MEMBER_ID[i]]->GetTargetPP()); |
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} |
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BATTLE_STATE=BattleState::ENEMY_SPOILS; |
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BATTLE_ROLLING_COUNTER_WAITTIME=0; |
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} |
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CURRENT_TURN=-99; |
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