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10 lines
191 B
10 lines
191 B
2 years ago
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#include "pixelGameEngine.h"
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class ComboOverlay{
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public:
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vf2d pos;
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int combo;
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int lifetime=0;
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ComboOverlay(const vf2d pos,const int combo)
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:pos(pos),combo(combo){}
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};
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