generated from sigonasr2/CPlusPlusProjectTemplate
Tail follows, but a little buggy on double collection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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MeercaChase
BIN
MeercaChase
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125
MeercaChase.cpp
125
MeercaChase.cpp
@ -8,6 +8,22 @@
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using namespace std;
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#define UP 0
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#define RIGHT 1
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#define DOWN 2
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#define LEFT 3
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#define TAIL_DISTANCE 4
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struct TailData{
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char direction = 0;
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char*future_direction;
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int*pos;
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int*frameCount;
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int waitTime = 0;
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char futureIndex=0;
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};
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class MeercaChase : public olc::PixelGameEngine
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{
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public:
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@ -22,6 +38,8 @@ public:
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float neggPos[2] = {};
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float*badNeggs=NULL;
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int badNeggCount=0;
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TailData*tail=NULL;
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int tailSize=0;
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void assignNeggRandomPos() {
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do {
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@ -61,11 +79,18 @@ public:
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void init() {
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srand(432189);
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assignNeggRandomPos();
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if (badNeggs!=NULL) {
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free(badNeggs);
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}
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if (badNeggs!=NULL) {free(badNeggs);}
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if (tail!=NULL) {
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for (int i=0;i<tailSize;i++) {
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free(tail[i].future_direction);
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free(tail[i].pos);
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free(tail[i].frameCount);
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}
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free(tail);}
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badNeggs=(float*)malloc(sizeof(float)*0);
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tail=(TailData*)malloc(sizeof(TailData)*0);
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badNeggCount=0;
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tailSize=0;
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meercaPos[0]=240;
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meercaPos[1]=240;
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meercaSpd[0]=0;
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@ -80,16 +105,13 @@ public:
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ConsoleCaptureStdOut(true);
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Clear(olc::DARK_CYAN);
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for (int i=0;i<5000;i++) {
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spawnBadNegg();
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}
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// Called once at the start, so create things here
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return true;
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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Clear(olc::DARK_CYAN);
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accumulatedTime+=fElapsedTime;
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while (accumulatedTime>=UPDATE_RATE) {
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accumulatedTime-=UPDATE_RATE;
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@ -98,21 +120,41 @@ public:
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if (GetKey(olc::F1).bPressed) {
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ConsoleShow(olc::F1,false);
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}
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if (GetKey(olc::W).bPressed) {
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if (GetKey(olc::W).bPressed&&(meercaSpd[0]+meercaSpd[1]==0||meercaSpd[0]!=0)) {
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meercaSpd[0]=0;
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meercaSpd[1]=-moveSpd;
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if (tailSize>0) {
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tail[0].future_direction[tail[0].futureIndex]=UP;
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tail[0].frameCount[tail[0].futureIndex]=TAIL_DISTANCE;
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tail[0].futureIndex=(tail[0].futureIndex+1)%TAIL_DISTANCE;
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}
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}
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if (GetKey(olc::A).bPressed) {
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if (GetKey(olc::A).bPressed&&(meercaSpd[0]+meercaSpd[1]==0||meercaSpd[1]!=0)) {
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meercaSpd[0]=-moveSpd;
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meercaSpd[1]=0;
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if (tailSize>0) {
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tail[0].future_direction[tail[0].futureIndex]=LEFT;
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tail[0].frameCount[tail[0].futureIndex]=TAIL_DISTANCE;
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tail[0].futureIndex=(tail[0].futureIndex+1)%TAIL_DISTANCE;
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}
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}
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if (GetKey(olc::D).bPressed) {
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if (GetKey(olc::D).bPressed&&(meercaSpd[0]+meercaSpd[1]==0||meercaSpd[1]!=0)) {
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meercaSpd[0]=moveSpd;
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meercaSpd[1]=0;
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if (tailSize>0) {
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tail[0].future_direction[tail[0].futureIndex]=RIGHT;
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tail[0].frameCount[tail[0].futureIndex]=TAIL_DISTANCE;
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tail[0].futureIndex=(tail[0].futureIndex+1)%TAIL_DISTANCE;
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}
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}
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if (GetKey(olc::S).bPressed) {
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if (GetKey(olc::S).bPressed&&(meercaSpd[0]+meercaSpd[1]==0||meercaSpd[0]!=0)) {
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meercaSpd[0]=0;
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meercaSpd[1]=moveSpd;
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if (tailSize>0) {
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tail[0].future_direction[tail[0].futureIndex]=DOWN;
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tail[0].frameCount[tail[0].futureIndex]=TAIL_DISTANCE;
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tail[0].futureIndex=(tail[0].futureIndex+1)%TAIL_DISTANCE;
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}
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}
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// called once per frame
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if (meercaSpd[0]==moveSpd) {
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@ -130,6 +172,10 @@ public:
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for (int i=0;i<badNeggCount;i++) {
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DrawRotatedDecal({badNeggs[i*2],badNeggs[i*2+1]},badnegg,0,{16,16},{1,1});
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}
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for (int i=0;i<tailSize;i++) {
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TailData t = tail[i];
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DrawCircle({t.pos[0],t.pos[1]},8);
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}
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return true;
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}
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@ -139,6 +185,30 @@ public:
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if (abs(meercaPos[0]-neggPos[0])<8&&abs(meercaPos[1]-neggPos[1])<8) {
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assignNeggRandomPos();
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tail=(TailData*)realloc(tail,sizeof(TailData)*++tailSize);
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tail[tailSize-1].future_direction = (char*)malloc(sizeof(char)*TAIL_DISTANCE);
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tail[tailSize-1].pos = (int*)malloc(sizeof(int)*2);
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tail[tailSize-1].frameCount = (int*)malloc(sizeof(int)*TAIL_DISTANCE);
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if (meercaSpd[0]==moveSpd) {
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tail[tailSize-1].direction=RIGHT;
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} else
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if (meercaSpd[0]==-moveSpd) {
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tail[tailSize-1].direction=LEFT;
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} else
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if (meercaSpd[1]==moveSpd) {
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tail[tailSize-1].direction=DOWN;
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} else
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if (meercaSpd[1]==-moveSpd) {
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tail[tailSize-1].direction=UP;
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}
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tail[tailSize-1].pos[0]=meercaPos[0];
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tail[tailSize-1].pos[1]=meercaPos[1];
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for (int i=0;i<TAIL_DISTANCE;i++) {
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tail[tailSize-1].frameCount[i]=-1;
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tail[tailSize-1].future_direction[i]=-1;
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}
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tail[tailSize-1].waitTime=TAIL_DISTANCE*tailSize;
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tail[tailSize-1].futureIndex=0;
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if ((float)rand()/(float)RAND_MAX<0.6) {
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spawnBadNegg();
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}
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@ -148,6 +218,39 @@ public:
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init();
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}
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}
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for (int i=0;i<tailSize;i++) {
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if (tail[i].waitTime>0) {
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tail[i].waitTime--;
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} else {
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for (int j=0;j<TAIL_DISTANCE;j++) {
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if (tail[i].frameCount[j]>=0) {
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tail[i].frameCount[j]--;
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if (tail[i].frameCount[j]==-1) {
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tail[i].direction=tail[i].future_direction[j];
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if (i+1<tailSize) {
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tail[i+1].future_direction[tail[i+1].futureIndex]=tail[i].future_direction[j];
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tail[i+1].frameCount[tail[i+1].futureIndex]=TAIL_DISTANCE;
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tail[i+1].futureIndex=(tail[i+1].futureIndex+1)%TAIL_DISTANCE;
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}
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}
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}
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}
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switch (tail[i].direction) {
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case UP:{
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tail[i].pos[1]-=moveSpd;
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}break;
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case RIGHT:{
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tail[i].pos[0]+=moveSpd;
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}break;
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case LEFT:{
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tail[i].pos[0]-=moveSpd;
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}break;
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case DOWN:{
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tail[i].pos[1]+=moveSpd;
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}break;
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}
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}
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}
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}
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};
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