sln is not up-to-date with `pixelGameEngine.cpp`

master
sigonasr2 1 year ago
parent 5eeb0515bc
commit 81ec7ae78f
  1. 1
      Faceball2030/Faceball2030.vcxproj
  2. 3
      Faceball2030/Faceball2030.vcxproj.filters
  3. BIN
      Faceball2030/a.out.data
  4. 1
      Faceball2030/a.out.js
  5. BIN
      Faceball2030/a.out.wasm
  6. BIN
      Faceball2030/pge.data
  7. 1
      Faceball2030/pge.html
  8. 1
      Faceball2030/pge.js
  9. BIN
      Faceball2030/pge.wasm

@ -131,6 +131,7 @@
<ItemGroup> <ItemGroup>
<ClCompile Include="Editor.cpp" /> <ClCompile Include="Editor.cpp" />
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
<ClCompile Include="pixelGameEngine.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Editor.h" /> <ClInclude Include="Editor.h" />

@ -21,6 +21,9 @@
<ClCompile Include="Editor.cpp"> <ClCompile Include="Editor.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="pixelGameEngine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="pixelGameEngine.h"> <ClInclude Include="pixelGameEngine.h">

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