|
|
|
@ -18,6 +18,7 @@ public class Player extends AnimatedObject{ |
|
|
|
|
final double NORMAL_FRICTION = 6400; |
|
|
|
|
final boolean LEFT = false; |
|
|
|
|
final boolean RIGHT = true; |
|
|
|
|
final int jump_fall_AnimationWaitTime = 200; |
|
|
|
|
|
|
|
|
|
double y_acceleration = GRAVITY; |
|
|
|
|
double y_acceleration_limit = 100; |
|
|
|
@ -38,6 +39,7 @@ public class Player extends AnimatedObject{ |
|
|
|
|
int maxJumpCount=2; |
|
|
|
|
int jumpCount=maxJumpCount; |
|
|
|
|
State state = State.IDLE; |
|
|
|
|
State prvState = state; |
|
|
|
|
|
|
|
|
|
final double viewBoundaryX=RabiClone.BASE_WIDTH/3; |
|
|
|
|
final double viewBoundaryY=RabiClone.BASE_HEIGHT/3; |
|
|
|
@ -48,6 +50,7 @@ public class Player extends AnimatedObject{ |
|
|
|
|
boolean facing_direction = RIGHT; |
|
|
|
|
|
|
|
|
|
long spacebarPressed = System.currentTimeMillis(); |
|
|
|
|
long jump_fall_StartAnimationTimer = -1; |
|
|
|
|
int jumpHoldTime = 150; |
|
|
|
|
|
|
|
|
|
public Player(Panel panel) { |
|
|
|
@ -69,9 +72,18 @@ public class Player extends AnimatedObject{ |
|
|
|
|
case ATTACK: |
|
|
|
|
break; |
|
|
|
|
case FALLING: |
|
|
|
|
if(prvState!=State.FALLING){ |
|
|
|
|
jump_fall_StartAnimationTimer = System.currentTimeMillis(); |
|
|
|
|
setAnimatedSpr(Sprite.ERINA_JUMP_FALL1); |
|
|
|
|
} |
|
|
|
|
if(System.currentTimeMillis()-jump_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){ |
|
|
|
|
setAnimatedSpr(Sprite.ERINA_JUMP_FALL); |
|
|
|
|
jump_fall_StartAnimationTimer=-1; |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
case IDLE: |
|
|
|
|
jump_fall_StartAnimationTimer=-1; |
|
|
|
|
|
|
|
|
|
if(KeyHeld(KeyEvent.VK_A)||KeyHeld(KeyEvent.VK_LEFT)){ |
|
|
|
|
setAnimatedSpr(Sprite.ERINA_WALK); |
|
|
|
|
} |
|
|
|
@ -90,7 +102,13 @@ public class Player extends AnimatedObject{ |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
case JUMP: |
|
|
|
|
if(jump_fall_StartAnimationTimer==-1){ |
|
|
|
|
jump_fall_StartAnimationTimer = System.currentTimeMillis(); |
|
|
|
|
setAnimatedSpr(Sprite.ERINA_JUMP_RISE1); |
|
|
|
|
} |
|
|
|
|
if(System.currentTimeMillis()-jump_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){ |
|
|
|
|
setAnimatedSpr(Sprite.ERINA_JUMP_RISE); |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
case SLIDE: |
|
|
|
|
break; |
|
|
|
@ -101,8 +119,9 @@ public class Player extends AnimatedObject{ |
|
|
|
|
default: |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
prvState = state; |
|
|
|
|
|
|
|
|
|
if (KeyHeld(KeyEvent.VK_SPACE)||KeyHeld(KeyEvent.VK_W)&&System.currentTimeMillis()-spacebarPressed<jumpHoldTime) { |
|
|
|
|
if ((KeyHeld(KeyEvent.VK_SPACE)||KeyHeld(KeyEvent.VK_W))&&System.currentTimeMillis()-spacebarPressed<jumpHoldTime) { |
|
|
|
|
y_velocity=jump_velocity; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|