Platforming mishaps fixed
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com> Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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9e2c67c138
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maps/world1.map
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maps/world1.map
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@ -361,62 +361,7 @@ public class Player extends AnimatedObject implements CollisionEntity {
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double displacement_x = x_velocity*updateMult;
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boolean sideCollision = false;
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double startingX=getX();
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if (displacement_x>0.00001) {
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for (int x=(int)getX();x<startingX+displacement_x;x++) {
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if (x==getX()) {
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continue;
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}
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if (checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()))||
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checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()))) {
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if (!(checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-1))&&
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checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-1)))) {
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setY(getY()-1);
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} else {
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x_acceleration = 0;
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x_velocity = 0.000001;
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sideCollision=true;
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setX(x-0.1);
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break;
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}
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} else {
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if (!checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
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checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
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//System.out.println("Performs check."+System.currentTimeMillis());
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setY(getY()+1);
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//x_velocity = ;
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}
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}
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}
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} else
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if (displacement_x<-0.00001) {
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for (int x=(int)getX();x>startingX+displacement_x;x--) {
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if (x==getX()) {
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continue;
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}
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if (checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2())||
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checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY())) {
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if (!(checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-1))&&
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checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-1)))) {
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setY(getY()-1);
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} else {
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x_acceleration = 0;
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x_velocity = -0.000001;
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sideCollision=true;
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setX(x+0.1);
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break;
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}
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} else {
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if (!checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
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checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
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//System.out.println("Performs check."+System.currentTimeMillis());
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setY(getY()+1);
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//x_velocity = ;
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}
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}
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}
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}
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boolean hitAbove=false;
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if (y_velocity==0) {
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if (!(checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX2(),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2)||
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checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX(),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
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@ -454,14 +399,74 @@ public class Player extends AnimatedObject implements CollisionEntity {
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if (checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX2()-1,y+getCollisionBox().getY()-getSprite().getHeight()/2)||
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checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX()+1,y+getCollisionBox().getY()-getSprite().getHeight()/2)) {
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setY(y+1);
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hitAbove=true;
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spacebarPressed=0;
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state=State.FALLING;
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y_acceleration = 0;
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y_velocity = 0;
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groundCollision = true;
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displacement_y=0;
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//groundCollision = true;
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break;
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}
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}
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}
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}
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double startingX=getX();
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if (displacement_x>0.00001) {
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for (int x=(int)getX();x<startingX+displacement_x;x++) {
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if (x==getX()) {
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continue;
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}
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if (checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()))||
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checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()))) {
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if (!(checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-2))||
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checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-2)))) {
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setY(getY()-1);
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} else {
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x_acceleration = 0;
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x_velocity = 0.000001;
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sideCollision=true;
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setX(x-0.1);
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break;
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}
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} else {
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if (!hitAbove&&!checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
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checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
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//System.out.println("Performs check."+System.currentTimeMillis());
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setY(getY()+1);
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//x_velocity = ;
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}
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}
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}
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} else
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if (displacement_x<-0.00001) {
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for (int x=(int)getX();x>startingX+displacement_x;x--) {
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if (x==getX()) {
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continue;
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}
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if (checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2())||
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checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY())) {
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if (!(checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-2))||
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checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-2)))) {
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setY(getY()-1);
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} else {
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x_acceleration = 0;
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x_velocity = -0.000001;
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sideCollision=true;
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setX(x+0.1);
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break;
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}
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} else {
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if (!hitAbove&&!checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
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checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
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//System.out.println("Performs check."+System.currentTimeMillis());
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setY(getY()+1);
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//x_velocity = ;
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}
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}
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}
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}
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if (!groundCollision){
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this.setY(this.getY()+displacement_y);
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y_acceleration = GRAVITY;
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