3D Game project in the works.
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SIGDN/Archer/Archer_finalrig.mesh.material

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1.7 KiB

material
{
technique
{
pass
{
}
}
}
material archer_arms
{
technique
{
pass
{
ambient 0 0 0
diffuse 1 1 1
specular 0.0980392 0.0980392 0.0980392 0
emissive 0 0 0
texture_unit
{
texture ar_ropie_d01_glove.png
filtering point point point
}
}
}
}
material archer_body
{
technique
{
pass
{
ambient 0 0 0
diffuse 1 1 1
specular 0.0980392 0.0980392 0.0980392 0
emissive 0 0 0
texture_unit
{
texture ar_ropie_d01_body.png
filtering point point point
}
}
}
}
material archer_boots
{
technique
{
pass
{
ambient 0 0 0
diffuse 1 1 1
specular 0.0980392 0.0980392 0.0980392 0
emissive 0 0 0
texture_unit
{
texture ar_ropie_d01_boots.png
filtering point point point
}
}
}
}
material archer_face
{
technique
{
pass
{
ambient 0 0 0
diffuse 1 1 1
specular 0.0980392 0.0980392 0.0980392 0
emissive 0 0 0
texture_unit
{
texture ar_head01.png
filtering point point point
}
}
}
}
material archer_hair
{
technique
{
pass
{
ambient 0 0 0
diffuse 1 1 1
specular 0.423529 0.423529 0.423529 0
emissive 0 0 0
texture_unit
{
texture ar_hair01_yellow.png
filtering point point point
}
}
}
}
material archer_legs
{
technique
{
pass
{
ambient 0 0 0
diffuse 0.509804 0.509804 0.509804
specular 0.137255 0.137255 0.137255 20
emissive 0 0 0
texture_unit
{
texture ar_ropie_d01_leg.png.png
filtering point point point
}
}
}
}
material default
{
technique
{
pass
{
ambient 0 0 0
diffuse 0.788235 0.811765 0.690196
specular 0.168627 0.168627 0.156863 20
emissive 0 0 0
}
}
}