Revert "Added instanced player messaging. Correct Player Joining/Leaving bugs."

This reverts commit c028e94d2c.
pull/2/head
Joshua Sigona 4 years ago
parent 73d52cc79e
commit f3e51172b8
  1. 1
      .gitattributes
  2. 27
      assets/Materials/Generated/model2-Hair001_baked_006.j3m
  3. 23
      assets/Materials/Generated/model2-Hair001_baked_2391.j3m
  4. 9
      assets/Materials/PinkHair.j3m
  5. BIN
      assets/Models/Oto.mesh.j3o
  6. 3
      assets/Models/model5/model5.j3o
  7. 3
      assets/Models/model5/model5.j3odata
  8. BIN
      assets/Models/test ava/test ava.j3o
  9. BIN
      assets/Scenes/TestLevel.j3o
  10. 3
      assets/Scenes/TestLevel2.j3o
  11. 3
      assets/Scenes/TestLevel2.j3odata
  12. BIN
      build/classes/mygame/Main.class
  13. 2
      nbproject/private/private.xml
  14. 4
      nbproject/project.properties
  15. 2
      src/mygame/Main.java

1
.gitattributes vendored

@ -1 +0,0 @@
*.j3o filter=lfs diff=lfs merge=lfs -text

@ -1,27 +0,0 @@
Material MyMaterial : Common/MatDefs/Light/PBRLighting.j3md {
MaterialParameters {
Glossiness : 1.0
EmissivePower : 3.0
BaseColor : 1.0 1.0 1.0 1.0
ParallaxHeight : 0.05
Metallic : 0.0
BackfaceShadows : false
Roughness : 0.0
NormalType : -1.0
Emissive : 0.0 0.0 0.0 1.0
EmissiveIntensity : 2.0
BaseColorMap : Texture2D[name=image6.png, image=Image[size=1024x256, format=ABGR8, id=323]]:returned null key
Specular : 1.0 1.0 1.0 1.0
}
AdditionalRenderState {
PointSprite On
FaceCull Off
AlphaTestFalloff 0.0
DepthWrite On
ColorWrite On
PolyOffset 0.0 0.0
DepthTest On
Blend Off
Wireframe Off
}
}

@ -1,23 +0,0 @@
Material MyMaterial : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
Diffuse : 0.64000005 0.64000005 0.64000005 1.0
UseMaterialColors : true
ParallaxHeight : 0.05
Ambient : 1.0 1.0 1.0 1.0
BackfaceShadows : false
DiffuseMap : Texture2D[name=Atlas_40637.png, image=Image[size=8192x4096, format=RGBA8, id=481]]:returned null key
Specular : 0.4 0.4 0.4 1.0
Shininess : 128.0
}
AdditionalRenderState {
PointSprite On
FaceCull Back
AlphaTestFalloff 0.0
DepthWrite On
ColorWrite On
PolyOffset 0.0 0.0
DepthTest On
Blend Off
Wireframe Off
}
}

@ -1,9 +0,0 @@
Material PinkHair : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
Diffuse : 1.0 0.2 1.0 1.0
VertexLighting : false
UseMaterialColors : true
}
AdditionalRenderState {
}
}

Binary file not shown.

@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:176f45a93d4e1074dd77f53868dba0a1b05dbbd858a4f2a2b67311ec13308331
size 120792010

@ -1,3 +0,0 @@
#
#Sun Jun 28 15:49:26 KST 2020
ORIGINAL_PATH=Models/model5/model5.gltf

Binary file not shown.

@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:7a1e76295163b1d07e43a734e54c4e8ea440ebb6af63240eb015a095311d6765
size 155133

@ -1,3 +0,0 @@
#
#Wed Jun 17 10:55:55 KST 2020
ORIGINAL_PATH=Scenes/TestLevel.j3o

Binary file not shown.

@ -5,10 +5,8 @@
<group>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/Main.java</file>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/appstate/RunLevel.java</file>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/control/PhysicsControl.java</file>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/control/PlayableCharacter.java</file>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/server/ServerMain.java</file>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/server/Instance.java</file>
<file>file:/E:/GameProjects/Rabi-Bounce-Bounce-R/src/mygame/control/NetworkPlayableCharacter.java</file>
</group>
</open-files>

@ -51,8 +51,8 @@ javac.deprecation=false
javac.external.vm=false
javac.processorpath=\
${javac.classpath}
javac.source=1.8
javac.target=1.8
javac.source=1.7
javac.target=1.7
javac.test.classpath=\
${javac.classpath}:\
${build.classes.dir}

@ -68,7 +68,7 @@ public class Main extends SimpleApplication implements ClientStateListener{
public void simpleInitApp() {
flyCam.setEnabled(false);
//flyCam.setMoveSpeed(50);
level = new RunLevel("TestLevel2");
level = new RunLevel("TestLevel");
stateManager.attach(level);
}

Loading…
Cancel
Save