Platforming mishaps fixed

Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
sigonasr2 2022-06-11 23:45:56 -05:00
parent 9e2c67c138
commit 9965f91a76
2 changed files with 62 additions and 57 deletions

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@ -361,62 +361,7 @@ public class Player extends AnimatedObject implements CollisionEntity {
double displacement_x = x_velocity*updateMult; double displacement_x = x_velocity*updateMult;
boolean sideCollision = false; boolean sideCollision = false;
boolean hitAbove=false;
double startingX=getX();
if (displacement_x>0.00001) {
for (int x=(int)getX();x<startingX+displacement_x;x++) {
if (x==getX()) {
continue;
}
if (checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()))||
checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()))) {
if (!(checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-1))&&
checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-1)))) {
setY(getY()-1);
} else {
x_acceleration = 0;
x_velocity = 0.000001;
sideCollision=true;
setX(x-0.1);
break;
}
} else {
if (!checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
//System.out.println("Performs check."+System.currentTimeMillis());
setY(getY()+1);
//x_velocity = ;
}
}
}
} else
if (displacement_x<-0.00001) {
for (int x=(int)getX();x>startingX+displacement_x;x--) {
if (x==getX()) {
continue;
}
if (checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2())||
checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY())) {
if (!(checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-1))&&
checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-1)))) {
setY(getY()-1);
} else {
x_acceleration = 0;
x_velocity = -0.000001;
sideCollision=true;
setX(x+0.1);
break;
}
} else {
if (!checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
//System.out.println("Performs check."+System.currentTimeMillis());
setY(getY()+1);
//x_velocity = ;
}
}
}
}
if (y_velocity==0) { if (y_velocity==0) {
if (!(checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX2(),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2)|| if (!(checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX2(),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2)||
checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX(),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) { checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX(),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
@ -454,14 +399,74 @@ public class Player extends AnimatedObject implements CollisionEntity {
if (checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX2()-1,y+getCollisionBox().getY()-getSprite().getHeight()/2)|| if (checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX2()-1,y+getCollisionBox().getY()-getSprite().getHeight()/2)||
checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX()+1,y+getCollisionBox().getY()-getSprite().getHeight()/2)) { checkCollision(getX()-getSprite().getWidth()/2+getCollisionBox().getX()+1,y+getCollisionBox().getY()-getSprite().getHeight()/2)) {
setY(y+1); setY(y+1);
hitAbove=true;
spacebarPressed=0;
state=State.FALLING;
y_acceleration = 0; y_acceleration = 0;
y_velocity = 0; y_velocity = 0;
groundCollision = true; displacement_y=0;
//groundCollision = true;
break; break;
} }
} }
} }
} }
double startingX=getX();
if (displacement_x>0.00001) {
for (int x=(int)getX();x<startingX+displacement_x;x++) {
if (x==getX()) {
continue;
}
if (checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()))||
checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()))) {
if (!(checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-2))||
checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-2)))) {
setY(getY()-1);
} else {
x_acceleration = 0;
x_velocity = 0.000001;
sideCollision=true;
setX(x-0.1);
break;
}
} else {
if (!hitAbove&&!checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
//System.out.println("Performs check."+System.currentTimeMillis());
setY(getY()+1);
//x_velocity = ;
}
}
}
} else
if (displacement_x<-0.00001) {
for (int x=(int)getX();x>startingX+displacement_x;x--) {
if (x==getX()) {
continue;
}
if (checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY2())||
checkCollision((x+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-getSprite().getHeight()/2+getCollisionBounds().getY())) {
if (!(checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()-2))||
checkCollision(x+getCollisionBox().getX()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY()-2)))) {
setY(getY()-1);
} else {
x_acceleration = 0;
x_velocity = -0.000001;
sideCollision=true;
setX(x+0.1);
break;
}
} else {
if (!hitAbove&&!checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+1))&&
checkCollision(x+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()+2))) {
//System.out.println("Performs check."+System.currentTimeMillis());
setY(getY()+1);
//x_velocity = ;
}
}
}
}
if (!groundCollision){ if (!groundCollision){
this.setY(this.getY()+displacement_y); this.setY(this.getY()+displacement_y);
y_acceleration = GRAVITY; y_acceleration = GRAVITY;