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sigonasr2 8fabcf624f Use new olcSoundWaveEngine 2 years ago
C++/scripts Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
assets Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
utils Initial commit 2 years ago
C++ProjectTemplate Use new olcSoundWaveEngine 2 years ago
C++ProjectTemplate.data Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
C++ProjectTemplate.html Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
C++ProjectTemplate.js Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
C++ProjectTemplate.wasm Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
README.md Initial commit 2 years ago
buildtemplate.html Initial commit 2 years ago
main.cpp Plays sound, but only in emscripten for now. Something's wrong with ALSA 2 years ago
pixelGameEngine.h Initial commit 2 years ago
sig Use new olcSoundWaveEngine 2 years ago
soundExtension.h Use new olcSoundWaveEngine 2 years ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh