generated from sigonasr2/CPlusPlusProjectTemplate
Scrolling HP meters (down) implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
67453b3d89
commit
9ad2eba8eb
Binary file not shown.
BIN
assets/rollingcounter.png
Normal file
BIN
assets/rollingcounter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 710 B |
85
main.cpp
85
main.cpp
@ -20,16 +20,32 @@ public:
|
|||||||
char partyMemberCount=1;
|
char partyMemberCount=1;
|
||||||
olc::sound::WaveEngine engine;
|
olc::sound::WaveEngine engine;
|
||||||
olc::sound::Wave se1;
|
olc::sound::Wave se1;
|
||||||
|
olc::Decal*rollingCounter;
|
||||||
|
|
||||||
|
char*player_name[4] = {"NESS","PAULA","JEFF","POO"};
|
||||||
|
int player_hp[4] = {120,74,105,96};
|
||||||
|
int player_pp[4] = {46,87,0,50};
|
||||||
|
int player_rollhp[4] = {player_hp[0],player_hp[1],player_hp[2],player_hp[3]};
|
||||||
|
int player_rollpp[4] = {player_pp[0],player_pp[1],player_pp[2],player_pp[3]};
|
||||||
|
int player_rollhp_display[4][3] = {{player_hp[0]%10,player_hp[0]/10%10,player_hp[0]/100%10},{player_hp[1]%10,player_hp[1]/10%10,player_hp[1]/100%10},{player_hp[2]%10,player_hp[2]/10%10,player_hp[2]/100%10},{player_hp[3]%10,player_hp[3]/10%10,player_hp[3]/100%10}};
|
||||||
|
int player_rollpp_display[4][3] = {{player_pp[0]%10,player_pp[0]/10%10,player_pp[0]/100%10},{player_pp[1]%10,player_pp[1]/10%10,player_pp[1]/100%10},{player_pp[2]%10,player_pp[2]/10%10,player_pp[2]/100%10},{player_pp[3]%10,player_pp[3]/10%10,player_pp[3]/100%10}};
|
||||||
|
int player_rollhp_counter[4][3] = {{0,0,0},{0,0,0},{0,0,0},{0,0,0}};
|
||||||
|
int player_rollpp_counter[4][3] = {{0,0,0},{0,0,0},{0,0,0},{0,0,0}};
|
||||||
|
|
||||||
|
|
||||||
bool OnUserCreate() override
|
bool OnUserCreate() override
|
||||||
{
|
{
|
||||||
SetPixelMode(olc::Pixel::ALPHA);
|
SetPixelMode(olc::Pixel::ALPHA);
|
||||||
|
|
||||||
|
rollingCounter = new olc::Decal(new olc::Sprite("assets/rollingcounter.png"));
|
||||||
//ConsoleCaptureStdOut(true);
|
//ConsoleCaptureStdOut(true);
|
||||||
// Called once at the start, so create things here
|
// Called once at the start, so create things here
|
||||||
engine.InitialiseAudio();
|
engine.InitialiseAudio();
|
||||||
engine.SetOutputVolume(0.1f);
|
engine.SetOutputVolume(0.1f);
|
||||||
se1.LoadAudioWaveform("./assets/sample-9s.wav");
|
se1.LoadAudioWaveform("./assets/sample-9s.wav");
|
||||||
|
|
||||||
|
player_hp[0]=30;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -55,6 +71,41 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void updateGame(){
|
void updateGame(){
|
||||||
|
for (int i=0;i<partyMemberCount;i++) {
|
||||||
|
if (player_rollhp[i]>player_hp[i]) {
|
||||||
|
if (player_rollhp_counter[i][0]<=0) {
|
||||||
|
player_rollhp_display[i][0]--;
|
||||||
|
player_rollhp_counter[i][0]=13;
|
||||||
|
player_rollhp[i]--;
|
||||||
|
if (player_rollhp_display[i][0]<0) {
|
||||||
|
player_rollhp_display[i][0]=9;
|
||||||
|
player_rollhp_counter[i][0]=13;
|
||||||
|
player_rollhp_display[i][1]--;
|
||||||
|
player_rollhp_counter[i][1]=13;
|
||||||
|
if (player_rollhp_display[i][1]<0) {
|
||||||
|
player_rollhp_display[i][1]=9;
|
||||||
|
player_rollhp_counter[i][1]=13;
|
||||||
|
player_rollhp_display[i][2]--;
|
||||||
|
player_rollhp_counter[i][2]=13;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
if (player_rollhp[i]<player_hp[i]) {
|
||||||
|
|
||||||
|
} else {
|
||||||
|
player_rollhp_counter[i][0]=player_rollhp_counter[i][1]=player_rollhp_counter[i][2]=0;
|
||||||
|
}
|
||||||
|
if (player_rollhp_counter[i][0]>0) {
|
||||||
|
player_rollhp_counter[i][0]-=3;
|
||||||
|
}
|
||||||
|
if (player_rollhp_counter[i][1]>0) {
|
||||||
|
player_rollhp_counter[i][1]--;
|
||||||
|
}
|
||||||
|
if (player_rollhp_counter[i][2]>0) {
|
||||||
|
player_rollhp_counter[i][2]--;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void drawBox(const olc::vi2d &pos, const olc::vi2d &size, olc::Pixel p = olc::WHITE, olc::Pixel p2 = olc::DARK_GREY, olc::Pixel p3 = olc::VERY_DARK_GREY) {
|
void drawBox(const olc::vi2d &pos, const olc::vi2d &size, olc::Pixel p = olc::WHITE, olc::Pixel p2 = olc::DARK_GREY, olc::Pixel p3 = olc::VERY_DARK_GREY) {
|
||||||
@ -79,10 +130,42 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DrawRollingCounter(const olc::vi2d &pos,int val,int*rollcounter,int*rolloffset) {
|
||||||
|
FillRectDecal({pos.x+20,pos.y-3},{30,13},olc::DARK_GREY);
|
||||||
|
FillRectDecal({pos.x+21,pos.y-2},{28,11},olc::GREY);
|
||||||
|
DrawLineDecal({pos.x+30,pos.y-3},{pos.x+30,pos.y+10},olc::DARK_GREY);
|
||||||
|
DrawLineDecal({pos.x+40,pos.y-3},{pos.x+40,pos.y+10},olc::DARK_GREY);
|
||||||
|
DrawPartialDecal({pos.x+22,pos.y-1},{7,9},rollingCounter,{0,rollcounter[2]*13+rolloffset[2]},{7,9});
|
||||||
|
DrawPartialDecal({pos.x+31,pos.y-1},{7,9},rollingCounter,{0,rollcounter[1]*13+rolloffset[1]},{7,9});
|
||||||
|
DrawPartialDecal({pos.x+41,pos.y-1},{7,9},rollingCounter,{0,rollcounter[0]*13+rolloffset[0]},{7,9});
|
||||||
|
}
|
||||||
|
|
||||||
void drawGame(){
|
void drawGame(){
|
||||||
drawBox({0,0},{128,48},olc::BLACK);
|
drawBox({0,0},{128,48},olc::BLACK);
|
||||||
for (int i=0;i<partyMemberCount;i++) {
|
for (int i=0;i<partyMemberCount;i++) {
|
||||||
drawCheckerboardBox({(128-32*partyMemberCount)+i*64,160},{59,59},olc::Pixel(180,159,194),olc::Pixel(200,179,214),{6,6});
|
const olc::vi2d box = {(128-32*partyMemberCount)+i*64,160};
|
||||||
|
drawCheckerboardBox(box,{59,59},olc::Pixel(180,159,194),olc::Pixel(200,179,214),{6,6});
|
||||||
|
DrawStringDecal({box.x+6,box.y+6},player_name[i],olc::BLACK);
|
||||||
|
const olc::vi2d hpTextPos = {box.x+5,box.y+25};
|
||||||
|
for (int x=-1;x<=1;x++) {
|
||||||
|
for (int y=-1;y<=1;y++) {
|
||||||
|
if (x!=0&&y!=0) {
|
||||||
|
DrawStringDecal({hpTextPos.x+x,hpTextPos.y+y},"HP",olc::WHITE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
DrawStringDecal(hpTextPos,"HP",olc::BLACK);
|
||||||
|
DrawRollingCounter(hpTextPos,player_rollhp[i],player_rollhp_display[i],player_rollhp_counter[i]);
|
||||||
|
const olc::vi2d mpTextPos = {box.x+5,hpTextPos.y+17};
|
||||||
|
for (int x=-1;x<=1;x++) {
|
||||||
|
for (int y=-1;y<=1;y++) {
|
||||||
|
if (x!=0&&y!=0) {
|
||||||
|
DrawStringDecal({mpTextPos.x+x,mpTextPos.y+y},"PP",olc::WHITE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
DrawStringDecal(mpTextPos,"PP",olc::BLACK);
|
||||||
|
DrawRollingCounter(mpTextPos,player_rollpp[i],player_rollpp_display[i],player_rollpp_counter[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
Loading…
x
Reference in New Issue
Block a user