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14 lines
253 B
14 lines
253 B
3 years ago
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#define OLC_PGE_APPLICATION
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#include "pixelGameEngine.h"
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using namespace olc;
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class TILE{
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public:
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int tileX;
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int tileY;
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TILE(int tileX,int tileY) {
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this->tileX=tileX;
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this->tileY=tileY;
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};
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};
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