Added a hack due to timing values updating slower without a print Java maps

Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
main
sigonasr2 3 years ago
parent c115ff4a7e
commit 6ffcf0be3b
  1. 25
      src/sig/RabiClone.java
  2. 1
      src/sig/objects/LevelRenderer.java
  3. 71
      src/sig/objects/Player.java
  4. 7
      src/sig/utils/TimeUtils.java

@ -14,7 +14,6 @@ import sig.engine.Point;
import sig.map.Maps;
import sig.objects.ConfigureControls;
import sig.objects.EditorRenderer;
import sig.objects.Erinoah;
import sig.objects.LevelRenderer;
import sig.objects.Player;
import sig.engine.Key;
@ -27,6 +26,7 @@ import java.awt.event.KeyEvent;
public class RabiClone {
public static final String PROGRAM_NAME = "RabiClone";
public static final String BLANK = "\0";
public static int UPCOUNT = 0;
public static Panel p;
@ -53,13 +53,12 @@ public class RabiClone{
static long lastUpdate = System.nanoTime();
final static long TARGET_FRAMETIME = 8333333l;
static long lastReportedTime = System.currentTimeMillis();
public static long TIME = 0;
public static void main(String[] args) {
Key.InitializeKeyConversionMap();
f = new JFrame(PROGRAM_NAME);
f.setResizable(false);
f.setUndecorated(true);
@ -74,7 +73,8 @@ public class RabiClone{
f.add(p);
f.addKeyListener(p);
f.setLocation((int)((Toolkit.getDefaultToolkit().getScreenSize().getWidth()-f.getWidth())/2), (int)((Toolkit.getDefaultToolkit().getScreenSize().getHeight()-f.getHeight())/2));
f.setLocation((int) ((Toolkit.getDefaultToolkit().getScreenSize().getWidth() - f.getWidth()) / 2),
(int) ((Toolkit.getDefaultToolkit().getScreenSize().getHeight() - f.getHeight()) / 2));
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
@ -87,11 +87,11 @@ public class RabiClone{
long dt = 0;
CONTROLLERS = ControllerEnvironment.getDefaultEnvironment().getControllers();
while (true) {
dt += System.nanoTime() - lastGameTime;
lastGameTime = System.nanoTime();
while (dt >= (1 / 244d) * 1000000000l) {
final double updateMult = 1 / 244d;
handleGameControllers();
@ -130,21 +130,26 @@ public class RabiClone{
}
}
dt -= (1 / 244d) * 1000000000l;
TIME += (1 / 244d) * 1000000000l;
// System.out.println(TIME);
}
if (dt < (1 / 244d) * 1000000000l) {
lastReportedTime = System.currentTimeMillis();
} else
} else {
if (System.currentTimeMillis() - lastReportedTime > 5000) {
System.out.println("WARNING! Game is lagging behind! Frames Behind: "+(dt/((1/244d)*1000000000l)));
System.out.println(
"WARNING! Game is lagging behind! Frames Behind: " + (dt / ((1 / 244d) * 1000000000l)));
lastReportedTime = System.currentTimeMillis();
}
}
System.out.print(BLANK); //This is hackish. Removing this slows down the game by about 30%. The timer runs slower. ???
}
}
private static void handleGameControllers() {
for (int i = 0; i < CONTROLLERS.length; i++) {
if (CONTROLLERS[i].getType()==Controller.Type.KEYBOARD||CONTROLLERS[i].getType()==Controller.Type.MOUSE) {
if (CONTROLLERS[i].getType() == Controller.Type.KEYBOARD
|| CONTROLLERS[i].getType() == Controller.Type.MOUSE) {
continue;
}
if (!CONTROLLERS[i].poll()) {
@ -169,7 +174,7 @@ public class RabiClone{
private static void StartGame() {
// System.gc();
OBJ.add(player = new Player(p));
OBJ.add(new Erinoah(p));
//OBJ.add(new Erinoah(p));
}
private static void ChooseBestRatio() {

@ -42,6 +42,7 @@ public class LevelRenderer extends Object{
if (RabiClone.player!=null) {
Draw_Animated_Object(RabiClone.player,RabiClone.player.facing_direction?Transform.HORIZONTAL:Transform.NONE);
Draw_Text(4,4,new String(RabiClone.player.x_velocity),Font.PROFONT_12);
Draw_Text(4,4+Font.PROFONT_12.getGlyphHeight(),new String(RabiClone.player.slide_time3),Font.PROFONT_12);
}
}

@ -10,34 +10,35 @@ import sig.map.Map;
import sig.map.Tile;
import sig.map.View;
import sig.objects.actor.State;
import sig.utils.TimeUtils;
public class Player extends AnimatedObject{
final static double GRAVITY = 2600;
final static double NORMAL_FRICTION = 9600;
final static double NORMAL_JUMP_VELOCITY = -450;
final static double GRAVITY = 1300;
final static double NORMAL_FRICTION = 6400;
final static double NORMAL_JUMP_VELOCITY = -300;
final static boolean LEFT = false;
final static boolean RIGHT = true;
final static int jump_fall_AnimationWaitTime = 200;
final static int slide_AnimationWaitTime = 100;
final static int slide_duration = 700;
final static long jump_fall_AnimationWaitTime = TimeUtils.millisToNanos(200);
final static long slide_AnimationWaitTime = TimeUtils.millisToNanos(100);
final static long slide_duration = TimeUtils.millisToNanos(700);
final static double WALKING_SPEED_LIMIT = 246;
final static double WALKING_SPEED_LIMIT = 164;
double y_acceleration = GRAVITY;
double y_acceleration_limit = 150;
double y_acceleration_limit = 100;
double x_acceleration = 0;
double x_acceleration_limit = 150;
double x_acceleration_limit = 100;
double x_velocity = 0;
double x_velocity_limit = 369;
double y_velocity = 7.5;
double y_velocity_limit = 750;
double sliding_velocity = 246;
double sliding_acceleration = 180;
double x_velocity_limit = 246;
double y_velocity = 5;
double y_velocity_limit = 500;
double sliding_velocity = 164;
double sliding_acceleration = 120;
double horizontal_drag = 3000;
double horizontal_drag = 2000;
double horizontal_friction = NORMAL_FRICTION;
double horizontal_air_drag = 1200;
double horizontal_air_friction = 270;
double horizontal_air_drag = 800;
double horizontal_air_friction = 180;
double jump_velocity = NORMAL_JUMP_VELOCITY;
@ -54,12 +55,14 @@ public class Player extends AnimatedObject{
boolean spacebarReleased = true;
boolean facing_direction = RIGHT;
long spacebarPressed = System.currentTimeMillis();
long spacebarPressed = RabiClone.TIME;
long jump_slide_fall_StartAnimationTimer = -1;
long slide_time = -1;
int jumpHoldTime = 150;
long slide_time2 = -1;
long slide_time3 = 0;
long jumpHoldTime = TimeUtils.millisToNanos(150);
final static int slideBufferTime = 200;
final static long slideBufferTime = TimeUtils.millisToNanos(200);
long slidePressed = -1;
public Player(Panel panel) {
@ -80,16 +83,16 @@ public class Player extends AnimatedObject{
break;
case FALLING:
if(prvState!=State.FALLING){
jump_slide_fall_StartAnimationTimer = System.currentTimeMillis();
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_JUMP_FALL1);
}
if(System.currentTimeMillis()-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
setAnimatedSpr(Sprite.ERINA_JUMP_FALL);
jump_slide_fall_StartAnimationTimer=-1;
}
break;
case IDLE:
if (System.currentTimeMillis()-slidePressed<=slideBufferTime) {
if (RabiClone.TIME-slidePressed<=slideBufferTime) {
performSlide();
break;
}
@ -116,23 +119,23 @@ public class Player extends AnimatedObject{
//jump_velocity=-500;
}
if(jump_slide_fall_StartAnimationTimer==-1){
jump_slide_fall_StartAnimationTimer = System.currentTimeMillis();
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_JUMP_RISE1);
}
if(System.currentTimeMillis()-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
setAnimatedSpr(Sprite.ERINA_JUMP_RISE);
}
break;
case SLIDE:
horizontal_friction=0;
if(jump_slide_fall_StartAnimationTimer==-1){
jump_slide_fall_StartAnimationTimer = System.currentTimeMillis();
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_SLIDE1);
}
if(System.currentTimeMillis()-jump_slide_fall_StartAnimationTimer>slide_AnimationWaitTime){
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>slide_AnimationWaitTime){
setAnimatedSpr(Sprite.ERINA_SLIDE);
}
if(System.currentTimeMillis()-slide_time>slide_duration){
if(RabiClone.TIME-slide_time>slide_duration){
if(KeyHeld(Action.MOVE_LEFT)){
facing_direction=LEFT;
}
@ -140,6 +143,7 @@ public class Player extends AnimatedObject{
facing_direction=RIGHT;
}
state=State.IDLE;
slide_time3 = (System.nanoTime()-slide_time2);
}
if (KeyHeld(Action.MOVE_LEFT)&&!KeyHeld(Action.MOVE_RIGHT)) {
if (facing_direction==LEFT&&x_velocity>-sliding_velocity*1.5||
@ -162,7 +166,7 @@ public class Player extends AnimatedObject{
break;
}
prvState = state;
if (KeyHeld(Action.JUMP)&&System.currentTimeMillis()-spacebarPressed<jumpHoldTime) {
if (KeyHeld(Action.JUMP)&&RabiClone.TIME-spacebarPressed<jumpHoldTime) {
y_velocity=jump_velocity;
}
}
@ -197,7 +201,7 @@ public class Player extends AnimatedObject{
break;
case FALLING:
if (a==Action.SLIDE||a==Action.FALL) {
slidePressed=System.currentTimeMillis();
slidePressed=RabiClone.TIME;
//System.out.println("Queue up slide.");
}
case JUMP:
@ -205,7 +209,7 @@ public class Player extends AnimatedObject{
jumpCount=0;
y_velocity = jump_velocity;
spacebarReleased=false;
spacebarPressed=System.currentTimeMillis();
spacebarPressed=RabiClone.TIME;
}
break;
case SLIDE:
@ -223,7 +227,7 @@ public class Player extends AnimatedObject{
jumpCount--;
y_velocity = jump_velocity;
spacebarReleased=false;
spacebarPressed=System.currentTimeMillis();
spacebarPressed=RabiClone.TIME;
//System.out.println("Jump");
}
}
@ -241,7 +245,8 @@ public class Player extends AnimatedObject{
private void performSlide() {
slide_time = System.currentTimeMillis();
slide_time = RabiClone.TIME;
slide_time2 = System.nanoTime();
if(facing_direction){
x_velocity=sliding_velocity;
}

@ -0,0 +1,7 @@
package sig.utils;
public class TimeUtils {
public static long millisToNanos(long millis) {
return millis*1000000L;
}
}
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