Regular slopes have correct collision

Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
unknown 2022-06-11 11:34:53 +03:00
parent e1aa57b7f1
commit f3864c60c7
2 changed files with 1 additions and 1 deletions

Binary file not shown.

View File

@ -467,7 +467,7 @@ public class Player extends AnimatedObject{
return -(getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4);
case SMALL_SLOPE_RIGHT:
return Tile.TILE_WIDTH-(getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4);
return (getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4)-Tile.TILE_WIDTH;
}
return 0;
}