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SMX_PGE/sdk/Windows/SMXDeviceConnection.cpp

407 lines
14 KiB

#include "SMXDeviceConnection.h"
#include "Helpers.h"
#include <string>
#include <memory>
using namespace std;
using namespace SMX;
#include <hidsdi.h>
#include <SetupAPI.h>
SMX::SMXDeviceConnection::PendingCommandPacket::PendingCommandPacket()
{
memset(&m_OverlappedWrite, 0, sizeof(m_OverlappedWrite));
}
shared_ptr<SMX::SMXDeviceConnection> SMXDeviceConnection::Create()
{
return CreateObj<SMXDeviceConnection>();
}
SMX::SMXDeviceConnection::SMXDeviceConnection(shared_ptr<SMXDeviceConnection> &pSelf):
m_pSelf(GetPointers(pSelf, this))
{
memset(&overlapped_read, 0, sizeof(overlapped_read));
}
SMX::SMXDeviceConnection::~SMXDeviceConnection()
{
Close();
}
bool SMX::SMXDeviceConnection::Open(shared_ptr<AutoCloseHandle> DeviceHandle, wstring &sError)
{
m_hDevice = DeviceHandle;
if(!HidD_SetNumInputBuffers(DeviceHandle->value(), 512))
Log(ssprintf("Error: HidD_SetNumInputBuffers: %ls", GetErrorString(GetLastError()).c_str()));
// Begin the first async read.
BeginAsyncRead(sError);
// Request device info.
RequestDeviceInfo([&](string response) {
Log(ssprintf("Received device info. Master version: %i, P%i", m_DeviceInfo.m_iFirmwareVersion, m_DeviceInfo.m_bP2+1));
m_bGotInfo = true;
});
return true;
}
void SMX::SMXDeviceConnection::Close()
{
Log("Closing device");
if(m_hDevice)
CancelIo(m_hDevice->value());
// If we're being closed while a command was in progress, call its completion
// callback, so it's guaranteed to always be called.
if(m_pCurrentCommand && m_pCurrentCommand->m_pComplete)
m_pCurrentCommand->m_pComplete("");
// If any commands were queued with completion callbacks, call their completion
// callbacks.
for(auto &pendingCommand: m_aPendingCommands)
{
if(pendingCommand->m_pComplete)
pendingCommand->m_pComplete("");
}
m_hDevice.reset();
m_sReadBuffers.clear();
m_aPendingCommands.clear();
memset(&overlapped_read, 0, sizeof(overlapped_read));
m_bActive = false;
m_bGotInfo = false;
m_pCurrentCommand = nullptr;
m_iInputState = 0;
}
void SMX::SMXDeviceConnection::SetActive(bool bActive)
{
if(m_bActive == bActive)
return;
m_bActive = bActive;
}
void SMX::SMXDeviceConnection::Update(wstring &sError)
{
if(!sError.empty())
return;
if(m_hDevice == nullptr)
{
sError = L"Device not open";
return;
}
// A read packet can allow us to initiate a write, so check reads before writes.
CheckReads(sError);
CheckWrites(sError);
}
bool SMX::SMXDeviceConnection::ReadPacket(string &out)
{
if(m_sReadBuffers.empty())
return false;
out = m_sReadBuffers.front();
m_sReadBuffers.pop_front();
return true;
}
void SMX::SMXDeviceConnection::CheckReads(wstring &error)
{
DWORD bytes;
int result = GetOverlappedResult(m_hDevice->value(), &overlapped_read, &bytes, FALSE);
if(result == 0)
{
int windows_error = GetLastError();
if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
error = wstring(L"Error reading device: ") + GetErrorString(windows_error).c_str();
return;
}
HandleUsbPacket(string(overlapped_read_buffer, bytes));
// Start the next read.
BeginAsyncRead(error);
}
void SMX::SMXDeviceConnection::HandleUsbPacket(const string &buf)
{
if(buf.empty())
return;
// Log(ssprintf("Read: %s", BinaryToHex(buf).c_str()));
int iReportId = buf[0];
switch(iReportId)
{
case 3:
// Input state. We could also read this as a normal HID button change.
m_iInputState = ((buf[2] & 0xFF) << 8) |
((buf[1] & 0xFF) << 0);
// Log(ssprintf("Input state: %x (%x %x)\n", m_iInputState, buf[2], buf[1]));
break;
case 6:
// A HID serial packet.
if(buf.size() < 3)
return;
int cmd = buf[1];
#define PACKET_FLAG_START_OF_COMMAND 0x04
#define PACKET_FLAG_END_OF_COMMAND 0x01
#define PACKET_FLAG_HOST_CMD_FINISHED 0x02
#define PACKET_FLAG_DEVICE_INFO 0x80
int bytes = buf[2];
if(3 + bytes > buf.size())
{
Log("Communication error: oversized packet (ignored)");
return;
}
string sPacket( buf.begin()+3, buf.begin()+3+bytes );
if(cmd & PACKET_FLAG_DEVICE_INFO)
{
// This is a response to RequestDeviceInfo. Since any application can send this,
// we ignore the packet if we didn't request it, since it might be requested for
// a different program.
if(m_pCurrentCommand == nullptr || !m_pCurrentCommand->m_bIsDeviceInfoCommand)
break;
// We're little endian and the device is too, so we can just match the struct.
// We're depending on correct padding.
struct data_info_packet
{
char cmd; // always 'I'
uint8_t packet_size; // not used
char player; // '0' for P1, '1' for P2:
char unused2;
uint8_t serial[16];
uint16_t firmware_version;
char unused3; // always '\n'
};
// The packet contains data_info_packet. The packet is actually one byte smaller
// due to a padding byte added (it contains 23 bytes of data but the struct is
// 24 bytes). Resize to be sure.
sPacket.resize(sizeof(data_info_packet));
// Convert the info packet from the wire protocol to our friendlier API.
const data_info_packet *packet = (data_info_packet *) sPacket.data();
m_DeviceInfo.m_bP2 = packet->player == '1';
m_DeviceInfo.m_iFirmwareVersion = packet->firmware_version;
// The serial is binary in this packet. Hex format it, which is the same thing
// we'll get if we read the USB serial number (eg. HidD_GetSerialNumberString).
string sHexSerial = BinaryToHex(packet->serial, 16);
memcpy(m_DeviceInfo.m_Serial, sHexSerial.c_str(), 33);
if(m_pCurrentCommand->m_pComplete)
m_pCurrentCommand->m_pComplete(sPacket);
m_pCurrentCommand = nullptr;
break;
}
// If we're not active, ignore all packets other than device info. This is always false
// while we're in Open() waiting for the device info response.
if(!m_bActive)
break;
if(cmd & PACKET_FLAG_START_OF_COMMAND && !m_sCurrentReadBuffer.empty())
{
// When we get a start packet, the read buffer should already be empty. If
// it isn't, we got a command that didn't end with an END_OF_COMMAND packet,
// and something is wrong. This shouldn't happen, so warn about it and recover
// by clearing the junk in the buffer.
Log(ssprintf("Got PACKET_FLAG_START_OF_COMMAND, but we had %i bytes in the read buffer",
m_sCurrentReadBuffer.size()));
m_sCurrentReadBuffer.clear();
}
m_sCurrentReadBuffer.append(sPacket);
// Note that if PACKET_FLAG_HOST_CMD_FINISHED is set, PACKET_FLAG_END_OF_COMMAND
// will always also be set.
if(cmd & PACKET_FLAG_HOST_CMD_FINISHED)
{
// This tells us that a command we wrote to the device has finished executing, and
// it's safe to start writing another.
if(m_pCurrentCommand && m_pCurrentCommand->m_pComplete)
m_pCurrentCommand->m_pComplete(m_sCurrentReadBuffer);
m_pCurrentCommand = nullptr;
}
if(cmd & PACKET_FLAG_END_OF_COMMAND)
{
if(!m_sCurrentReadBuffer.empty())
m_sReadBuffers.push_back(m_sCurrentReadBuffer);
m_sCurrentReadBuffer.clear();
}
break;
}
}
void SMX::SMXDeviceConnection::BeginAsyncRead(wstring &error)
{
while(1)
{
// Our read buffer is 64 bytes. The HID input packet is much smaller than that,
// but Windows pads packets to the maximum size of any HID report, and the HID
// serial packet is 64 bytes, so we'll get 64 bytes even for 3-byte input packets.
// If this didn't happen, we'd have to be smarter about pulling data out of the
// read buffer.
DWORD bytes;
memset(overlapped_read_buffer, sizeof(overlapped_read_buffer), 0);
if(!ReadFile(m_hDevice->value(), overlapped_read_buffer, sizeof(overlapped_read_buffer), &bytes, &overlapped_read))
{
int windows_error = GetLastError();
if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
error = wstring(L"Error reading device: ") + GetErrorString(windows_error).c_str();
return;
}
// The async read finished synchronously. This just means that there was already data waiting.
// Handle the result, and loop to try to start the next async read again.
HandleUsbPacket(string(overlapped_read_buffer, bytes));
}
}
void SMX::SMXDeviceConnection::CheckWrites(wstring &error)
{
if(m_pCurrentCommand && !m_pCurrentCommand->m_Packets.empty())
{
// A command is in progress. See if any writes have completed.
while(!m_pCurrentCommand->m_Packets.empty())
{
shared_ptr<PendingCommandPacket> pFirstPacket = m_pCurrentCommand->m_Packets.front();
DWORD bytes;
int iResult = GetOverlappedResult(m_hDevice->value(), &pFirstPacket->m_OverlappedWrite, &bytes, FALSE);
if(iResult == 0)
{
int windows_error = GetLastError();
if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
error = wstring(L"Error writing to device: ") + GetErrorString(windows_error).c_str();
return;
}
m_pCurrentCommand->m_Packets.pop_front();
}
// Don't clear m_pCurrentCommand here. It'll stay set until we get a PACKET_FLAG_HOST_CMD_FINISHED
// packet from the device, which tells us it's ready to receive another command.
}
// Don't send packets if there's a command in progress.
if(m_pCurrentCommand)
return;
// Stop if we have nothing to do.
if(m_aPendingCommands.empty())
return;
// Send the next command.
shared_ptr<PendingCommand> pPendingCommand = m_aPendingCommands.front();
for(shared_ptr<PendingCommandPacket> &pPacket: pPendingCommand->m_Packets)
{
// In theory the API allows this to return success if the write completed successfully without needing to
// be async, like reads can. However, this can't really happen (the write always needs to go to the device
// first, unlike reads which might already be buffered), and there's no way to test it if we implement that,
// so this assumes all writes are async.
DWORD unused;
// Log(ssprintf("Write: %s", BinaryToHex(pPacket->sData).c_str()));
if(!WriteFile(m_hDevice->value(), pPacket->sData.data(), pPacket->sData.size(), &unused, &pPacket->m_OverlappedWrite))
{
int windows_error = GetLastError();
if(windows_error != ERROR_IO_PENDING && windows_error != ERROR_IO_INCOMPLETE)
{
error = wstring(L"Error writing to device: ") + GetErrorString(windows_error).c_str();
return;
}
}
}
// Remove this command and store it in m_pCurrentCommand, and we'll stop sending data until the command finishes.
m_pCurrentCommand = pPendingCommand;
m_aPendingCommands.pop_front();
}
// Request device info. This is the same as sending an 'i' command, but we can send it safely
// at any time, even if another application is talking to the device, so we can do this during
// enumeration.
void SMX::SMXDeviceConnection::RequestDeviceInfo(function<void(string response)> pComplete)
{
shared_ptr<PendingCommand> pPendingCommand = make_shared<PendingCommand>();
pPendingCommand->m_pComplete = pComplete;
pPendingCommand->m_bIsDeviceInfoCommand = true;
shared_ptr<PendingCommandPacket> pCommandPacket = make_shared<PendingCommandPacket>();
string sPacket({
5, // report ID
(char) (uint8_t) PACKET_FLAG_DEVICE_INFO, // flags
(char) 0, // bytes in packet
});
sPacket.resize(64, 0);
pCommandPacket->sData = sPacket;
pPendingCommand->m_Packets.push_back(pCommandPacket);
m_aPendingCommands.push_back(pPendingCommand);
}
void SMX::SMXDeviceConnection::SendCommand(const string &cmd, function<void(string response)> pComplete)
{
shared_ptr<PendingCommand> pPendingCommand = make_shared<PendingCommand>();
pPendingCommand->m_pComplete = pComplete;
// Send the command in packets. We allow sending zero-length packets here
// for testing purposes.
int i = 0;
do {
shared_ptr<PendingCommandPacket> pCommandPacket = make_shared<PendingCommandPacket>();
int iFlags = 0;
int iPacketSize = min(cmd.size() - i, 61);
bool bFirstPacket = (i == 0);
if(bFirstPacket)
iFlags |= PACKET_FLAG_START_OF_COMMAND;
bool bLastPacket = (i + iPacketSize == cmd.size());
if(bLastPacket)
iFlags |= PACKET_FLAG_END_OF_COMMAND;
string sPacket({
5, // report ID
(char) iFlags,
(char) iPacketSize, // bytes in packet
});
sPacket.append(cmd.begin() + i, cmd.begin() + i + iPacketSize);
sPacket.resize(64, 0);
pCommandPacket->sData = sPacket;
pPendingCommand->m_Packets.push_back(pCommandPacket);
i += iPacketSize;
}
while(i < cmd.size());
m_aPendingCommands.push_back(pPendingCommand);
}