Use the icon, border color, and grade icon data from external shn files

master
Nic0Nic0Nii 1 year ago
parent 8117105468
commit 220920b172
  1. 338
      FiestaCraftingCalculator/FiestaCraftingCalculator.cpp
  2. 0
      FiestaCraftingCalculator/assets/Cllct000.png
  3. 0
      FiestaCraftingCalculator/assets/ItemGrade.png
  4. 0
      FiestaCraftingCalculator/assets/Prdct000.png
  5. 0
      FiestaCraftingCalculator/assets/QstItem000.png

@ -1,3 +1,4 @@
#define OLC_PGE_HEADLESS
#define OLC_PGE_APPLICATION #define OLC_PGE_APPLICATION
#include "olcPixelGameEngine.h" #include "olcPixelGameEngine.h"
#define OLC_PGEX_QUICKGUI #define OLC_PGEX_QUICKGUI
@ -13,75 +14,25 @@ int PANEL_HEIGHT=240;
class FiestaCraftingCalculator : public olc::PixelGameEngine class FiestaCraftingCalculator : public olc::PixelGameEngine
{ {
enum Image{
PRODUCTION,
COLLECTIBLE,
COLLECTIBLE2
};
enum Grade{
GRADE_NONE,
GRADEL,
GRADEM,
GRADEH,
GRADE1,
GRADE2,
GRADE3,
GRADE4,
GRADE5,
};
struct ItemData{ struct ItemData{
std::string name; std::string name;
Pixel borderCol; Pixel borderCol;
vi2d tilesheetPos={0,0}; vi2d tilesheetPos={0,0};
Image img=COLLECTIBLE; std::pair<std::string,int> img;
Grade grade=GRADE_NONE; std::pair<std::string,int> grade;
void DrawIcon(PixelGameEngine*pge,vf2d pos){ void DrawIcon(PixelGameEngine*pge,vf2d pos){
Renderable*r=nullptr; Renderable*r=FilePathToImage[img.first];
switch(img){ tilesheetPos={img.second%7,img.second/7};
case PRODUCTION:{
r=&FiestaCraftingCalculator::ProdIcon;
}break;
case COLLECTIBLE:{
r=&FiestaCraftingCalculator::CollectibleIcons;
}break;
case COLLECTIBLE2:{
r=&FiestaCraftingCalculator::CollectibleIcons2;
}break;
}
pge->DrawPartialDecal(pos,{32,32},r->Decal(),tilesheetPos*32,{32,32}); pge->DrawPartialDecal(pos,{32,32},r->Decal(),tilesheetPos*32,{32,32});
switch(grade){ if(grade.first!="-"){
case GRADEL:{ pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),vi2d{grade.second%7,grade.second/7}*32,{32,32});
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{0,0},{32,32});
}break;
case GRADEM:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{32,0},{32,32});
}break;
case GRADEH:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{64,0},{32,32});
}break;
case GRADE1:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{96,0},{32,32});
}break;
case GRADE2:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{0,32},{32,32});
}break;
case GRADE3:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{32,32},{32,32});
}break;
case GRADE4:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{64,32},{32,32});
}break;
case GRADE5:{
pge->DrawPartialDecal(pos,FiestaCraftingCalculator::GradeIcons.Decal(),{96,32},{32,32});
}break;
} }
pge->DrawRectDecal(pos,{32,32},borderCol); pge->DrawRectDecal(pos,{32,32},borderCol);
} }
}; };
static std::map<std::string,ItemData>IDToName; static std::map<std::string,ItemData>IDToName;
static std::map<std::string,Renderable*>FilePathToImage;
class Recipe{ class Recipe{
public: public:
@ -112,6 +63,11 @@ class FiestaCraftingCalculator : public olc::PixelGameEngine
static std::vector<Recipe>ScrollProdRecipes; static std::vector<Recipe>ScrollProdRecipes;
static std::vector<Recipe>CompRecipes; static std::vector<Recipe>CompRecipes;
static std::vector<Recipe>DecompRecipes; static std::vector<Recipe>DecompRecipes;
static std::map<int,Recipe*> PotionProdRecipeLink;
static std::map<int,Recipe*> StoneProdRecipeLink;
static std::map<int,Recipe*> ScrollProdRecipeLink;
static std::map<int,Recipe*> CompRecipeLink;
static std::map<int,Recipe*> DecompRecipeLink;
class Calculator{ class Calculator{
Manager manager; Manager manager;
vf2d displayPos={10,10}; vf2d displayPos={10,10};
@ -349,6 +305,13 @@ public:
std::string column=""; std::string column="";
std::vector<std::string>data; std::vector<std::string>data;
//HACK ALERT! If the number of recipes for any of these exceeds 300, a reallocation occurs and all pointers move...
//We need to keep this number high enough to avoid ever reallocating.
StoneProdRecipes.reserve(300);
PotionProdRecipes.reserve(300);
ScrollProdRecipes.reserve(300);
CompRecipes.reserve(300);
DecompRecipes.reserve(300);
for(int i=0;i<fileContents.size();i++){ for(int i=0;i<fileContents.size();i++){
if(fileContents[i]=='\t'){ if(fileContents[i]=='\t'){
data.push_back(column); data.push_back(column);
@ -364,22 +327,28 @@ public:
} }
return false; return false;
} else { } else {
Recipe r(data);
switch(stoi(data[21])){ switch(stoi(data[21])){
case 0:{ case 0:{
StoneProdRecipes.push_back(Recipe(data)); StoneProdRecipes.push_back(r);
StoneProdRecipeLink[stoi(data[0])]=&(*std::prev(StoneProdRecipes.end()));
}break; }break;
case 1:{ case 1:{
PotionProdRecipes.push_back(Recipe(data)); PotionProdRecipes.push_back(r);
PotionProdRecipeLink[stoi(data[0])]=&(*std::prev(PotionProdRecipes.end()));
}break; }break;
case 2:{ case 2:{
ScrollProdRecipes.push_back(Recipe(data)); ScrollProdRecipes.push_back(r);
ScrollProdRecipeLink[stoi(data[0])]=&(*std::prev(ScrollProdRecipes.end()));
}break; }break;
//For some reason 3 is skipped in the game's data. //For some reason 3 is skipped in the game's data.
case 4:{ case 4:{
CompRecipes.push_back(Recipe(data)); CompRecipes.push_back(r);
CompRecipeLink[stoi(data[0])]=&(*std::prev(CompRecipes.end()));
}break; }break;
case 5:{ case 5:{
DecompRecipes.push_back(Recipe(data)); DecompRecipes.push_back(r);
DecompRecipeLink[stoi(data[0])]=&(*std::prev(DecompRecipes.end()));
}break; }break;
} }
@ -390,6 +359,56 @@ public:
} }
} }
file=std::ifstream("assets/Produce.txt");
fileContents=slurp(file);
column="";
data.clear();
for(int i=0;i<fileContents.size();i++){
if(fileContents[i]=='\t'){
data.push_back(column);
column="";
} else
if(fileContents[i]=='\n'){
data.push_back(column);
column="";
if(data.size()!=27){
std::cout<<"Data size was "<<data.size()<<"! Expected 27 columns..."<<std::endl;
for(int i=0;i<data.size();i++){
std::cout<<"Col "<<i+1<<":"<<data[i]<<std::endl;
}
return false;
} else {
Recipe r(data);
int index=stoi(data[0]);
Recipe*foundRecipe;
if(StoneProdRecipeLink.find(index)!=StoneProdRecipeLink.end()){
foundRecipe=StoneProdRecipeLink[index];
} else
if(PotionProdRecipeLink.find(index)!=PotionProdRecipeLink.end()){
foundRecipe=PotionProdRecipeLink[index];
} else
if(ScrollProdRecipeLink.find(index)!=ScrollProdRecipeLink.end()){
foundRecipe=ScrollProdRecipeLink[index];
} else
if(CompRecipeLink.find(index)!=CompRecipeLink.end()){
foundRecipe=CompRecipeLink[index];
} else
if(DecompRecipeLink.find(index)!=DecompRecipeLink.end()){
foundRecipe=DecompRecipeLink[index];
}
ItemData&item=IDToName[foundRecipe->ProduceIndex];
item.borderCol={uint8_t(stoi(data[8])),uint8_t(stoi(data[9])),uint8_t(stoi(data[10]))};
item.img={data[3],stoi(data[2])};
item.grade={data[5],stoi(data[4])};
}
data.clear();
} else {
column+=fileContents[i];
}
}
std::sort(StoneProdRecipes.begin(),StoneProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;}); std::sort(StoneProdRecipes.begin(),StoneProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;});
std::sort(PotionProdRecipes.begin(),PotionProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;}); std::sort(PotionProdRecipes.begin(),PotionProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;});
std::sort(ScrollProdRecipes.begin(),ScrollProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;}); std::sort(ScrollProdRecipes.begin(),ScrollProdRecipes.end(),[](Recipe&r1,Recipe&r2){return r1.requiredExp<r2.requiredExp;});
@ -415,6 +434,11 @@ public:
PlusBackIcon.Load("assets/button_plus_mask.png",nullptr,true); PlusBackIcon.Load("assets/button_plus_mask.png",nullptr,true);
calculators.push_back(new Calculator()); calculators.push_back(new Calculator());
FilePathToImage["Cllct000"]=&CollectibleIcons;
FilePathToImage["QstItem000"]=&CollectibleIcons2;
FilePathToImage["Prdct000"]=&ProductionIcons;
FilePathToImage["ItemGrade"]=&GradeIcons;
AddButton=new Button(manager,"Add Panel",{PROGRAM_WIDTH-256,float(ScreenHeight()-Karen.Sprite()->height-240)},{172,36},{2,2}); AddButton=new Button(manager,"Add Panel",{PROGRAM_WIDTH-256,float(ScreenHeight()-Karen.Sprite()->height-240)},{172,36},{2,2});
return true; return true;
} }
@ -462,189 +486,13 @@ std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::StonePro
std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::ScrollProdRecipes; std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::ScrollProdRecipes;
std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::CompRecipes; std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::CompRecipes;
std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::DecompRecipes; std::vector<FiestaCraftingCalculator::Recipe> FiestaCraftingCalculator::DecompRecipes;
std::map<std::string,FiestaCraftingCalculator::ItemData>FiestaCraftingCalculator::IDToName={ std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::PotionProdRecipeLink;
{"El1",{"Elrue [1]",{0,0,0},{6,2},PRODUCTION,GRADE1}}, std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::StoneProdRecipeLink;
{"El2",{"Elrue [2]",{0,0,0},{6,2},PRODUCTION,GRADE2}}, std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::ScrollProdRecipeLink;
{"El3",{"Elrue [3]",{0,0,0},{6,2},PRODUCTION,GRADE3}}, std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::CompRecipeLink;
{"El4",{"Elrue [4]",{0,0,0},{6,2},PRODUCTION,GRADE4}}, std::map<int,FiestaCraftingCalculator::Recipe*> FiestaCraftingCalculator::DecompRecipeLink;
{"El5",{"Elrue [5]",{0,0,0},{6,2},PRODUCTION,GRADE5}}, std::map<std::string,Renderable*>FiestaCraftingCalculator::FilePathToImage;
{"Lix1",{"Lix [1]",{0,0,0},{1,3},PRODUCTION,GRADE1}}, std::map<std::string,FiestaCraftingCalculator::ItemData>FiestaCraftingCalculator::IDToName;
{"Lix2",{"Lix [2]",{0,0,0},{1,3},PRODUCTION,GRADE2}},
{"Lix3",{"Lix [3]",{0,0,0},{1,3},PRODUCTION,GRADE3}},
{"Lix4",{"Lix [4]",{0,0,0},{1,3},PRODUCTION,GRADE4}},
{"Lix5",{"Lix [5]",{0,0,0},{1,3},PRODUCTION,GRADE5}},
{"Xir1",{"Xir [1]",{0,0,0},{4,3},PRODUCTION,GRADE1}},
{"Xir2",{"Xir [2]",{0,0,0},{4,3},PRODUCTION,GRADE2}},
{"Xir3",{"Xir [3]",{0,0,0},{4,3},PRODUCTION,GRADE3}},
{"Xir4",{"Xir [4]",{0,0,0},{4,3},PRODUCTION,GRADE4}},
{"Xir5",{"Xir [5]",{0,0,0},{4,3},PRODUCTION,GRADE5}},
{"BestLowHpPotion",{"HP Potion (Tier 1)",{0,0,0},{0,0},PRODUCTION}},
{"LowHpPotion",{"HP Potion (Tier 2)",{0,0,0},{0,0},PRODUCTION,GRADEL}},
{"NorHpPotion",{"HP Potion (Tier 3)",{0,0,0},{1,0},PRODUCTION,GRADEM}},
{"HighHpPotion",{"HP Potion (Tier 4)",{0,0,0},{1,0},PRODUCTION,GRADEH}},
{"BestHighHpPotion",{"HP Potion (Tier 5)",{0,0,0},{2,0},PRODUCTION}},
{"BestLowSpPotion",{"SP Potion (Tier 1)",{0,0,0},{3,0},PRODUCTION}},
{"LowSpPotion",{"SP Potion (Tier 2)",{0,0,0},{3,0},PRODUCTION,GRADEL}},
{"NorSpPotion",{"SP Potion (Tier 3)",{0,0,0},{4,0},PRODUCTION,GRADEM}},
{"HighSpPotion",{"SP Potion (Tier 4)",{0,0,0},{4,0},PRODUCTION,GRADEH}},
{"BestHighSpPotion",{"SP Potion (Tier 5)",{0,0,0},{5,0},PRODUCTION}},
{"BestLowConHPPotion",{"HP Regeneration Potion (Tier 1)",{0,0,0},{0,0},PRODUCTION}},
{"LowConHPPotion",{"HP Regeneration Potion (Tier 2)",{0,0,0},{0,0},PRODUCTION,GRADEL}},
{"NorConHPPotion",{"HP Regeneration Potion (Tier 3)",{0,0,0},{1,0},PRODUCTION,GRADEM}},
{"HighConHPPotion",{"HP Regeneration Potion (Tier 4)",{0,0,0},{1,0},PRODUCTION,GRADEH}},
{"BestHighConHPPotion",{"HP Regeneration Potion (Tier 5)",{0,0,0},{2,0},PRODUCTION}},
{"BestLowConSPPotion",{"SP Regeneration Potion (Tier 1)",{0,0,0},{3,0},PRODUCTION}},
{"LowConSPPotion",{"SP Regeneration Potion (Tier 2)",{0,0,0},{3,0},PRODUCTION,GRADEL}},
{"NorConSPPotion",{"SP Regeneration Potion (Tier 3)",{0,0,0},{4,0},PRODUCTION,GRADEM}},
{"HighConSPPotion",{"SP Regeneration Potion (Tier 4)",{0,0,0},{4,0},PRODUCTION,GRADEH}},
{"BestHighConSPPotion",{"SP Regeneration Potion (Tier 5)",{0,0,0},{5,0},PRODUCTION}},
{"BestLowTHScroll",{"Aim(Tier 1)",{0,0,0},{4,1},PRODUCTION}},
{"LowTHScroll",{"Aim(Tier 2)",{0,0,0},{4,1},PRODUCTION,GRADEL}},
{"NorTHScroll",{"Aim(Tier 3)",{0,0,0},{4,1},PRODUCTION,GRADEM}},
{"HighTHScroll",{"Aim(Tier 4)",{0,0,0},{4,1},PRODUCTION,GRADEH}},
{"BestHighTHScroll",{"Aim(Tier 5)",{0,0,0},{4,1},PRODUCTION}},
{"BestLowTBScroll",{"Nature's Agility (Tier 1)",{0,0,0},{5,1},PRODUCTION}},
{"LowTBScroll",{"Nature's Agility (Tier 2)",{0,0,0},{5,1},PRODUCTION,GRADEL}},
{"NorTBScroll",{"Nature's Agility (Tier 3)",{0,0,0},{5,1},PRODUCTION,GRADEM}},
{"HighTBScroll",{"Nature's Agility (Tier 4)",{0,0,0},{5,1},PRODUCTION,GRADEH}},
{"BestHighTBScroll",{"Nature's Agility (Tier 5)",{0,0,0},{5,1},PRODUCTION}},
{"BestLowMRScroll",{"Magical Defense (Tier 1)",{0,0,0},{6,1},PRODUCTION}},
{"LowMRScroll",{"Magical Defense (Tier 2)",{0,0,0},{6,1},PRODUCTION,GRADEL}},
{"NorMRScroll",{"Magical Defense (Tier 3)",{0,0,0},{6,1},PRODUCTION,GRADEM}},
{"HighMRScroll",{"Magical Defense (Tier 4)",{0,0,0},{6,1},PRODUCTION,GRADEH}},
{"BestHighMRScroll",{"Magical Defense (Tier 5)",{0,0,0},{6,1},PRODUCTION}},
{"BestLowACScroll",{"Shield Increase (Tier 1)",{0,0,0},{6,1},PRODUCTION}},
{"LowACScroll",{"Shield Increase (Tier 2)",{0,0,0},{6,1},PRODUCTION,GRADEL}},
{"NorACScroll",{"Shield Increase (Tier 3)",{0,0,0},{6,1},PRODUCTION,GRADEM}},
{"HighACScroll",{"Shield Increase (Tier 4)",{0,0,0},{6,1},PRODUCTION,GRADEH}},
{"BestHighACScroll",{"Shield Increase (Tier 5)",{0,0,0},{6,1},PRODUCTION}},
{"BestLowMaxHPScroll",{"Vitality (Tier 1)",{0,0,0},{0,2},PRODUCTION}},
{"LowMaxHPScroll",{"Vitality (Tier 2)",{0,0,0},{0,2},PRODUCTION,GRADEL}},
{"NorMaxHPScroll",{"Vitality (Tier 3)",{0,0,0},{0,2},PRODUCTION,GRADEM}},
{"HighMaxHPScroll",{"Vitality (Tier 4)",{0,0,0},{0,2},PRODUCTION,GRADEH}},
{"BestHighMaxHPScroll",{"Vitality (Tier 5)",{0,0,0},{0,2},PRODUCTION}},
{"BestLowMaxSPScroll",{"Mentality (Tier 1)",{0,0,0},{1,2},PRODUCTION}},
{"LowMaxSPScroll",{"Mentality (Tier 2)",{0,0,0},{1,2},PRODUCTION,GRADEL}},
{"NorMaxSPScroll",{"Mentality (Tier 3)",{0,0,0},{1,2},PRODUCTION,GRADEM}},
{"HighMaxSPScroll",{"Mentality (Tier 4)",{0,0,0},{1,2},PRODUCTION,GRADEH}},
{"BestHighMaxSPScroll",{"Mentality (Tier 5)",{0,0,0},{1,2},PRODUCTION}},
{"NorMSScroll",{"Speed Increase (Tier 3)",{0,0,0},{1,2},PRODUCTION,GRADEM}},
{"LowMSScroll",{"Speed Increase (Tier 2)",{0,0,0},{1,2},PRODUCTION,GRADEL}},
{"HighMSScroll",{"Speed Increase (Tier 4)",{0,0,0},{1,2},PRODUCTION,GRADEH}},
{"BestMSScroll",{"Speed Increase (Tier 5)",{0,0,0},{1,2},PRODUCTION}},
{"BestLowMSScroll",{"Speed Increase (Tier 1)",{0,0,0},{1,2},PRODUCTION}},
{"LowPsnResiPotion",{"Antitoxin (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}},
{"NorPsnResiPotion",{"Antitoxin (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}},
{"HighPsnResiPotion",{"Antitoxin (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}},
{"LowDssResiPotion",{"Antibiotic (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}},
{"NorDssResiPotion",{"Antibiotic (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}},
{"HighDssResiPotion",{"Antibiotic (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}},
{"LowCurResiPotion",{"Bless (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}},
{"NorCurResiPotion",{"Bless (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}},
{"HighCurResiPotion",{"Bless (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}},
{"LowPsnCurPotion",{"Antidote (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}},
{"NorPsnCurPotion",{"Antidote (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}},
{"HighPsnCurPotion",{"Antidote (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}},
{"LowDssCurPotion",{"Cure (Tier 1)",{0,0,0},{6,0},PRODUCTION,GRADEL}},
{"NorDssCurPotion",{"Cure (Tier 2)",{0,0,0},{7,0},PRODUCTION,GRADEM}},
{"HighDssCurPotion",{"Cure (Tier 3)",{0,0,0},{0,1},PRODUCTION,GRADEH}},
{"BestLowCurScroll",{"Divine Magic (Tier 1)",{0,0,0},{2,2},PRODUCTION}},
{"LowCurScroll",{"Divine Magic (Tier 2)",{0,0,0},{2,2},PRODUCTION,GRADEL}},
{"NorCurScroll",{"Divine Magic (Tier 3)",{0,0,0},{2,2},PRODUCTION,GRADEM}},
{"HighCurScroll",{"Divine Magic (Tier 4)",{0,0,0},{2,2},PRODUCTION,GRADEH}},
{"BestHighCurScroll",{"Divine Magic (Tier 5)",{0,0,0},{2,2},PRODUCTION}},
{"NorBeastLeather",{"Beast Leather (Normal Quality)",{255,255,0},{7,1}}},
{"HighBeastLeather",{"Beast Leather (High Quality)",{0,255,0},{0,2}}},
{"BeastHead",{"Beast Head",{0,255,255},{1,2}}},
{"NorBeastTooth",{"Beast Dogtooth (Normal Quality)",{255,255,0},{5,1}}},
{"HighBeastTooth",{"Beast Dogtooth (High Quality)",{0,255,0},{6,1}}},
{"NorBrokenBone",{"Bone (Normal Quality)",{255,255,0},{4,0}}},
{"HighBrokenBone",{"Bone (High Quality)",{0,255,0},{4,0}}},
{"BestBrokenBone",{"Bone (Highest Quality)",{0,255,255},{4,0}}},
{"NorCleanWater",{"Spirit's Nectar (Normal Quality)",{255,255,0},{7,5}}},
{"HighCleanWater",{"Spirit's Nectar (High Quality)",{0,255,0},{0,6}}},
{"BestCleanWater",{"Spirit's Nectar (Highest Quality)",{0,255,255},{0,6}}},
{"IronBadge",{"Iron Badge",{255,255,0},{2,4}}},
{"NorCopperOre",{"Copper Ore (Normal Quality)",{255,255,0},{4,4}}},
{"HighCopperOre",{"Copper Ore (High Quality)",{0,255,0},{5,4}}},
{"NorGemDust",{"Gem Dust (Normal Quality)",{255,255,0},{6,0}}},
{"HighGemDust",{"Gem Dust (High Quality)",{0,255,0},{6,0}}},
{"BestGemDust",{"Gem Dust (Highest Quality)",{0,255,255},{6,0}}},
{"Violet",{"Vilolet",{0,0,0},{1,1},COLLECTIBLE2}},
{"Ramsear",{"Ramsear",{0,0,0},{1,1},COLLECTIBLE2}},
{"Salvia",{"Eucalyptus",{255,255,255},{5,7}}},
{"LowGoldOre",{"Gold Ore (Low Quality)",{255,255,255},{1,6}}},
{"NorGoldOre",{"Gold Ore (Normal Quality)",{255,255,0},{2,6}}},
{"HighGoldOre",{"Gold Ore (High Quality)",{0,255,0},{3,6}}},
{"NorKylinLeather",{"Summoned Beast Leather (Normal Quality)",{255,255,0},{3,2}}},
{"HighKylinLeather",{"Summoned Beast Leather (High Quality)",{0,255,0},{4,2}}},
{"KylinTooth",{"Summoned Beast's Tooth",{0,255,0},{7,2}}},
{"MermaidScale",{"Mermaid's Scale",{0,0,0},{2,3}}},
{"KylinFighterTail",{"Summoned Beast Fighter's Tail",{255,255,0},{6,2}}},
{"NorMagicCrystal",{"Magic Crystal (Normal Quality)",{255,255,0},{4,5}}},
{"HighMagicCrystal",{"Magic Crystal (High Quality)",{0,255,0},{5,5}}},
{"BestMagicCrystal",{"Magic Crystal (Highest Quality)",{0,255,255},{5,5}}},
{"NorMeat",{"Meat (Normal Quality)",{255,255,0},{1,0}}},
{"HighMeat",{"Meat (High Quality)",{0,255,0},{1,0}}},
{"BestMeat",{"Meat (Highest Quality)",{0,255,255},{1,0}}},
{"NorMushrooms",{"Mushroom (Normal Quality)",{255,255,0},{4,3}}},
{"HighMushrooms",{"Mushroom (High Quality)",{0,255,0},{4,3}}},
{"BestMushrooms",{"Mushroom (Highest Quality)",{0,255,255},{4,3}}},
{"NorPledge",{"Sign (Normal Quality)",{255,255,0},{3,0}}},
{"HighPledge",{"Sign (High Quality)",{0,255,0},{3,0}}},
{"BestPledge",{"Sign (Highest Quality)",{0,255,255},{3,0}}},
{"Rosemary",{"Rosemary",{0,255,0},{4,7}}},
{"Basil",{"Basil",{0,255,255},{5,7}}},
{"Marigold",{"Marigold",{0,0,255},{6,7}}},
{"LowSilverOre",{"Silver Ore (Low Quality)",{255,255,255},{6,4}}},
{"NorSilverOre",{"Silver Ore (Normal Quality)",{255,255,0},{7,4}}},
{"HighSilverOre",{"Silver Ore (High Quality)",{0,255,0},{0,5}}},
{"NorSkin",{"Leather (Normal Quality)",{255,255,0},{5,0}}},
{"HighSkin",{"Leather (High Quality)",{0,255,0},{5,0}}},
{"BestSkin",{"Leather (Highest Quality)",{0,255,255},{5,0}}},
{"NorSoulDust",{"Soul Dust (Normal Quality)",{255,255,0},{2,1}}},
{"HighSoulDust",{"Soul Dust (High Quality)",{0,255,0},{2,1}}},
{"BestSoulDust",{"Soul Dust (Highest Quality)",{0,255,255},{2,1}}},
{"NorSpiritDust",{"Spirit Dust (Normal Quality)",{255,255,0},{0,0}}},
{"HighSpiritDust",{"Spirit Dust (High Quality)",{0,255,0},{0,0}}},
{"BestSpiritDust",{"Spirit Dust (Highest Quality)",{0,255,255},{0,0}}},
{"NorToadStool",{"Toadstool (Normal Quality)",{255,255,0},{3,3}}},
{"HighToadStool",{"Toadstool (High Quality)",{0,255,0},{3,3}}},
{"BestToadStool",{"Toadstool (Highest Quality)",{0,255,255},{3,3}}},
{"Ruby",{"Ruby",{255,255,0},{2,5}}},
{"Sapphire",{"Sapphire",{0,255,0},{4,6}}},
{"NorWoodSab",{"Sap (Normal Quality)",{255,255,0},{6,6}}},
{"HighWoodSab",{"Sap (High Quality)",{0,255,0},{7,6}}},
{"BestWoodSab",{"Sap (Highest Quality)",{0,255,255},{0,7}}},
{"LowBeastLeather",{"Beast Leather (Low Quality)",{255,255,255},{7,1}}},
{"LowBeastTooth",{"Beast Dogtooth (Low Quality)",{255,255,255},{4,1}}},
{"LowBrokenBone",{"Bone (Low Quality)",{255,255,255},{4,0}}},
{"LowCleanWater",{"Spirit's Nectar (Low Quality)",{255,255,255},{6,5}}},
{"CommanderBadge",{"Master Commander's Badge",{255,255,255},{1,4}}},
{"LowCopperOre",{"Copper Ore (Low Quality)",{255,255,255},{3,4}}},
{"LowGemDust",{"Gem Dust (Low Quality)",{255,255,255},{6,0}}},
{"Geranium",{"Geranium",{0,0,0},{1,1},COLLECTIBLE2}},
{"LowKylinLeather",{"Summoned Beast Leather (Low Quality)",{255,255,255},{2,2}}},
{"KylinTail",{"Summoned Beast's Tail",{255,255,255},{5,2}}},
{"LowMagicCrystal",{"Magic Crystal (Low Quality)",{255,255,255},{3,5}}},
{"LowMeat",{"Meat (Low Quality)",{255,255,255},{1,0}}},
{"LowMushrooms",{"Mushroom (Low Quality)",{255,255,255},{4,3}}},
{"LowPledge",{"Sign (Low Quality)",{255,255,255},{3,0}}},
{"Sage",{"Sage",{255,255,0},{3,7}}},
{"LowSkin",{"Leather (Low Quality)",{255,255,255},{5,0}}},
{"LowSoulDust",{"Soul Dust (Low Quality)",{255,255,255},{2,1}}},
{"LowSpiritDust",{"Spirit Dust (Low Quality)",{255,255,255},{0,0}}},
{"LowToadStool",{"Toadstool (Low Quality)",{255,255,255},{3,3}}},
{"Topaz",{"Topaz",{255,255,255},{1,5}}},
{"LowWoodSab",{"Sap (Low Quality)",{255,255,255},{5,6}}},
{"LowSlimeJelly",{"Slime Jelly (Low Quality)",{255,255,255},{0,3}}},
{"HighSlimeJelly",{"Slime Jelly (High Quality)",{255,255,0},{1,3}}},
{"Converter1",{"Alchemy Stone[1]",{255,255,255},{4,2},PRODUCTION}},
{"Converter3",{"Alchemy Stone[3]",{0,255,0},{4,2},PRODUCTION}},
{"Converter5",{"Alchemy Stone[5]",{0,255,255},{4,2},PRODUCTION}},
{"Converter2",{"Alchemy Stone[2]",{255,255,0},{4,2},PRODUCTION}},
{"Converter4",{"Alchemy Stone[4]",{0,255,255},{4,2},PRODUCTION}},
};
std::vector<FiestaCraftingCalculator::Calculator*>FiestaCraftingCalculator::calculators; std::vector<FiestaCraftingCalculator::Calculator*>FiestaCraftingCalculator::calculators;
bool FiestaCraftingCalculator::Calculator::disabledAllCalculators=false; bool FiestaCraftingCalculator::Calculator::disabledAllCalculators=false;
int main() int main()

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