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@ -10,6 +10,7 @@ struct BlockMatchingInfo{ |
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int col; |
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int ind; |
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int c=-1; |
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bool changeToLaunched=true; |
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}; |
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bool Meteos::OnUserCreate() |
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@ -24,7 +25,7 @@ bool Meteos::OnUserCreate() |
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coinFlip=std::uniform_int_distribution<>(0, 1); |
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comboOverlayOffset=std::uniform_int_distribution<>(-16,16); |
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gameBoard=Board({10,14},0.02f,0.04f,1.2f,0.04f,0.4f,{-1.f,-1.5f,-2.f,-2.5f,-4.f},1.7f,2.0f,0.2f,{3,3,1,2,3,0,0,0,0,0}, |
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gameBoard=Board({10,14},0.02f,0.04f,1.2f,0.04f,0.4f,{-0.2f,-1.5f,-2.f,-2.5f,-4.f},1.7f,2.0f,0.2f,{3,3,1,2,3,0,0,0,0,0}, |
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60*10,SPRITES["blocks_test.png"]); |
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return true; |
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@ -121,7 +122,7 @@ void Meteos::updateGame(float fElapsedTime){ |
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lastBlockSpawn+=fElapsedTime; |
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if (lastBlockSpawn>=gameBoard.spawnRate){ |
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lastBlockSpawn-=gameBoard.spawnRate; |
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gameBoard.spawnBlock(randBlockPos(gen)); |
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//gameBoard.spawnBlock(randBlockPos(gen));
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} |
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for (int i=gameBoard.getBlockClumps().size()-1;i>=0;i--){ |
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BlockClump&c=gameBoard.getBlockClumps()[i]; |
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@ -298,7 +299,7 @@ void Meteos::updateGame(float fElapsedTime){ |
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if (c2.landTime>0){ |
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for (int j=0;j<c2.getBlocks().size();j++){ |
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Block&b2=c2.getBlocks()[j]; |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&b2.pos.y-c.y==checkY) { |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&c2.getBlockPosition(b2).y-c.y==checkY) { |
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found=true; |
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checkX+=12; |
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tempMatchIDsX.push_back({(int)b2.pos.x/12,j,h}); |
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@ -332,7 +333,7 @@ void Meteos::updateGame(float fElapsedTime){ |
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if (c2.landTime>0){ |
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for (int j=0;j<c2.getBlocks().size();j++){ |
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Block&b2=c2.getBlocks()[j]; |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&b2.pos.y-c.y==checkY) { |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&c2.getBlockPosition(b2).y-c.y==checkY) { |
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found=true; |
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checkX-=12; |
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tempMatchIDsX.push_back({(int)b2.pos.x/12,j,h}); |
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@ -366,7 +367,7 @@ void Meteos::updateGame(float fElapsedTime){ |
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if (c2.landTime>0){ |
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for (int j=0;j<c2.getBlocks().size();j++){ |
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Block&b2=c2.getBlocks()[j]; |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&b2.pos.y-c.y==checkY) { |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&c2.getBlockPosition(b2).y-c.y==checkY) { |
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found=true; |
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checkY-=12; |
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tempMatchIDsY.push_back({(int)b2.pos.x/12,j,h}); |
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@ -400,7 +401,7 @@ void Meteos::updateGame(float fElapsedTime){ |
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if (c2.landTime>0){ |
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for (int j=0;j<c2.getBlocks().size();j++){ |
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Block&b2=c2.getBlocks()[j]; |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&b2.pos.y-c.y==checkY) { |
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if (b.col==b2.col&&b2.col!=BlockColor::LAUNCHED&&b2.pos.x==checkX&&c2.getBlockPosition(b2).y-c.y==checkY) { |
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found=true; |
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checkY+=12; |
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tempMatchIDsY.push_back({(int)b2.pos.x/12,j,h}); |
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@ -415,19 +416,61 @@ void Meteos::updateGame(float fElapsedTime){ |
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if (tempMatchIDsX.size()>2||tempMatchIDsY.size()>2) { |
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if (tempMatchIDsX.size()>2) { |
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for (BlockMatchingInfo i:tempMatchIDsX) { |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!bb.addedToLaunchList) { |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back(i); |
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if (i.c!=g){ |
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for (int j=0;j<gameBoard.getBlockClumps()[i.c].getBlocks().size();j++){ |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[j]; |
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if (!bb.addedToLaunchList&&j!=i.ind) { |
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for (int k=0;k<tempMatchIDsX.size();k++){ |
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if (tempMatchIDsX[k].c==i.c&&tempMatchIDsX[k].ind==j){ |
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goto skipX; |
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} |
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} |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back({(int)bb.pos.x/12,j,i.c,false}); |
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skipX:; |
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} |
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} |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!bb.addedToLaunchList){ |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back(i); |
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} |
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} else { |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!bb.addedToLaunchList) { |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back(i); |
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} |
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} |
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} |
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} |
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if (tempMatchIDsY.size()>2) { |
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for (BlockMatchingInfo i:tempMatchIDsY) { |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!bb.addedToLaunchList) { |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back(i); |
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if (i.c!=g){ |
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for (int j=0;j<gameBoard.getBlockClumps()[i.c].getBlocks().size();j++){ |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[j]; |
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if (!bb.addedToLaunchList&&j!=i.ind) { |
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for (int k=0;k<tempMatchIDsY.size();k++){ |
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if (tempMatchIDsY[k].c==i.c&&tempMatchIDsY[k].ind==j){ |
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goto skipY; |
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} |
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} |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back({(int)bb.pos.x/12,j,i.c,false}); |
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skipY:; |
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} |
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} |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!bb.addedToLaunchList){ |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back(i); |
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} |
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} else { |
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Block&bb=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!bb.addedToLaunchList) { |
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bb.addedToLaunchList=true; |
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matchedBlockIDs.push_back(i); |
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} |
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} |
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} |
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} |
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@ -440,10 +483,16 @@ void Meteos::updateGame(float fElapsedTime){ |
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} else { |
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Block&b=gameBoard.getBlockClumps()[i.c].getBlocks()[i.ind]; |
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if (!b.markedForRemoval){ |
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if (i.changeToLaunched){ |
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b.col=BlockColor::LAUNCHED; |
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c.addBlock(i.col,(gameBoard.getBlockClumps()[i.c].getBlockPosition(b).y-c.y)/12,BlockColor::LAUNCHED); |
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} else { |
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c.addBlock(i.col,(gameBoard.getBlockClumps()[i.c].getBlockPosition(b).y-c.y)/12,b.col); |
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} |
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} |
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if (i.changeToLaunched){ |
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b.col=BlockColor::LAUNCHED; |
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c.addBlock(i.col,(gameBoard.getBlockClumps()[i.c].getBlockPosition(b).y-c.y)/12,BlockColor::LAUNCHED); |
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} |
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b.col=BlockColor::LAUNCHED; |
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b.markedForRemoval=true; |
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} |
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} |
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