13 lines
425 B
13 lines
425 B
3 years ago
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package sig.map;
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public enum View {
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LIGHT_FOLLOW,
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// Follows the player loosely, but makes sure there's
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// still a border between the edge of the screen and the player.
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FIXED, //Does not follow the player.
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LIGHT_HORIZONTAL_FOLLOW,
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// Used for rooms that are wide, but only 1 screen tall.
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LIGHT_VERTICAL_FOLLOW,
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// Used for rooms that are tall, but only 1 screen wide.
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}
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