A game highly inspired by Rabi-Ribi being developed using a custom-developed Sig game engine from the ground up with a proper game studio!
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sigonasr2 1a042429ce Change Sprite into a class to prepare for AnimatedSprite inheritance 3 years ago
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engine Change Sprite into a class to prepare for AnimatedSprite inheritance 3 years ago
map Set view boundaries between room areas to prevent bleeding screens between each other 3 years ago
objects Fix up the map view types and increase air friction a bit 3 years ago
DrawLoop.java Remove old length, it's not required 3 years ago
RabiClone.java Display View and Tile parameters per screen instead of on an individual block. Additionally, create a system where we can load/unload active game objects 3 years ago