Added a hack due to timing values updating slower without a print Java maps
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com> Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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@ -14,7 +14,6 @@ import sig.engine.Point;
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import sig.map.Maps;
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import sig.objects.ConfigureControls;
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import sig.objects.EditorRenderer;
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import sig.objects.Erinoah;
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import sig.objects.LevelRenderer;
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import sig.objects.Player;
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import sig.engine.Key;
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@ -27,6 +26,7 @@ import java.awt.event.KeyEvent;
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public class RabiClone {
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public static final String PROGRAM_NAME = "RabiClone";
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public static final String BLANK = "\0";
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public static int UPCOUNT = 0;
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public static Panel p;
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@ -53,13 +53,12 @@ public class RabiClone{
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static long lastUpdate = System.nanoTime();
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final static long TARGET_FRAMETIME = 8333333l;
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static long lastReportedTime = System.currentTimeMillis();
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public static long TIME = 0;
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public static void main(String[] args) {
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Key.InitializeKeyConversionMap();
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f = new JFrame(PROGRAM_NAME);
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f.setResizable(false);
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f.setUndecorated(true);
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@ -74,7 +73,8 @@ public class RabiClone{
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f.add(p);
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f.addKeyListener(p);
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f.setLocation((int)((Toolkit.getDefaultToolkit().getScreenSize().getWidth()-f.getWidth())/2), (int)((Toolkit.getDefaultToolkit().getScreenSize().getHeight()-f.getHeight())/2));
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f.setLocation((int) ((Toolkit.getDefaultToolkit().getScreenSize().getWidth() - f.getWidth()) / 2),
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(int) ((Toolkit.getDefaultToolkit().getScreenSize().getHeight() - f.getHeight()) / 2));
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f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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f.setVisible(true);
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@ -87,11 +87,11 @@ public class RabiClone{
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long dt = 0;
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CONTROLLERS = ControllerEnvironment.getDefaultEnvironment().getControllers();
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while (true) {
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dt += System.nanoTime() - lastGameTime;
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lastGameTime = System.nanoTime();
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while (dt >= (1 / 244d) * 1000000000l) {
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final double updateMult = 1 / 244d;
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handleGameControllers();
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@ -130,21 +130,26 @@ public class RabiClone{
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}
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}
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dt -= (1 / 244d) * 1000000000l;
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TIME += (1 / 244d) * 1000000000l;
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// System.out.println(TIME);
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}
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if (dt < (1 / 244d) * 1000000000l) {
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lastReportedTime = System.currentTimeMillis();
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} else
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} else {
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if (System.currentTimeMillis() - lastReportedTime > 5000) {
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System.out.println("WARNING! Game is lagging behind! Frames Behind: "+(dt/((1/244d)*1000000000l)));
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System.out.println(
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"WARNING! Game is lagging behind! Frames Behind: " + (dt / ((1 / 244d) * 1000000000l)));
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lastReportedTime = System.currentTimeMillis();
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}
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}
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System.out.print(BLANK); //This is hackish. Removing this slows down the game by about 30%. The timer runs slower. ???
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}
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}
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private static void handleGameControllers() {
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for (int i = 0; i < CONTROLLERS.length; i++) {
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if (CONTROLLERS[i].getType()==Controller.Type.KEYBOARD||CONTROLLERS[i].getType()==Controller.Type.MOUSE) {
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if (CONTROLLERS[i].getType() == Controller.Type.KEYBOARD
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|| CONTROLLERS[i].getType() == Controller.Type.MOUSE) {
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continue;
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}
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if (!CONTROLLERS[i].poll()) {
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@ -169,7 +174,7 @@ public class RabiClone{
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private static void StartGame() {
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// System.gc();
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OBJ.add(player = new Player(p));
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OBJ.add(new Erinoah(p));
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//OBJ.add(new Erinoah(p));
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}
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private static void ChooseBestRatio() {
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@ -42,6 +42,7 @@ public class LevelRenderer extends Object{
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if (RabiClone.player!=null) {
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Draw_Animated_Object(RabiClone.player,RabiClone.player.facing_direction?Transform.HORIZONTAL:Transform.NONE);
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Draw_Text(4,4,new String(RabiClone.player.x_velocity),Font.PROFONT_12);
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Draw_Text(4,4+Font.PROFONT_12.getGlyphHeight(),new String(RabiClone.player.slide_time3),Font.PROFONT_12);
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}
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}
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@ -10,34 +10,35 @@ import sig.map.Map;
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import sig.map.Tile;
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import sig.map.View;
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import sig.objects.actor.State;
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import sig.utils.TimeUtils;
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public class Player extends AnimatedObject{
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final static double GRAVITY = 2600;
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final static double NORMAL_FRICTION = 9600;
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final static double NORMAL_JUMP_VELOCITY = -450;
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final static double GRAVITY = 1300;
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final static double NORMAL_FRICTION = 6400;
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final static double NORMAL_JUMP_VELOCITY = -300;
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final static boolean LEFT = false;
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final static boolean RIGHT = true;
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final static int jump_fall_AnimationWaitTime = 200;
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final static int slide_AnimationWaitTime = 100;
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final static int slide_duration = 700;
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final static long jump_fall_AnimationWaitTime = TimeUtils.millisToNanos(200);
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final static long slide_AnimationWaitTime = TimeUtils.millisToNanos(100);
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final static long slide_duration = TimeUtils.millisToNanos(700);
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final static double WALKING_SPEED_LIMIT = 246;
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final static double WALKING_SPEED_LIMIT = 164;
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double y_acceleration = GRAVITY;
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double y_acceleration_limit = 150;
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double y_acceleration_limit = 100;
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double x_acceleration = 0;
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double x_acceleration_limit = 150;
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double x_acceleration_limit = 100;
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double x_velocity = 0;
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double x_velocity_limit = 369;
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double y_velocity = 7.5;
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double y_velocity_limit = 750;
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double sliding_velocity = 246;
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double sliding_acceleration = 180;
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double x_velocity_limit = 246;
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double y_velocity = 5;
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double y_velocity_limit = 500;
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double sliding_velocity = 164;
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double sliding_acceleration = 120;
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double horizontal_drag = 3000;
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double horizontal_drag = 2000;
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double horizontal_friction = NORMAL_FRICTION;
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double horizontal_air_drag = 1200;
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double horizontal_air_friction = 270;
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double horizontal_air_drag = 800;
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double horizontal_air_friction = 180;
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double jump_velocity = NORMAL_JUMP_VELOCITY;
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@ -54,12 +55,14 @@ public class Player extends AnimatedObject{
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boolean spacebarReleased = true;
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boolean facing_direction = RIGHT;
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long spacebarPressed = System.currentTimeMillis();
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long spacebarPressed = RabiClone.TIME;
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long jump_slide_fall_StartAnimationTimer = -1;
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long slide_time = -1;
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int jumpHoldTime = 150;
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long slide_time2 = -1;
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long slide_time3 = 0;
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long jumpHoldTime = TimeUtils.millisToNanos(150);
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final static int slideBufferTime = 200;
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final static long slideBufferTime = TimeUtils.millisToNanos(200);
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long slidePressed = -1;
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public Player(Panel panel) {
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@ -80,16 +83,16 @@ public class Player extends AnimatedObject{
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break;
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case FALLING:
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if(prvState!=State.FALLING){
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jump_slide_fall_StartAnimationTimer = System.currentTimeMillis();
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jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
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setAnimatedSpr(Sprite.ERINA_JUMP_FALL1);
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}
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if(System.currentTimeMillis()-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
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if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
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setAnimatedSpr(Sprite.ERINA_JUMP_FALL);
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jump_slide_fall_StartAnimationTimer=-1;
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}
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break;
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case IDLE:
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if (System.currentTimeMillis()-slidePressed<=slideBufferTime) {
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if (RabiClone.TIME-slidePressed<=slideBufferTime) {
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performSlide();
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break;
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}
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@ -116,23 +119,23 @@ public class Player extends AnimatedObject{
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//jump_velocity=-500;
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}
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if(jump_slide_fall_StartAnimationTimer==-1){
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jump_slide_fall_StartAnimationTimer = System.currentTimeMillis();
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jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
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setAnimatedSpr(Sprite.ERINA_JUMP_RISE1);
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}
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if(System.currentTimeMillis()-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
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if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
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setAnimatedSpr(Sprite.ERINA_JUMP_RISE);
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}
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break;
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case SLIDE:
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horizontal_friction=0;
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if(jump_slide_fall_StartAnimationTimer==-1){
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jump_slide_fall_StartAnimationTimer = System.currentTimeMillis();
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jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
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setAnimatedSpr(Sprite.ERINA_SLIDE1);
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}
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if(System.currentTimeMillis()-jump_slide_fall_StartAnimationTimer>slide_AnimationWaitTime){
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if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>slide_AnimationWaitTime){
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setAnimatedSpr(Sprite.ERINA_SLIDE);
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}
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if(System.currentTimeMillis()-slide_time>slide_duration){
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if(RabiClone.TIME-slide_time>slide_duration){
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if(KeyHeld(Action.MOVE_LEFT)){
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facing_direction=LEFT;
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}
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@ -140,6 +143,7 @@ public class Player extends AnimatedObject{
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facing_direction=RIGHT;
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}
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state=State.IDLE;
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slide_time3 = (System.nanoTime()-slide_time2);
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}
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if (KeyHeld(Action.MOVE_LEFT)&&!KeyHeld(Action.MOVE_RIGHT)) {
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if (facing_direction==LEFT&&x_velocity>-sliding_velocity*1.5||
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@ -162,7 +166,7 @@ public class Player extends AnimatedObject{
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break;
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}
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prvState = state;
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if (KeyHeld(Action.JUMP)&&System.currentTimeMillis()-spacebarPressed<jumpHoldTime) {
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if (KeyHeld(Action.JUMP)&&RabiClone.TIME-spacebarPressed<jumpHoldTime) {
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y_velocity=jump_velocity;
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}
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}
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@ -197,7 +201,7 @@ public class Player extends AnimatedObject{
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break;
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case FALLING:
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if (a==Action.SLIDE||a==Action.FALL) {
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slidePressed=System.currentTimeMillis();
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slidePressed=RabiClone.TIME;
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//System.out.println("Queue up slide.");
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}
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case JUMP:
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@ -205,7 +209,7 @@ public class Player extends AnimatedObject{
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jumpCount=0;
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y_velocity = jump_velocity;
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spacebarReleased=false;
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spacebarPressed=System.currentTimeMillis();
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spacebarPressed=RabiClone.TIME;
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}
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break;
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case SLIDE:
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@ -223,7 +227,7 @@ public class Player extends AnimatedObject{
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jumpCount--;
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y_velocity = jump_velocity;
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spacebarReleased=false;
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spacebarPressed=System.currentTimeMillis();
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spacebarPressed=RabiClone.TIME;
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//System.out.println("Jump");
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}
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}
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@ -241,7 +245,8 @@ public class Player extends AnimatedObject{
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private void performSlide() {
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slide_time = System.currentTimeMillis();
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slide_time = RabiClone.TIME;
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slide_time2 = System.nanoTime();
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if(facing_direction){
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x_velocity=sliding_velocity;
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}
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7
src/sig/utils/TimeUtils.java
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7
src/sig/utils/TimeUtils.java
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@ -0,0 +1,7 @@
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package sig.utils;
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public class TimeUtils {
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public static long millisToNanos(long millis) {
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return millis*1000000L;
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}
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}
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