Fixed weird collision checking
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com> Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
227468b474
commit
4b2d056488
@ -52,7 +52,7 @@ public class Player extends PhysicsObject{
|
|||||||
setVelocityLimits(246, 500);
|
setVelocityLimits(246, 500);
|
||||||
setGroundDrag(2000);
|
setGroundDrag(2000);
|
||||||
setGroundFriction(PhysicsObject.NORMAL_FRICTION);
|
setGroundFriction(PhysicsObject.NORMAL_FRICTION);
|
||||||
setAirDrag(1000);
|
setAirDrag(900);
|
||||||
setAirFriction(180);
|
setAirFriction(180);
|
||||||
setSlidingVelocity(164);
|
setSlidingVelocity(164);
|
||||||
setSlidingAcceleration(120);
|
setSlidingAcceleration(120);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user