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@ -320,7 +320,6 @@ void SMXPanelAnimation::Load(const vector<SMXGif::SMXGifFrame> &frames, int pane |
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ConvertToPanelGraphic16(gif_frame.frame, panel_graphic, panel); |
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else |
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ConvertToPanelGraphic25(gif_frame.frame, panel_graphic, panel); |
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m_aPanelGraphics.push_back(panel_graphic); |
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// GIFs have a very low-resolution duration field, with 10ms units.
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// The panels run at 30 FPS internally, or 33 1/3 ms, but GIF can only
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@ -333,6 +332,7 @@ void SMXPanelAnimation::Load(const vector<SMXGif::SMXGifFrame> &frames, int pane |
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else |
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seconds = gif_frame.milliseconds / 1000.0; |
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m_aPanelGraphics.push_back(panel_graphic); |
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m_iFrameDurations.push_back(seconds); |
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} |
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