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@ -1,3 +1,4 @@ |
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#define OLC_PGE_HEADLESS |
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#define OLC_PGE_APPLICATION |
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#include "olcPixelGameEngine.h" |
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#define OLC_PGEX_QUICKGUI |
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@ -13,75 +14,25 @@ int PANEL_HEIGHT=240; |
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class FiestaCraftingCalculator : public olc::PixelGameEngine |
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{ |
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enum Image{ |
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PRODUCTION, |
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COLLECTIBLE, |
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COLLECTIBLE2 |
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}; |
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enum Grade{ |
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GRADE_NONE, |
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GRADEL, |
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GRADEM, |
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GRADEH, |
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GRADE1, |
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GRADE2, |
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GRADE3, |
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GRADE4, |
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GRADE5, |
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}; |
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struct ItemData{ |
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std::string name; |
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Pixel borderCol; |
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vi2d tilesheetPos={0,0}; |
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Image img=COLLECTIBLE; |
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Grade grade=GRADE_NONE; |
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std::pair<std::string,int> img; |
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std::pair<std::string,int> grade; |
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void DrawIcon(PixelGameEngine*pge,vf2d pos){ |
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Renderable*r=nullptr; |
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switch(img){ |
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case PRODUCTION:{ |
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r=&FiestaCraftingCalculator::ProdIcon; |
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}break; |
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case COLLECTIBLE:{ |
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r=&FiestaCraftingCalculator::CollectibleIcons; |
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}break; |
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case COLLECTIBLE2:{ |
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r=&FiestaCraftingCalculator::CollectibleIcons2; |
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}break; |
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} |
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Renderable*r=FilePathToImage[img.first]; |
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tilesheetPos={img.second%7,img.second/7}; |
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pge->DrawPartialDecal(pos,{32,32},r->Decal(),tilesheetPos*32,{32,32}); |
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switch(grade){ |
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case GRADEL:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{0,0},{32,32}); |
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}break; |
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case GRADEM:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{32,0},{32,32}); |
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}break; |
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case GRADEH:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{64,0},{32,32}); |
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}break; |
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case GRADE1:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{96,0},{32,32}); |
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}break; |
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case GRADE2:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{0,32},{32,32}); |
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}break; |
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case GRADE3:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{32,32},{32,32}); |
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}break; |
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case GRADE4:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{64,32},{32,32}); |
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}break; |
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case GRADE5:{ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{96,32},{32,32}); |
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}break; |
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if(grade.first!="-"){ |
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pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),vi2d{grade.second%7,grade.second/7}*32,{32,32}); |
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} |
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pge->DrawRectDecal(pos,{32,32},borderCol); |
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} |
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}; |
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static std::map<std::string,ItemData>IDToName; |
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static std::map<std::string,Renderable*>FilePathToImage; |
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class Recipe{ |
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public: |
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@ -112,6 +63,11 @@ class FiestaCraftingCalculator : public olc::PixelGameEngine |
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static std::vector<Recipe>ScrollProdRecipes; |
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static std::vector<Recipe>CompRecipes; |
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static std::vector<Recipe>DecompRecipes; |
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static std::map<int,Recipe*> PotionProdRecipeLink; |
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static std::map<int,Recipe*> StoneProdRecipeLink; |
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static std::map<int,Recipe*> ScrollProdRecipeLink; |
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static std::map<int,Recipe*> CompRecipeLink; |
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static std::map<int,Recipe*> DecompRecipeLink; |
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class Calculator{ |
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Manager manager; |
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vf2d displayPos={10,10}; |
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@ -349,6 +305,13 @@ public: |
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std::string column=""; |
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std::vector<std::string>data; |
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//HACK ALERT! If the number of recipes for any of these exceeds 300, a reallocation occurs and all pointers move...
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//We need to keep this number high enough to avoid ever reallocating.
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StoneProdRecipes.reserve(300); |
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PotionProdRecipes.reserve(300); |
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ScrollProdRecipes.reserve(300); |
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CompRecipes.reserve(300); |
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DecompRecipes.reserve(300); |
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for(int i=0;i<fileContents.size();i++){ |
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if(fileContents[i]=='\t'){ |
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data.push_back(column); |
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@ -364,22 +327,28 @@ public: |
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} |
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return false; |
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} else { |
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Recipe r(data); |
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switch(stoi(data[21])){ |
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case 0:{ |
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StoneProdRecipes.push_back(Recipe(data)); |
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StoneProdRecipes.push_back(r); |
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StoneProdRecipeLink[stoi(data[0])]=&(*std::prev(StoneProdRecipes.end())); |
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}break; |
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case 1:{ |
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PotionProdRecipes.push_back(Recipe(data)); |
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PotionProdRecipes.push_back(r); |
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PotionProdRecipeLink[stoi(data[0])]=&(*std::prev(PotionProdRecipes.end())); |
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}break; |
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case 2:{ |
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ScrollProdRecipes.push_back(Recipe(data)); |
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ScrollProdRecipes.push_back(r); |
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ScrollProdRecipeLink[stoi(data[0])]=&(*std::prev(ScrollProdRecipes.end())); |
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}break; |
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//For some reason 3 is skipped in the game's data.
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case 4:{ |
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CompRecipes.push_back(Recipe(data)); |
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CompRecipes.push_back(r); |
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CompRecipeLink[stoi(data[0])]=&(*std::prev(CompRecipes.end())); |
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}break; |
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case 5:{ |
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DecompRecipes.push_back(Recipe(data)); |
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DecompRecipes.push_back(r); |
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DecompRecipeLink[stoi(data[0])]=&(*std::prev(DecompRecipes.end())); |
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}break; |
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} |
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@ -390,6 +359,56 @@ public: |
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} |
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} |
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file=std::ifstream("assets/Produce.txt"); |
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fileContents=slurp(file); |
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column=""; |
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data.clear(); |
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for(int i=0;i<fileContents.size();i++){ |
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if(fileContents[i]=='\t'){ |
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data.push_back(column); |
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column=""; |
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} else
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if(fileContents[i]=='\n'){ |
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data.push_back(column); |
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column=""; |
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if(data.size()!=27){ |
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std::cout<<"Data size was "<<data.size()<<"! Expected 27 columns..."<<std::endl; |
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for(int i=0;i<data.size();i++){ |
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std::cout<<"Col "<<i+1<<":"<<data[i]<<std::endl; |
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} |
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return false; |
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} else { |
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Recipe r(data); |
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int index=stoi(data[0]); |
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Recipe*foundRecipe; |
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if(StoneProdRecipeLink.find(index)!=StoneProdRecipeLink.end()){ |
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foundRecipe=StoneProdRecipeLink[index]; |
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} else |
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if(PotionProdRecipeLink.find(index)!=PotionProdRecipeLink.end()){ |
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foundRecipe=PotionProdRecipeLink[index]; |
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} else |
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if(ScrollProdRecipeLink.find(index)!=ScrollProdRecipeLink.end()){ |
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foundRecipe=ScrollProdRecipeLink[index]; |
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} else |
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if(CompRecipeLink.find(index)!=CompRecipeLink.end()){ |
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foundRecipe=CompRecipeLink[index]; |
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} else |
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if(DecompRecipeLink.find(index)!=DecompRecipeLink.end()){ |
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foundRecipe=DecompRecipeLink[index]; |
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} |
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ItemData&item=IDToName[foundRecipe->ProduceIndex]; |
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item.borderCol={uint8_t(stoi(data[8])),uint8_t(stoi(data[9])),uint8_t(stoi(data[10]))}; |
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item.img={data[3],stoi(data[2])}; |
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item.grade={data[5],stoi(data[4])}; |
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} |
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data.clear(); |
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} else { |
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column+=fileContents[i]; |
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} |
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} |
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std::sort(StoneProdRecipes.begin(),StoneProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;}); |
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std::sort(PotionProdRecipes.begin(),PotionProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;}); |
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std::sort(ScrollProdRecipes.begin(),ScrollProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;}); |
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@ -415,6 +434,11 @@ public: |
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PlusBackIcon.Load("assets/button_plus_mask.png",nullptr,true); |
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calculators.push_back(new Calculator()); |
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FilePathToImage["Cllct000"]=&CollectibleIcons; |
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FilePathToImage["QstItem000"]=&CollectibleIcons2; |
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FilePathToImage["Prdct000"]=&ProductionIcons; |
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FilePathToImage["ItemGrade"]=&GradeIcons; |
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AddButton=new Button(manager,"Add Panel",{PROGRAM_WIDTH-256,float(ScreenHeight()-Karen.Sprite()->height-240)},{172,36},{2,2}); |
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return true; |
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} |
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@ -462,189 +486,13 @@ std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::StonePro |
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std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::ScrollProdRecipes; |
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std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::CompRecipes; |
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std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::DecompRecipes; |
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std::map<std::string,FiestaCraftingCalculator::ItemData>FiestaCraftingCalculator::IDToName={ |
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{"El1",{"Elrue [1]",{0,0,0},{6,2},PRODUCTION,GRADE1}}, |
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{"El2",{"Elrue [2]",{0,0,0},{6,2},PRODUCTION,GRADE2}}, |
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{"El3",{"Elrue [3]",{0,0,0},{6,2},PRODUCTION,GRADE3}}, |
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{"El4",{"Elrue [4]",{0,0,0},{6,2},PRODUCTION,GRADE4}}, |
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{"El5",{"Elrue [5]",{0,0,0},{6,2},PRODUCTION,GRADE5}}, |
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{"Lix1",{"Lix [1]",{0,0,0},{1,3},PRODUCTION,GRADE1}}, |
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{"Lix2",{"Lix [2]",{0,0,0},{1,3},PRODUCTION,GRADE2}}, |
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{"Lix3",{"Lix [3]",{0,0,0},{1,3},PRODUCTION,GRADE3}}, |
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{"Lix4",{"Lix [4]",{0,0,0},{1,3},PRODUCTION,GRADE4}}, |
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{"Lix5",{"Lix [5]",{0,0,0},{1,3},PRODUCTION,GRADE5}}, |
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{"Xir1",{"Xir [1]",{0,0,0},{4,3},PRODUCTION,GRADE1}}, |
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{"Xir2",{"Xir [2]",{0,0,0},{4,3},PRODUCTION,GRADE2}}, |
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{"Xir3",{"Xir [3]",{0,0,0},{4,3},PRODUCTION,GRADE3}}, |
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{"Xir4",{"Xir [4]",{0,0,0},{4,3},PRODUCTION,GRADE4}}, |
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{"Xir5",{"Xir [5]",{0,0,0},{4,3},PRODUCTION,GRADE5}}, |
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{"BestLowHpPotion",{"HP Potion (Tier 1)",{0,0,0},{0,0},PRODUCTION}}, |
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{"LowHpPotion",{"HP Potion (Tier 2)",{0,0,0},{0,0},PRODUCTION,GRADEL}}, |
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{"NorHpPotion",{"HP Potion (Tier 3)",{0,0,0},{1,0},PRODUCTION,GRADEM}}, |
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{"HighHpPotion",{"HP Potion (Tier 4)",{0,0,0},{1,0},PRODUCTION,GRADEH}}, |
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{"BestHighHpPotion",{"HP Potion (Tier 5)",{0,0,0},{2,0},PRODUCTION}}, |
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{"BestLowSpPotion",{"SP Potion (Tier 1)",{0,0,0},{3,0},PRODUCTION}}, |
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{"LowSpPotion",{"SP Potion (Tier 2)",{0,0,0},{3,0},PRODUCTION,GRADEL}}, |
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{"NorSpPotion",{"SP Potion (Tier 3)",{0,0,0},{4,0},PRODUCTION,GRADEM}}, |
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{"HighSpPotion",{"SP Potion (Tier 4)",{0,0,0},{4,0},PRODUCTION,GRADEH}}, |
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{"BestHighSpPotion",{"SP Potion (Tier 5)",{0,0,0},{5,0},PRODUCTION}}, |
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{"BestLowConHPPotion",{"HP Regeneration Potion (Tier 1)",{0,0,0},{0,0},PRODUCTION}}, |
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{"LowConHPPotion",{"HP Regeneration Potion (Tier 2)",{0,0,0},{0,0},PRODUCTION,GRADEL}}, |
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{"NorConHPPotion",{"HP Regeneration Potion (Tier 3)",{0,0,0},{1,0},PRODUCTION,GRADEM}}, |
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{"HighConHPPotion",{"HP Regeneration Potion (Tier 4)",{0,0,0},{1,0},PRODUCTION,GRADEH}}, |
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{"BestHighConHPPotion",{"HP Regeneration Potion (Tier 5)",{0,0,0},{2,0},PRODUCTION}}, |
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{"BestLowConSPPotion",{"SP Regeneration Potion (Tier 1)",{0,0,0},{3,0},PRODUCTION}}, |
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{"LowConSPPotion",{"SP Regeneration Potion (Tier 2)",{0,0,0},{3,0},PRODUCTION,GRADEL}}, |
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{"NorConSPPotion",{"SP Regeneration Potion (Tier 3)",{0,0,0},{4,0},PRODUCTION,GRADEM}}, |
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{"HighConSPPotion",{"SP Regeneration Potion (Tier 4)",{0,0,0},{4,0},PRODUCTION,GRADEH}}, |
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{"BestHighConSPPotion",{"SP Regeneration Potion (Tier 5)",{0,0,0},{5,0},PRODUCTION}}, |
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{"BestLowTHScroll",{"Aim(Tier 1)",{0,0,0},{4,1},PRODUCTION}}, |
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{"LowTHScroll",{"Aim(Tier 2)",{0,0,0},{4,1},PRODUCTION,GRADEL}}, |
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{"NorTHScroll",{"Aim(Tier 3)",{0,0,0},{4,1},PRODUCTION,GRADEM}}, |
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{"HighTHScroll",{"Aim(Tier 4)",{0,0,0},{4,1},PRODUCTION,GRADEH}}, |
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{"BestHighTHScroll",{"Aim(Tier 5)",{0,0,0},{4,1},PRODUCTION}}, |
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{"BestLowTBScroll",{"Nature's Agility (Tier 1)",{0,0,0},{5,1},PRODUCTION}}, |
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{"LowTBScroll",{"Nature's Agility (Tier 2)",{0,0,0},{5,1},PRODUCTION,GRADEL}}, |
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{"NorTBScroll",{"Nature's Agility (Tier 3)",{0,0,0},{5,1},PRODUCTION,GRADEM}}, |
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{"HighTBScroll",{"Nature's Agility (Tier 4)",{0,0,0},{5,1},PRODUCTION,GRADEH}}, |
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{"BestHighTBScroll",{"Nature's Agility (Tier 5)",{0,0,0},{5,1},PRODUCTION}}, |
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{"BestLowMRScroll",{"Magical Defense (Tier 1)",{0,0,0},{6,1},PRODUCTION}}, |
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{"LowMRScroll",{"Magical Defense (Tier 2)",{0,0,0},{6,1},PRODUCTION,GRADEL}}, |
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{"NorMRScroll",{"Magical Defense (Tier 3)",{0,0,0},{6,1},PRODUCTION,GRADEM}}, |
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{"HighMRScroll",{"Magical Defense (Tier 4)",{0,0,0},{6,1},PRODUCTION,GRADEH}}, |
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{"BestHighMRScroll",{"Magical Defense (Tier 5)",{0,0,0},{6,1},PRODUCTION}}, |
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{"BestLowACScroll",{"Shield Increase (Tier 1)",{0,0,0},{6,1},PRODUCTION}}, |
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{"LowACScroll",{"Shield Increase (Tier 2)",{0,0,0},{6,1},PRODUCTION,GRADEL}}, |
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{"NorACScroll",{"Shield Increase (Tier 3)",{0,0,0},{6,1},PRODUCTION,GRADEM}}, |
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{"HighACScroll",{"Shield Increase (Tier 4)",{0,0,0},{6,1},PRODUCTION,GRADEH}}, |
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{"BestHighACScroll",{"Shield Increase (Tier 5)",{0,0,0},{6,1},PRODUCTION}}, |
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{"BestLowMaxHPScroll",{"Vitality (Tier 1)",{0,0,0},{0,2},PRODUCTION}}, |
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{"LowMaxHPScroll",{"Vitality (Tier 2)",{0,0,0},{0,2},PRODUCTION,GRADEL}}, |
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{"NorMaxHPScroll",{"Vitality (Tier 3)",{0,0,0},{0,2},PRODUCTION,GRADEM}}, |
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{"HighMaxHPScroll",{"Vitality (Tier 4)",{0,0,0},{0,2},PRODUCTION,GRADEH}}, |
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{"BestHighMaxHPScroll",{"Vitality (Tier 5)",{0,0,0},{0,2},PRODUCTION}}, |
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{"BestLowMaxSPScroll",{"Mentality (Tier 1)",{0,0,0},{1,2},PRODUCTION}}, |
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{"LowMaxSPScroll",{"Mentality (Tier 2)",{0,0,0},{1,2},PRODUCTION,GRADEL}}, |
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{"NorMaxSPScroll",{"Mentality (Tier 3)",{0,0,0},{1,2},PRODUCTION,GRADEM}}, |
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{"HighMaxSPScroll",{"Mentality (Tier 4)",{0,0,0},{1,2},PRODUCTION,GRADEH}}, |
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{"BestHighMaxSPScroll",{"Mentality (Tier 5)",{0,0,0},{1,2},PRODUCTION}}, |
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{"NorMSScroll",{"Speed Increase (Tier 3)",{0,0,0},{1,2},PRODUCTION,GRADEM}}, |
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{"LowMSScroll",{"Speed Increase (Tier 2)",{0,0,0},{1,2},PRODUCTION,GRADEL}}, |
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{"HighMSScroll",{"Speed Increase (Tier 4)",{0,0,0},{1,2},PRODUCTION,GRADEH}}, |
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{"BestMSScroll",{"Speed Increase (Tier 5)",{0,0,0},{1,2},PRODUCTION}}, |
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{"BestLowMSScroll",{"Speed Increase (Tier 1)",{0,0,0},{1,2},PRODUCTION}}, |
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{"LowPsnResiPotion",{"Antitoxin (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}}, |
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{"NorPsnResiPotion",{"Antitoxin (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}}, |
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{"HighPsnResiPotion",{"Antitoxin (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}}, |
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{"LowDssResiPotion",{"Antibiotic (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}}, |
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{"NorDssResiPotion",{"Antibiotic (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}}, |
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{"HighDssResiPotion",{"Antibiotic (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}}, |
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{"LowCurResiPotion",{"Bless (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}}, |
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{"NorCurResiPotion",{"Bless (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}}, |
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{"HighCurResiPotion",{"Bless (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}}, |
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{"LowPsnCurPotion",{"Antidote (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}}, |
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{"NorPsnCurPotion",{"Antidote (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}}, |
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{"HighPsnCurPotion",{"Antidote (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}}, |
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{"LowDssCurPotion",{"Cure (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}}, |
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{"NorDssCurPotion",{"Cure (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}}, |
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{"HighDssCurPotion",{"Cure (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}}, |
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{"BestLowCurScroll",{"Divine Magic (Tier 1)",{0,0,0},{2,2},PRODUCTION}}, |
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{"LowCurScroll",{"Divine Magic (Tier 2)",{0,0,0},{2,2},PRODUCTION,GRADEL}}, |
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{"NorCurScroll",{"Divine Magic (Tier 3)",{0,0,0},{2,2},PRODUCTION,GRADEM}}, |
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{"HighCurScroll",{"Divine Magic (Tier 4)",{0,0,0},{2,2},PRODUCTION,GRADEH}}, |
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{"BestHighCurScroll",{"Divine Magic (Tier 5)",{0,0,0},{2,2},PRODUCTION}}, |
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{"NorBeastLeather",{"Beast Leather (Normal Quality)",{255,255,0},{7,1}}}, |
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{"HighBeastLeather",{"Beast Leather (High Quality)",{0,255,0},{0,2}}}, |
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{"BeastHead",{"Beast Head",{0,255,255},{1,2}}}, |
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{"NorBeastTooth",{"Beast Dogtooth (Normal Quality)",{255,255,0},{5,1}}}, |
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{"HighBeastTooth",{"Beast Dogtooth (High Quality)",{0,255,0},{6,1}}}, |
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{"NorBrokenBone",{"Bone (Normal Quality)",{255,255,0},{4,0}}}, |
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{"HighBrokenBone",{"Bone (High Quality)",{0,255,0},{4,0}}}, |
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{"BestBrokenBone",{"Bone (Highest Quality)",{0,255,255},{4,0}}}, |
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{"NorCleanWater",{"Spirit's Nectar (Normal Quality)",{255,255,0},{7,5}}}, |
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{"HighCleanWater",{"Spirit's Nectar (High Quality)",{0,255,0},{0,6}}}, |
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{"BestCleanWater",{"Spirit's Nectar (Highest Quality)",{0,255,255},{0,6}}}, |
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{"IronBadge",{"Iron Badge",{255,255,0},{2,4}}}, |
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{"NorCopperOre",{"Copper Ore (Normal Quality)",{255,255,0},{4,4}}}, |
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{"HighCopperOre",{"Copper Ore (High Quality)",{0,255,0},{5,4}}}, |
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{"NorGemDust",{"Gem Dust (Normal Quality)",{255,255,0},{6,0}}}, |
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{"HighGemDust",{"Gem Dust (High Quality)",{0,255,0},{6,0}}}, |
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{"BestGemDust",{"Gem Dust (Highest Quality)",{0,255,255},{6,0}}}, |
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{"Violet",{"Vilolet",{0,0,0},{1,1},COLLECTIBLE2}}, |
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{"Ramsear",{"Ramsear",{0,0,0},{1,1},COLLECTIBLE2}}, |
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{"Salvia",{"Eucalyptus",{255,255,255},{5,7}}}, |
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{"LowGoldOre",{"Gold Ore (Low Quality)",{255,255,255},{1,6}}}, |
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{"NorGoldOre",{"Gold Ore (Normal Quality)",{255,255,0},{2,6}}}, |
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{"HighGoldOre",{"Gold Ore (High Quality)",{0,255,0},{3,6}}}, |
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{"NorKylinLeather",{"Summoned Beast Leather (Normal Quality)",{255,255,0},{3,2}}}, |
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{"HighKylinLeather",{"Summoned Beast Leather (High Quality)",{0,255,0},{4,2}}}, |
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{"KylinTooth",{"Summoned Beast's Tooth",{0,255,0},{7,2}}}, |
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{"MermaidScale",{"Mermaid's Scale",{0,0,0},{2,3}}}, |
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{"KylinFighterTail",{"Summoned Beast Fighter's Tail",{255,255,0},{6,2}}}, |
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{"NorMagicCrystal",{"Magic Crystal (Normal Quality)",{255,255,0},{4,5}}}, |
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{"HighMagicCrystal",{"Magic Crystal (High Quality)",{0,255,0},{5,5}}}, |
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{"BestMagicCrystal",{"Magic Crystal (Highest Quality)",{0,255,255},{5,5}}}, |
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{"NorMeat",{"Meat (Normal Quality)",{255,255,0},{1,0}}}, |
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{"HighMeat",{"Meat (High Quality)",{0,255,0},{1,0}}}, |
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{"BestMeat",{"Meat (Highest Quality)",{0,255,255},{1,0}}}, |
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{"NorMushrooms",{"Mushroom (Normal Quality)",{255,255,0},{4,3}}}, |
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{"HighMushrooms",{"Mushroom (High Quality)",{0,255,0},{4,3}}}, |
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{"BestMushrooms",{"Mushroom (Highest Quality)",{0,255,255},{4,3}}}, |
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{"NorPledge",{"Sign (Normal Quality)",{255,255,0},{3,0}}}, |
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{"HighPledge",{"Sign (High Quality)",{0,255,0},{3,0}}}, |
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{"BestPledge",{"Sign (Highest Quality)",{0,255,255},{3,0}}}, |
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{"Rosemary",{"Rosemary",{0,255,0},{4,7}}}, |
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{"Basil",{"Basil",{0,255,255},{5,7}}}, |
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{"Marigold",{"Marigold",{0,0,255},{6,7}}}, |
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{"LowSilverOre",{"Silver Ore (Low Quality)",{255,255,255},{6,4}}}, |
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{"NorSilverOre",{"Silver Ore (Normal Quality)",{255,255,0},{7,4}}}, |
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{"HighSilverOre",{"Silver Ore (High Quality)",{0,255,0},{0,5}}}, |
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{"NorSkin",{"Leather (Normal Quality)",{255,255,0},{5,0}}}, |
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{"HighSkin",{"Leather (High Quality)",{0,255,0},{5,0}}}, |
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{"BestSkin",{"Leather (Highest Quality)",{0,255,255},{5,0}}}, |
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{"NorSoulDust",{"Soul Dust (Normal Quality)",{255,255,0},{2,1}}}, |
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{"HighSoulDust",{"Soul Dust (High Quality)",{0,255,0},{2,1}}}, |
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{"BestSoulDust",{"Soul Dust (Highest Quality)",{0,255,255},{2,1}}}, |
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{"NorSpiritDust",{"Spirit Dust (Normal Quality)",{255,255,0},{0,0}}}, |
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{"HighSpiritDust",{"Spirit Dust (High Quality)",{0,255,0},{0,0}}}, |
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{"BestSpiritDust",{"Spirit Dust (Highest Quality)",{0,255,255},{0,0}}}, |
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{"NorToadStool",{"Toadstool (Normal Quality)",{255,255,0},{3,3}}}, |
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{"HighToadStool",{"Toadstool (High Quality)",{0,255,0},{3,3}}}, |
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{"BestToadStool",{"Toadstool (Highest Quality)",{0,255,255},{3,3}}}, |
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{"Ruby",{"Ruby",{255,255,0},{2,5}}}, |
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{"Sapphire",{"Sapphire",{0,255,0},{4,6}}}, |
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{"NorWoodSab",{"Sap (Normal Quality)",{255,255,0},{6,6}}}, |
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{"HighWoodSab",{"Sap (High Quality)",{0,255,0},{7,6}}}, |
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{"BestWoodSab",{"Sap (Highest Quality)",{0,255,255},{0,7}}}, |
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{"LowBeastLeather",{"Beast Leather (Low Quality)",{255,255,255},{7,1}}}, |
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{"LowBeastTooth",{"Beast Dogtooth (Low Quality)",{255,255,255},{4,1}}}, |
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{"LowBrokenBone",{"Bone (Low Quality)",{255,255,255},{4,0}}}, |
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{"LowCleanWater",{"Spirit's Nectar (Low Quality)",{255,255,255},{6,5}}}, |
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{"CommanderBadge",{"Master Commander's Badge",{255,255,255},{1,4}}}, |
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{"LowCopperOre",{"Copper Ore (Low Quality)",{255,255,255},{3,4}}}, |
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{"LowGemDust",{"Gem Dust (Low Quality)",{255,255,255},{6,0}}}, |
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{"Geranium",{"Geranium",{0,0,0},{1,1},COLLECTIBLE2}}, |
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{"LowKylinLeather",{"Summoned Beast Leather (Low Quality)",{255,255,255},{2,2}}}, |
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{"KylinTail",{"Summoned Beast's Tail",{255,255,255},{5,2}}}, |
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{"LowMagicCrystal",{"Magic Crystal (Low Quality)",{255,255,255},{3,5}}}, |
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{"LowMeat",{"Meat (Low Quality)",{255,255,255},{1,0}}}, |
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{"LowMushrooms",{"Mushroom (Low Quality)",{255,255,255},{4,3}}}, |
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{"LowPledge",{"Sign (Low Quality)",{255,255,255},{3,0}}}, |
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{"Sage",{"Sage",{255,255,0},{3,7}}}, |
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{"LowSkin",{"Leather (Low Quality)",{255,255,255},{5,0}}}, |
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{"LowSoulDust",{"Soul Dust (Low Quality)",{255,255,255},{2,1}}}, |
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{"LowSpiritDust",{"Spirit Dust (Low Quality)",{255,255,255},{0,0}}}, |
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{"LowToadStool",{"Toadstool (Low Quality)",{255,255,255},{3,3}}}, |
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|
{"Topaz",{"Topaz",{255,255,255},{1,5}}}, |
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{"LowWoodSab",{"Sap (Low Quality)",{255,255,255},{5,6}}}, |
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|
|
{"LowSlimeJelly",{"Slime Jelly (Low Quality)",{255,255,255},{0,3}}}, |
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|
{"HighSlimeJelly",{"Slime Jelly (High Quality)",{255,255,0},{1,3}}}, |
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|
{"Converter1",{"Alchemy Stone[1]",{255,255,255},{4,2},PRODUCTION}}, |
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{"Converter3",{"Alchemy Stone[3]",{0,255,0},{4,2},PRODUCTION}}, |
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{"Converter5",{"Alchemy Stone[5]",{0,255,255},{4,2},PRODUCTION}}, |
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{"Converter2",{"Alchemy Stone[2]",{255,255,0},{4,2},PRODUCTION}}, |
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{"Converter4",{"Alchemy Stone[4]",{0,255,255},{4,2},PRODUCTION}}, |
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|
}; |
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std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::PotionProdRecipeLink; |
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std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::StoneProdRecipeLink; |
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std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::ScrollProdRecipeLink; |
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std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::CompRecipeLink; |
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std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::DecompRecipeLink; |
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std::map<std::string,Renderable*>FiestaCraftingCalculator::FilePathToImage; |
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std::map<std::string,FiestaCraftingCalculator::ItemData>FiestaCraftingCalculator::IDToName; |
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std::vector<FiestaCraftingCalculator::Calculator*>FiestaCraftingCalculator::calculators; |
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bool FiestaCraftingCalculator::Calculator::disabledAllCalculators=false; |
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int main() |
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