Fix PGE header segfaults (for some reason?)

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2, Sig, Sigo 2 years ago
parent 41d5fb85c5
commit f0658f3588
  1. BIN
      C++ProjectTemplate
  2. 2
      C++ProjectTemplate.js
  3. BIN
      C++ProjectTemplate.wasm
  4. 67
      main.cpp
  5. 890
      pixelGameEngine.h
  6. BIN
      pixelGameEngine.o

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@ -2,38 +2,23 @@
using namespace olc;
#define WIDTH 640
#define HEIGHT 480
class Example : public olc::PixelGameEngine
{
public:
Example()
{
sAppName = "Example";
sAppName = "PGEIDE";
}
public:
olc::Key last;
bool OnUserCreate() override
{
std::cout<<"Test"<<std::endl;
ConsoleShow(olc::Key::A);
std::cout<<"Created: "<<ScreenWidth()<<"x"<<ScreenHeight()<<std::endl;
return true;
}
bool OnUserUpdate(float fElapsedTime) override
{
std::cout<<"Test 4"<<std::endl;
ConsoleCaptureStdOut(true);
std::cout<<"Test 2"<<std::endl;
ConsoleCaptureStdOut(false);
std::cout<<"Test 3"<<std::endl;
std::cout<<"A"<<std::endl;
Clear(BLACK);
DrawString({0,0},std::to_string(last));
return true;
}
@ -42,49 +27,21 @@ public:
}
void GetAnyKeyPress(olc::Key pressed)override{
last=pressed;
}
};
enum Direction{
RIGHT,
DOWN,
LEFT,
UP
};
struct Data{
int x,y;
};
int main()
int main(int argc, char** argv)
{
std::vector<int> testList;
std::cout<<"Test"<<std::endl;
testList.push_back(1);
testList.push_back(1);
testList.push_back(1);
testList.push_back(1);
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
testList.erase(testList.begin());
std::cout<<testList.size()<<std::endl;
Example demo;
if (demo.Construct(640, 480, 4, 4))
rcode code;
if (argc==3){
code=demo.Construct(std::stoi(argv[1]), std::stoi(argv[2]), 1, 1);
} else {
code=demo.Construct(1920, 1080, 1, 1);
}
if (code!=FAIL){
std::cout<<"Run"<<std::endl;
demo.Start();
}
return 0;
}

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