generated from sigonasr2/CPlusPlusProjectTemplate
commit
b7296f50a1
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#Compiles the entire program then runs it, producing an executable. |
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#C++ |
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printf "Running program...\n\n\n" |
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if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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./${PROJECT_NAME} "$@" |
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fi |
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printf "\n\n" |
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#Adds a commit message and pushes project to github repository. |
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#C++ |
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COMMIT_MESSAGE="$*" |
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FIRST_LINE=true |
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while IFS= read -r line |
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do |
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if [ "$FIRST_LINE" = true ]; then |
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COMMIT_MESSAGE+=" |
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|
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Co-authored-by: $line" |
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FIRST_LINE=false |
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else |
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COMMIT_MESSAGE+=" |
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Co-authored-by: $line" |
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fi |
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done < utils/.coauthors |
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git add -u |
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git add * |
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git commit -m "$COMMIT_MESSAGE" |
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git push |
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build.sh |
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commit.sh |
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web.sh |
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build.sh:530634457ea9041267c05d4ced95eee1 - |
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commit.sh:d03a46e721060c22ccb146e19d27e70a - |
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web.sh:241ce74055952325f82f009b494df250 - |
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#Compiles emscripten instance of this project for the web. |
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#C++ |
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if [ -d "assets" ]; then |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets |
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else |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h |
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fi |
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|
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cp buildtemplate.html ${PROJECT_NAME}.html |
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sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html |
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|
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if [ "$1" == "headless" ]; then |
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echo "Running as headless web server" |
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emrun --no_browser ${PROJECT_NAME}.html |
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else |
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emrun --serve_after_close ${PROJECT_NAME}.html |
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fi |
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This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template: |
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```bash |
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#Short description about what I do |
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#Language[Folder] |
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# #The script's code goes in here. |
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# rm -Rf out/* |
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# javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java |
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# printf "\n\n\nRunning Program...\n\n" |
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# cd $OUT_DIR |
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# java ${MAIN_CLASS} "$@" |
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# ../scripts/clean.sh |
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|
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``` |
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Each language will be in the following structure: |
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``` |
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-<Language> |
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--<scripts> |
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---[script files.sh] |
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``` |
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|
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The `sig` script will display by default any scripts in the `scripts` folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the `sig` script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the `sig2` command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this: |
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``` |
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-C |
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--scripts |
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---build.sh |
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---clean.sh |
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---make.sh |
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-Java |
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--scripts |
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---build.sh |
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---clean.sh |
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---jar.sh |
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``` |
@ -0,0 +1,75 @@ |
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|
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<!doctype html> |
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<html lang="en-us"> |
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<head> |
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<meta name="viewport" content="width=device-width, initial-scale=1"> |
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<meta charset="utf-8"> |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
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<title>Emscripten-Generated Code</title> |
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<style> |
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html,body { width: 100%; height: 100%; } |
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body { font-family: arial; margin: 0; padding: 0; background: #000; } |
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|
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
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div.emscripten_border { border: none; } |
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|
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
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canvas.emscripten { border: 0px none; background-color: black; } |
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</style> |
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</head> |
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<body> |
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
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<script type='text/javascript'> |
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var Module = { |
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preRun: [], |
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postRun: [], |
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canvas: (function() { |
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var canvas = document.getElementById('canvas'); |
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|
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
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// application robust, you may want to override this behavior before shipping! |
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
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|
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return canvas; |
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})(), |
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}; |
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</script> |
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<script async type="text/javascript" src="_REPLACEME_"></script> |
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<script type="text/javascript"> |
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Module.canvas.addEventListener("resize", (e) => { |
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|
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var viewWidth = e.detail.width; |
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var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
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|
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if(viewHeight > e.detail.height) |
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{ |
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viewHeight = e.detail.height; |
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viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
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} |
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|
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// update dom attributes |
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Module.canvas.setAttribute("width", viewWidth); |
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Module.canvas.setAttribute("height", viewHeight); |
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|
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var top = (e.detail.height - viewHeight) / 2; |
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var left = (e.detail.width - viewWidth) / 2; |
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|
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// update styles |
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Module.canvas.style.position = "fixed"; |
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Module.canvas.style.top = top.toString() + "px"; |
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Module.canvas.style.left = left.toString() + "px"; |
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Module.canvas.style.width = ""; |
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Module.canvas.style.height = ""; |
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|
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// trigger PGE update |
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Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
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|
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// ensure canvas has focus |
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Module.canvas.focus(); |
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e.preventDefault(); |
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}); |
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</script> |
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|
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</body> |
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</html> |
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#define OLC_PGE_APPLICATION |
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#include "pixelGameEngine.h" |
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|
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using namespace std; |
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class Example : public olc::PixelGameEngine |
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{ |
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public: |
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Example() |
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{ |
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sAppName = "Example"; |
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} |
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|
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public: |
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bool OnUserCreate() override |
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{ |
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SetPixelMode(olc::Pixel::ALPHA); |
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ConsoleCaptureStdOut(true); |
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// Called once at the start, so create things here
|
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for (int x = 0; x < ScreenWidth(); x++) |
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for (int y = 0; y < ScreenHeight(); y++) |
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Draw(x, y, olc::Pixel(rand() % 255, rand() % 255, rand()% 255));
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for (int x=0;x<50;x++) { |
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for (int y=0;y<50;y++) { |
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Draw(x, y, olc::Pixel(255, 0, 0, 128));
|
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} |
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} |
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return true; |
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} |
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|
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bool OnUserUpdate(float fElapsedTime) override |
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{ |
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// called once per frame
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return true; |
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} |
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}; |
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|
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|
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int main() |
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{ |
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Example demo; |
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if (demo.Construct(256, 240, 4, 4)) |
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demo.Start(); |
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|
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return 0; |
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} |
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Load Diff
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export AUTO_UPDATE=true |
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|
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source utils/define.sh |
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|
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define PROJECT_NAME "C++ProjectTemplate" |
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define CUSTOM_PARAMS "-lpng -lGL -lX11" |
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define LANGUAGE "C++" |
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|
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source utils/main.sh |
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sigonasr2 <sigonasr2@gmail.com> |
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Java/ |
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C/ |
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C++/ |
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scripts/ |
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utils/ |
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export VARS=("") |
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|
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export LANGUAGE="" |
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|
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function define() { |
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VARS+=("$1") |
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value="${*:2}" |
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eval export "$1"='$value' |
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} |
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|
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if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then |
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source utils/search.sh |
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|
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find . -type f -name md5 -delete |
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find . -type f -name filelist -delete |
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|
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#Check for hashes |
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FILES=$(cat utils/.updateDirectories) |
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for f in $FILES |
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do |
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search $f |
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check $f |
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done |
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else |
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echo "Dev build, no checks required." |
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fi |
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.coauthors |
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define.sh |
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main.sh |
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search.sh |
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.updateDirectories |
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if [ -z "$1" ] |
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then |
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echo "" |
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echo " Usage: ./sig <command> {args}" |
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echo "" |
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printf "====\tCurrent Configuration" |
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printf "\t=====================" |
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for t in ${VARS[@]} |
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do |
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printf "\n\t%-15s%20s" $t ${!t} |
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done |
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printf "\n=====================================================" |
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echo "" |
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echo "" |
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echo " Command List:" |
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FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /') |
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for f in $FILES |
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do |
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if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then |
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DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)" |
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printf "\n\t%-15s%-65s" $f "${DESC:1}" |
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fi |
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done |
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echo "" |
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exit |
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fi |
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|
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./$LANGUAGE/scripts/$1.sh "${@:2}" |
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define.sh:3ecab0dffe2adfb950f3eb7c7061b750 - |
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main.sh:4e6e9f0650ec790ce2c4364db94f0caa - |
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search.sh:30e1842e9a13452ea883bb6516d28e1c - |
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.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 - |
@ -0,0 +1,103 @@ |
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function search() { |
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FILES2=$(ls -A $1 2>/dev/null) |
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for g in $FILES2 |
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do |
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if [ -d $1$g ]; |
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then |
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echo "$1$g is a directory" |
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search $1$g/ |
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else |
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echo "$1$g is a file" |
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if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then |
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if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then |
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SUM=$(md5sum < $1$g) |
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echo "$g:$SUM" >> $1md5 |
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fi |
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echo "$g" >> $1filelist |
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else |
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echo " ignoring $g..." |
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fi |
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fi |
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done |
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} |
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|
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function check() { |
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echo "Check $1" |
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FILES2=$(ls -A $1 2>/dev/null) |
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if [ -f "$1/md5" ]; |
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then |
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echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" |
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curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out |
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cmp -s $1/md5 /tmp/out |
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if [ "$?" -ne 0 ] |
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then |
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echo " Differences detected!" |
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cat /tmp/out |
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while IFS= read -r line |
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do |
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IFS=':' read -ra split <<< $line |
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g="${split[0]}" |
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echo "LINE -- $g" |
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if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
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if [ -f $1$g ]; |
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then |
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if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
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echo "++Redownload $1$g..." |
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if [ -f "$1$g" ]; then |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
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else |
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echo "===Could not find directory, assuming regular scripts directory exists." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
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fi |
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fi |
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else |
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echo "++==Downloading $1$g..." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
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fi |
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fi |
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done < /tmp/out |
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fi |
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fi |
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if [ -f "$1/filelist" ]; |
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then |
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echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" |
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curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out |
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cmp -s $1/filelist /tmp/out |
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if [ "$?" -ne 0 ] |
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then |
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echo " Differences detected!" |
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cat /tmp/out |
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while IFS= read -r line |
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do |
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IFS=':' read -ra split <<< $line |
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g="${split[0]}" |
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echo "LINE -- $g" |
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if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
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if [ -f $1$g ]; |
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then |
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if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||
echo "++Redownload $1$g..." |
||||
if [ -f "$1$g" ]; then |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
else |
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echo "===Could not find directory, assuming regular scripts directory exists." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||
fi |
||||
fi |
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else |
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echo "++==Downloading $1$g..." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
fi |
||||
fi |
||||
done < /tmp/out |
||||
fi |
||||
fi |
||||
for g in $FILES2 |
||||
do |
||||
if [ -d $1$g ]; |
||||
then |
||||
echo "$1$g is a directory" |
||||
check $1$g/ |
||||
fi |
||||
done |
||||
} |
Loading…
Reference in new issue