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@ -176,6 +176,7 @@ Map* ORIGINATING_MAP=nullptr; |
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std::array<std::string,7> PARTY_MEMBER_NAMES={"PLAYER","NESS","PAULA","JEFF","ANNA","KING","POO"}; |
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std::array<std::string,7> PARTY_MEMBER_NAMES={"PLAYER","NESS","PAULA","JEFF","ANNA","KING","POO"}; |
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std::array<SaveFileData,3> SAVE_FILE_DATA={{}}; |
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std::array<SaveFileData,3> SAVE_FILE_DATA={{}}; |
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int CHAPTER_NUMBER=0; |
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int CHAPTER_NUMBER=0; |
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int SAVE_FILE_CURSOR=0; |
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/*
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/*
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[Choice1,Choice2,Choice3] |
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[Choice1,Choice2,Choice3] |
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@ -1378,7 +1379,7 @@ void SeasonI::updateGame(){ |
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} |
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} |
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if (moved) { |
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if (moved) { |
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const vi2d cameraOffset={WIDTH/2,HEIGHT/2}; |
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const vi2d cameraOffset={WIDTH/2,HEIGHT/2}; |
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cameraPos=PARTY_MEMBER_OBJ[0]->GetPos()-cameraOffset; |
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cameraPos=PARTY_MEMBER_OBJ[0]->GetPos()+PARTY_MEMBER_OBJ[0]->originPoint/2-cameraOffset; |
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} |
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} |
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if (moved&&BATTLE_ENCOUNTER==nullptr) { |
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if (moved&&BATTLE_ENCOUNTER==nullptr) { |
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for (int i=0;i<CURRENT_MAP->encounters.size();i++) { |
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for (int i=0;i<CURRENT_MAP->encounters.size();i++) { |
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@ -1957,6 +1958,12 @@ void SeasonI::keyUpdates() { |
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} |
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} |
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switch (GAME_STATE) { |
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switch (GAME_STATE) { |
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case GameState::FILE_LOAD_SELECT:{ |
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CursorControl(SAVE_FILE_CURSOR,3); |
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if (ACTIONKEYPRESSED) { |
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StartCutscene(CUTSCENES[CutsceneName::LOAD_FILE_CUTSCENE]); |
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} |
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}break; |
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case GameState::TILE_SELECT:{ |
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case GameState::TILE_SELECT:{ |
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if (UpPressed()) { |
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if (UpPressed()) { |
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SELECTED_TILE.y=SELECTED_TILE.y-1; |
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SELECTED_TILE.y=SELECTED_TILE.y-1; |
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@ -2755,8 +2762,9 @@ void SeasonI::drawGame(){ |
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case GameState::FILE_LOAD_SELECT:{ |
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case GameState::FILE_LOAD_SELECT:{ |
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DrawDialogBox({4,4},{(int)(WIDTH-8),HEIGHT/4},Pixel(70, 33, 105,220),Pixel(62, 54, 69,220),Pixel(185, 148, 255,220)); |
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DrawDialogBox({4,4},{(int)(WIDTH-8),HEIGHT/4},Pixel(70, 33, 105,220),Pixel(62, 54, 69,220),Pixel(185, 148, 255,220)); |
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for (int i=0;i<3;i++) { |
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for (int i=0;i<3;i++) { |
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DrawStringDecal({8.f,(float)(8+i*12)},SAVE_FILE_DATA[i].playerName+" Chapter "+std::to_string(SAVE_FILE_DATA[i].chapterNumber)+" "+SAVE_FILE_DATA[i].playTime); |
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DrawStringDecal({16.f,(float)(12+i*16)},SAVE_FILE_DATA[i].playerName+" Chapter "+std::to_string(SAVE_FILE_DATA[i].chapterNumber)+" "+SAVE_FILE_DATA[i].playTime); |
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} |
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} |
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DrawRotatedDecal({10.F,(float)16+SAVE_FILE_CURSOR*16},SPRITES["cursor.png"],0,{4,4}); |
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}break; |
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}break; |
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case GameState::GAME_WORLD: |
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case GameState::GAME_WORLD: |
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case GameState::OVERWORLD_MENU: |
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case GameState::OVERWORLD_MENU: |
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@ -3925,6 +3933,13 @@ void SeasonI::HandleCutscenes() { |
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cameraPos=PARTY_MEMBER_OBJ[0]->GetPos()-cameraOffset; |
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cameraPos=PARTY_MEMBER_OBJ[0]->GetPos()-cameraOffset; |
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CurrentCutscene->AdvanceAction(); |
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CurrentCutscene->AdvanceAction(); |
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}break; |
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}break; |
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case ActionType::LOAD_FILE:{ |
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LoadGameSaveData(SAVE_FILE_CURSOR); |
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const vi2d cameraOffset={WIDTH/2,HEIGHT/2}; |
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cameraPos=PARTY_MEMBER_OBJ[0]->GetPos()+PARTY_MEMBER_OBJ[0]->originPoint/2-cameraOffset; |
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GAME_STATE=GameState::GAME_WORLD; |
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CurrentCutscene->AdvanceAction(); |
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}break; |
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} |
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} |
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for (int i=0;i<CUTSCENE_QUEUE.size();i++) { |
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for (int i=0;i<CUTSCENE_QUEUE.size();i++) { |
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@ -5237,6 +5252,7 @@ void SeasonI::SetupCutscenes(){ |
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액션 ModifyObject(0,ANIMATIONS["player.png"],{5,5},MAGENTA), |
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액션 ModifyObject(0,ANIMATIONS["player.png"],{5,5},MAGENTA), |
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액션 MoveCutsceneObject(1,{320,64},1),})}, |
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액션 MoveCutsceneObject(1,{320,64},1),})}, |
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{CutsceneName::TRANSFER_MAP_CUTSCENE,new MapTransitionCutscene()}, |
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{CutsceneName::TRANSFER_MAP_CUTSCENE,new MapTransitionCutscene()}, |
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{CutsceneName::LOAD_FILE_CUTSCENE,new LoadFileCutscene()}, |
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}; |
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}; |
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} |
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} |
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