generated from sigonasr2/CPlusPlusProjectTemplate
Fixed timesteps was the key
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
4745003c88
commit
b87fbcce50
Binary file not shown.
3
Meteos.h
3
Meteos.h
@ -10,11 +10,14 @@ class Meteos : public olc::PixelGameEngine{
|
||||
sAppName="Meteos";
|
||||
}
|
||||
float lastBlockSpawn=0.0f;
|
||||
float accumulatedTime=0.0f;
|
||||
std::uniform_int_distribution<> randBlockPos,coinFlip;
|
||||
std::mt19937 gen;
|
||||
Board gameBoard;
|
||||
std::map<std::string,Renderable> SPRITES;
|
||||
bool OnUserCreate()override;
|
||||
void updateGame(float fElapsedTime);
|
||||
void drawGame();
|
||||
bool OnUserUpdate(float fElapsedTime)override;
|
||||
};
|
||||
#endif
|
71
main.cpp
71
main.cpp
@ -12,36 +12,37 @@ bool Meteos::OnUserCreate()
|
||||
SPRITES["blocks_test.png"].Load("assets/blocks_test.png");
|
||||
|
||||
std::random_device rd; //Will be used to obtain a seed for the random number engine
|
||||
gen=std::mt19937(rd()); //Standard mersenne_twister_engine seeded with rd()
|
||||
//gen=std::mt19937(rd()); //Standard mersenne_twister_engine seeded with rd()
|
||||
gen=std::mt19937(0);
|
||||
//Seed 0 causes a stacked block in the middle row followed by a giant stack up soon after.
|
||||
randBlockPos=std::uniform_int_distribution<>(0, 9);
|
||||
coinFlip=std::uniform_int_distribution<>(0, 1);
|
||||
|
||||
gameBoard=Board({10,14},20.f,100.f,-60.f,1.0f,{3,0,0,0,0,0,0,0,0,0},SPRITES["blocks_test.png"]);
|
||||
gameBoard=Board({10,14},0.2f,1.f,-6.f,1.0f,{3,0,0,0,0,0,0,0,0,0},SPRITES["blocks_test.png"]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Meteos::OnUserUpdate(float fElapsedTime)
|
||||
{
|
||||
fElapsedTime=std::min(fElapsedTime,1/60.f);
|
||||
accumulatedTime+=fElapsedTime;
|
||||
while (accumulatedTime>=1/60.0f) {
|
||||
updateGame(accumulatedTime);
|
||||
accumulatedTime-=1/60.0f;
|
||||
}
|
||||
drawGame();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Meteos::updateGame(float fElapsedTime){
|
||||
lastBlockSpawn+=fElapsedTime;
|
||||
if (lastBlockSpawn>=gameBoard.spawnRate){
|
||||
lastBlockSpawn-=gameBoard.spawnRate;
|
||||
gameBoard.spawnBlock(randBlockPos(gen));
|
||||
}
|
||||
Clear(Pixel(32,32,255));
|
||||
for (int x=-1;x<=gameBoard.boardSize.x;x++){
|
||||
for (int y=0;y<=gameBoard.boardSize.y;y++){
|
||||
if (x==-1||x==10||y==14){
|
||||
FillRectDecal({(float)(gameBoard.drawOffset.x+x*12),(float)(gameBoard.drawOffset.y+y*12)},{12,12},Pixel(0,0,0,255));
|
||||
} else {
|
||||
DrawRectDecal({(float)(gameBoard.drawOffset.x+x*12),(float)(gameBoard.drawOffset.y+y*12)},{12,12},Pixel(255,255,255,64));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i=0;i<gameBoard.getBlockClumps().size();i++){
|
||||
BlockClump&c=gameBoard.getBlockClumps()[i];
|
||||
c.vspeed+=gameBoard.gravity*fElapsedTime;
|
||||
c.vspeed+=gameBoard.gravity;
|
||||
if (c.vspeed>gameBoard.maxGravity){
|
||||
c.vspeed=gameBoard.maxGravity;
|
||||
}
|
||||
@ -98,11 +99,7 @@ bool Meteos::OnUserUpdate(float fElapsedTime)
|
||||
goto nextClump;
|
||||
}
|
||||
}
|
||||
c.y+=c.vspeed*fElapsedTime;
|
||||
for (int j=0;j<c.getBlocks().size();j++){
|
||||
Block&b=c.getBlocks()[j];
|
||||
DrawPartialDecal(c.getBlockPosition(b)+gameBoard.drawOffset,gameBoard.tileset,{(float)(int)b.col*12,0},{12,12});
|
||||
}
|
||||
c.y+=c.vspeed;
|
||||
nextClump:;
|
||||
}
|
||||
for (BlockClump&c:gameBoard.getBlockClumps()){
|
||||
@ -210,8 +207,8 @@ bool Meteos::OnUserUpdate(float fElapsedTime)
|
||||
c.vspeed=gameBoard.launchSpd;
|
||||
}
|
||||
}
|
||||
for (int i=0;i<gameBoard.boardSize.x;i++){
|
||||
std::vector<std::pair<int,int>>matchedBlockIDs; //Col followed by index
|
||||
for (int i=0;i<gameBoard.boardSize.x;i++){
|
||||
for (Block&b:gameBoard.getBlocks(i)) {
|
||||
b.addedToLaunchList=false;
|
||||
}
|
||||
@ -311,6 +308,7 @@ bool Meteos::OnUserUpdate(float fElapsedTime)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (matchedBlockIDs.size()>0) {
|
||||
BlockClump c;
|
||||
bool firstBlock=true;
|
||||
@ -329,17 +327,14 @@ bool Meteos::OnUserUpdate(float fElapsedTime)
|
||||
Block&b=gameBoard.getBlocks(info.first)[info.second];
|
||||
for (Block&b2:gameBoard.getBlocks(b.pos.x/12)) {
|
||||
if (!b2.markedForRemoval&&b2.pos.y<=b.pos.y) {
|
||||
if (b.pos.x==b2.pos.x&&b.pos.y==b2.pos.y){
|
||||
c.addBlockOnTopOf(b.pos.x/12,b2.col,b2.pos.y-baseBlockPos);
|
||||
} else {
|
||||
c.addBlockOnTopOf(b.pos.x/12,b2.col,0);
|
||||
}
|
||||
c.addBlock(b.pos.x/12,(b2.pos.y-baseBlockPos)/12,b2.col);
|
||||
b2.markedForRemoval=true;
|
||||
}
|
||||
}
|
||||
}
|
||||
gameBoard.addClump(c);
|
||||
}
|
||||
for (int i=0;i<gameBoard.boardSize.x;i++){
|
||||
for (int y=0;y<gameBoard.getBlocks(i).size();y++){
|
||||
Block&b=gameBoard.getBlocks(i)[y];
|
||||
if (b.markedForRemoval){
|
||||
@ -347,10 +342,34 @@ bool Meteos::OnUserUpdate(float fElapsedTime)
|
||||
continue;
|
||||
}
|
||||
b.addedToLaunchList=false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Meteos::drawGame(){
|
||||
Clear(Pixel(32,32,255));
|
||||
for (int x=-1;x<=gameBoard.boardSize.x;x++){
|
||||
for (int y=0;y<=gameBoard.boardSize.y;y++){
|
||||
if (x==-1||x==10||y==14){
|
||||
FillRectDecal({(float)(gameBoard.drawOffset.x+x*12),(float)(gameBoard.drawOffset.y+y*12)},{12,12},Pixel(0,0,0,255));
|
||||
} else {
|
||||
DrawRectDecal({(float)(gameBoard.drawOffset.x+x*12),(float)(gameBoard.drawOffset.y+y*12)},{12,12},Pixel(255,255,255,64));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i=0;i<gameBoard.getBlockClumps().size();i++){
|
||||
BlockClump&c=gameBoard.getBlockClumps()[i];
|
||||
for (int j=0;j<c.getBlocks().size();j++){
|
||||
Block&b=c.getBlocks()[j];
|
||||
DrawPartialDecal(c.getBlockPosition(b)+gameBoard.drawOffset,gameBoard.tileset,{(float)(int)b.col*12,0},{12,12});
|
||||
}
|
||||
}
|
||||
for (int i=0;i<gameBoard.boardSize.x;i++){
|
||||
for (int y=0;y<gameBoard.getBlocks(i).size();y++){
|
||||
Block&b=gameBoard.getBlocks(i)[y];
|
||||
DrawPartialDecal(b.pos+gameBoard.drawOffset,gameBoard.tileset,{(float)(int)b.col*12,0},{12,12});
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int main()
|
||||
|
Loading…
x
Reference in New Issue
Block a user