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#include "Board.h"
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#include "Meteos.h"
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extern Meteos*game;
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Board::Board(vi2d boardSize,float gravity)
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:boardSize(boardSize),gravity(gravity){
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drawOffset={(float)game->ScreenWidth()/2-boardSize.x/2*12,(float)game->ScreenHeight()/2-boardSize.y/2*12};
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yBottom=(boardSize.y-1)*12;
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} |