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#include "SMXDeviceConnection.h"
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#include "Helpers.h"
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#include <string>
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#include <memory>
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using namespace std;
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using namespace SMX;
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#include <hidsdi.h>
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#include <SetupAPI.h>
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SMX::SMXDeviceConnection::PendingCommandPacket::PendingCommandPacket()
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{
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}
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SMXDeviceConnection::PendingCommand::PendingCommand()
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{
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memset(&m_Overlapped, 0, sizeof(m_Overlapped));
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}
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shared_ptr<SMX::SMXDeviceConnection> SMXDeviceConnection::Create()
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{
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return CreateObj<SMXDeviceConnection>();
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}
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SMX::SMXDeviceConnection::SMXDeviceConnection(shared_ptr<SMXDeviceConnection> &pSelf):
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m_pSelf(GetPointers(pSelf, this))
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{
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memset(&overlapped_read, 0, sizeof(overlapped_read));
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}
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SMX::SMXDeviceConnection::~SMXDeviceConnection()
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{
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Close();
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}
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bool SMX::SMXDeviceConnection::Open(shared_ptr<AutoCloseHandle> DeviceHandle, wstring &sError)
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{
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m_hDevice = DeviceHandle;
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if(!HidD_SetNumInputBuffers(DeviceHandle->value(), 512))
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Log(ssprintf("Error: HidD_SetNumInputBuffers: %ls", GetErrorString(GetLastError()).c_str()));
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// Begin the first async read.
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BeginAsyncRead(sError);
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// Request device info.
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RequestDeviceInfo([&](string response) {
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Log(ssprintf("Received device info. Master version: %i, P%i", m_DeviceInfo.m_iFirmwareVersion, m_DeviceInfo.m_bP2+1));
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m_bGotInfo = true;
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});
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return true;
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}
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void SMX::SMXDeviceConnection::Close()
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{
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Log("Closing device");
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if(m_hDevice)
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CancelIo(m_hDevice->value());
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// If we're being closed while a command was in progress, call its completion
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// callback, so it's guaranteed to always be called.
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if(m_pCurrentCommand && m_pCurrentCommand->m_pComplete)
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m_pCurrentCommand->m_pComplete("");
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// If any commands were queued with completion callbacks, call their completion
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// callbacks.
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for(auto &pendingCommand: m_aPendingCommands)
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{
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if(pendingCommand->m_pComplete)
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pendingCommand->m_pComplete("");
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}
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m_hDevice.reset();
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m_sReadBuffers.clear();
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m_aPendingCommands.clear();
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memset(&overlapped_read, 0, sizeof(overlapped_read));
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m_bActive = false;
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m_bGotInfo = false;
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m_pCurrentCommand = nullptr;
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m_iInputState = 0;
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}
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void SMX::SMXDeviceConnection::SetActive(bool bActive)
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{
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if(m_bActive == bActive)
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return;
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m_bActive = bActive;
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}
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void SMX::SMXDeviceConnection::Update(wstring &sError)
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{
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if(!sError.empty())
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return;
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if(m_hDevice == nullptr)
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{
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sError = L"Device not open";
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return;
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}
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// A read packet can allow us to initiate a write, so check reads before writes.
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CheckReads(sError);
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CheckWrites(sError);
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}
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bool SMX::SMXDeviceConnection::ReadPacket(string &out)
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{
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if(m_sReadBuffers.empty())
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return false;
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out = m_sReadBuffers.front();
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m_sReadBuffers.pop_front();
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return true;
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}
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void SMX::SMXDeviceConnection::CheckReads(wstring &error)
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{
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if(m_pCurrentCommand)
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{
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// See if this command timed out. This doesn't happen often, so this is
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// mostly just a failsafe. The controller takes a moment to initialize on
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// startup, so we use a large enough timeout that this doesn't trigger on
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// every connection.
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double fSecondsAgo = SMX::GetMonotonicTime() - m_pCurrentCommand->m_fSentAt;
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if(fSecondsAgo > 2.0f)
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{
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// If we didn't get a response in this long, we're not going to. Retry the
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// command by cancelling its I/O and moving it back to the command queue.
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//
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// if we were delayed and the response is in the queue, we'll get out of sync
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Log("Command timed out. Retrying...");
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CancelIoEx(m_hDevice->value(), &m_pCurrentCommand->m_Overlapped);
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// Block until the cancellation completes. This should happen quickly.
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DWORD unused;
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GetOverlappedResultEx(m_hDevice->value(), &m_pCurrentCommand->m_Overlapped, &unused, INFINITE, false);
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m_aPendingCommands.push_front(m_pCurrentCommand);
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m_pCurrentCommand = nullptr;
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Log("Command requeued");
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}
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}
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DWORD bytes;
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int result = GetOverlappedResult(m_hDevice->value(), &overlapped_read, &bytes, FALSE);
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if(result == 0)
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{
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int windows_error = GetLastError();
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if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
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error = wstring(L"Error reading device: ") + GetErrorString(windows_error).c_str();
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return;
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}
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HandleUsbPacket(string(overlapped_read_buffer, bytes));
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// Start the next read.
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BeginAsyncRead(error);
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}
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void SMX::SMXDeviceConnection::HandleUsbPacket(const string &buf)
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{
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if(buf.empty())
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return;
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// Log(ssprintf("Read: %s", BinaryToHex(buf).c_str()));
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int iReportId = buf[0];
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switch(iReportId)
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{
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case 3:
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// Input state. We could also read this as a normal HID button change.
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m_iInputState = ((buf[2] & 0xFF) << 8) |
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((buf[1] & 0xFF) << 0);
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// Log(ssprintf("Input state: %x (%x %x)\n", m_iInputState, buf[2], buf[1]));
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break;
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case 6:
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// A HID serial packet.
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if(buf.size() < 3)
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return;
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int cmd = buf[1];
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#define PACKET_FLAG_START_OF_COMMAND 0x04
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#define PACKET_FLAG_END_OF_COMMAND 0x01
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#define PACKET_FLAG_HOST_CMD_FINISHED 0x02
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#define PACKET_FLAG_DEVICE_INFO 0x80
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int bytes = buf[2];
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if(3 + bytes > buf.size())
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{
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Log("Communication error: oversized packet (ignored)");
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return;
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}
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string sPacket( buf.begin()+3, buf.begin()+3+bytes );
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if(cmd & PACKET_FLAG_DEVICE_INFO)
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{
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// This is a response to RequestDeviceInfo. Since any application can send this,
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// we ignore the packet if we didn't request it, since it might be requested for
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// a different program.
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if(m_pCurrentCommand == nullptr || !m_pCurrentCommand->m_bIsDeviceInfoCommand)
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break;
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// We're little endian and the device is too, so we can just match the struct.
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// We're depending on correct padding.
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struct data_info_packet
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{
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char cmd; // always 'I'
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uint8_t packet_size; // not used
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char player; // '0' for P1, '1' for P2:
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char unused2;
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uint8_t serial[16];
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uint16_t firmware_version;
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char unused3; // always '\n'
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};
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// The packet contains data_info_packet. The packet is actually one byte smaller
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// due to a padding byte added (it contains 23 bytes of data but the struct is
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// 24 bytes). Resize to be sure.
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sPacket.resize(sizeof(data_info_packet));
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// Convert the info packet from the wire protocol to our friendlier API.
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const data_info_packet *packet = (data_info_packet *) sPacket.data();
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m_DeviceInfo.m_bP2 = packet->player == '1';
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m_DeviceInfo.m_iFirmwareVersion = packet->firmware_version;
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// The serial is binary in this packet. Hex format it, which is the same thing
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// we'll get if we read the USB serial number (eg. HidD_GetSerialNumberString).
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string sHexSerial = BinaryToHex(packet->serial, 16);
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memcpy(m_DeviceInfo.m_Serial, sHexSerial.c_str(), 33);
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if(m_pCurrentCommand->m_pComplete)
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m_pCurrentCommand->m_pComplete(sPacket);
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m_pCurrentCommand = nullptr;
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break;
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}
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// If we're not active, ignore all packets other than device info. This is always false
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// while we're in Open() waiting for the device info response.
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if(!m_bActive)
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break;
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if(cmd & PACKET_FLAG_START_OF_COMMAND && !m_sCurrentReadBuffer.empty())
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{
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// When we get a start packet, the read buffer should already be empty. If
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// it isn't, we got a command that didn't end with an END_OF_COMMAND packet,
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// and something is wrong. This shouldn't happen, so warn about it and recover
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// by clearing the junk in the buffer.
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Log(ssprintf("Got PACKET_FLAG_START_OF_COMMAND, but we had %i bytes in the read buffer",
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m_sCurrentReadBuffer.size()));
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m_sCurrentReadBuffer.clear();
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}
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m_sCurrentReadBuffer.append(sPacket);
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// Note that if PACKET_FLAG_HOST_CMD_FINISHED is set, PACKET_FLAG_END_OF_COMMAND
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// will always also be set.
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if(cmd & PACKET_FLAG_HOST_CMD_FINISHED)
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{
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// This tells us that a command we wrote to the device has finished executing, and
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// it's safe to start writing another.
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if(m_pCurrentCommand && m_pCurrentCommand->m_pComplete)
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m_pCurrentCommand->m_pComplete(m_sCurrentReadBuffer);
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m_pCurrentCommand = nullptr;
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}
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if(cmd & PACKET_FLAG_END_OF_COMMAND)
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{
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if(!m_sCurrentReadBuffer.empty())
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m_sReadBuffers.push_back(m_sCurrentReadBuffer);
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m_sCurrentReadBuffer.clear();
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}
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break;
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}
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}
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void SMX::SMXDeviceConnection::BeginAsyncRead(wstring &error)
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{
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while(1)
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{
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// Our read buffer is 64 bytes. The HID input packet is much smaller than that,
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// but Windows pads packets to the maximum size of any HID report, and the HID
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// serial packet is 64 bytes, so we'll get 64 bytes even for 3-byte input packets.
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// If this didn't happen, we'd have to be smarter about pulling data out of the
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// read buffer.
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DWORD bytes;
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memset(overlapped_read_buffer, sizeof(overlapped_read_buffer), 0);
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if(!ReadFile(m_hDevice->value(), overlapped_read_buffer, sizeof(overlapped_read_buffer), &bytes, &overlapped_read))
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{
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int windows_error = GetLastError();
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if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
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error = wstring(L"Error reading device: ") + GetErrorString(windows_error).c_str();
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return;
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}
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// The async read finished synchronously. This just means that there was already data waiting.
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// Handle the result, and loop to try to start the next async read again.
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HandleUsbPacket(string(overlapped_read_buffer, bytes));
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}
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}
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void SMX::SMXDeviceConnection::CheckWrites(wstring &error)
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{
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if(m_pCurrentCommand)
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{
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// A command is in progress. See if its writes have completed.
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if(m_pCurrentCommand->m_bWriting)
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{
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DWORD bytes;
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int iResult = GetOverlappedResult(m_hDevice->value(), &m_pCurrentCommand->m_Overlapped, &bytes, FALSE);
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if(iResult == 0)
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{
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int windows_error = GetLastError();
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if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
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error = wstring(L"Error writing to device: ") + GetErrorString(windows_error).c_str();
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return;
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}
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m_pCurrentCommand->m_bWriting = false;
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}
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// Don't clear m_pCurrentCommand here. It'll stay set until we get a PACKET_FLAG_HOST_CMD_FINISHED
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// packet from the device, which tells us it's ready to receive another command.
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//
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// Don't send packets if there's a command in progress.
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return;
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}
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// Stop if we have nothing to do.
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if(m_aPendingCommands.empty())
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return;
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// Send the next command.
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shared_ptr<PendingCommand> pPendingCommand = m_aPendingCommands.front();
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// Record the time. We can use this for timeouts.
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pPendingCommand->m_fSentAt = SMX::GetMonotonicTime();
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for(shared_ptr<PendingCommandPacket> &pPacket: pPendingCommand->m_Packets)
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{
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// In theory the API allows this to return success if the write completed successfully without needing to
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// be async, like reads can. However, this can't really happen (the write always needs to go to the device
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// first, unlike reads which might already be buffered), and there's no way to test it if we implement that,
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// so this assumes all writes are async.
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DWORD unused;
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// Log(ssprintf("Write: %s", BinaryToHex(pPacket->sData).c_str()));
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if(!WriteFile(m_hDevice->value(), pPacket->sData.data(), pPacket->sData.size(), &unused, &pPendingCommand->m_Overlapped))
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{
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int windows_error = GetLastError();
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if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
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{
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error = wstring(L"Error writing to device: ") + GetErrorString(windows_error).c_str();
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return;
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}
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}
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}
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pPendingCommand->m_bWriting = true;
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// Remove this command and store it in m_pCurrentCommand, and we'll stop sending data until the command finishes.
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m_pCurrentCommand = pPendingCommand;
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m_aPendingCommands.pop_front();
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}
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// Request device info. This is the same as sending an 'i' command, but we can send it safely
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// at any time, even if another application is talking to the device, so we can do this during
|
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// enumeration.
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void SMX::SMXDeviceConnection::RequestDeviceInfo(function<void(string response)> pComplete)
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{
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shared_ptr<PendingCommand> pPendingCommand = make_shared<PendingCommand>();
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pPendingCommand->m_pComplete = pComplete;
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pPendingCommand->m_bIsDeviceInfoCommand = true;
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shared_ptr<PendingCommandPacket> pCommandPacket = make_shared<PendingCommandPacket>();
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|
string sPacket({
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5, // report ID
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|
(char) (uint8_t) PACKET_FLAG_DEVICE_INFO, // flags
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|
|
(char) 0, // bytes in packet
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|
});
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sPacket.resize(64, 0);
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|
pCommandPacket->sData = sPacket;
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|
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|
pPendingCommand->m_Packets.push_back(pCommandPacket);
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|
m_aPendingCommands.push_back(pPendingCommand);
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|
|
|
}
|
|
|
|
|
|
|
|
void SMX::SMXDeviceConnection::SendCommand(const string &cmd, function<void(string response)> pComplete)
|
|
|
|
{
|
|
|
|
shared_ptr<PendingCommand> pPendingCommand = make_shared<PendingCommand>();
|
|
|
|
pPendingCommand->m_pComplete = pComplete;
|
|
|
|
|
|
|
|
// Send the command in packets. We allow sending zero-length packets here
|
|
|
|
// for testing purposes.
|
|
|
|
int i = 0;
|
|
|
|
do {
|
|
|
|
shared_ptr<PendingCommandPacket> pCommandPacket = make_shared<PendingCommandPacket>();
|
|
|
|
|
|
|
|
int iFlags = 0;
|
|
|
|
int iPacketSize = min(cmd.size() - i, 61);
|
|
|
|
|
|
|
|
bool bFirstPacket = (i == 0);
|
|
|
|
if(bFirstPacket)
|
|
|
|
iFlags |= PACKET_FLAG_START_OF_COMMAND;
|
|
|
|
|
|
|
|
bool bLastPacket = (i + iPacketSize == cmd.size());
|
|
|
|
if(bLastPacket)
|
|
|
|
iFlags |= PACKET_FLAG_END_OF_COMMAND;
|
|
|
|
|
|
|
|
string sPacket({
|
|
|
|
5, // report ID
|
|
|
|
(char) iFlags,
|
|
|
|
(char) iPacketSize, // bytes in packet
|
|
|
|
});
|
|
|
|
|
|
|
|
sPacket.append(cmd.begin() + i, cmd.begin() + i + iPacketSize);
|
|
|
|
sPacket.resize(64, 0);
|
|
|
|
pCommandPacket->sData = sPacket;
|
|
|
|
|
|
|
|
pPendingCommand->m_Packets.push_back(pCommandPacket);
|
|
|
|
|
|
|
|
i += iPacketSize;
|
|
|
|
}
|
|
|
|
while(i < cmd.size());
|
|
|
|
|
|
|
|
m_aPendingCommands.push_back(pPendingCommand);
|
|
|
|
}
|