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@ -48,9 +48,6 @@ public: |
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if (GetKey(olc::LEFT).bPressed) { |
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partyMemberCount=max(partyMemberCount-1,1); |
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} |
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if (GetMouse(0).bPressed) { |
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engine.PlayWaveform(&se1); |
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} |
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drawGame(); |
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// called once per frame
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@ -61,19 +58,31 @@ public: |
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} |
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void drawBox(const olc::vi2d &pos, const olc::vi2d &size, olc::Pixel p = olc::WHITE, olc::Pixel p2 = olc::DARK_GREY, olc::Pixel p3 = olc::VERY_DARK_GREY) { |
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FillRectDecal({pos.x+3,pos.y+3},{size.x-5,size.y-5},p); |
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DrawRect({pos.x,pos.y},size,p2); |
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DrawRect({pos.x+2,pos.y+2},{size.x-4,size.y-4},p3); |
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DrawRect({pos.x+1,pos.y+1},{size.x-2,size.y-2}); |
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DrawRect({pos.x+1,pos.y+1},{size.x-2,size.y-2},p); |
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Draw({pos.x,pos.y},olc::BLACK); |
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Draw({pos.x+size.x,pos.y+size.y},olc::BLACK); |
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Draw({pos.x+size.x,pos.y},olc::BLACK); |
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Draw({pos.x,pos.y+size.y},olc::BLACK); |
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} |
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void drawCheckerboardBox(const olc::vi2d &pos, const olc::vi2d &size, olc::Pixel p = olc::WHITE, olc::Pixel alternatingCol = olc::WHITE, const olc::vi2d &checkerboardSize = {3,3}, olc::Pixel p2 = olc::DARK_GREY, olc::Pixel p3 = olc::VERY_DARK_GREY) { |
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drawBox(pos,size,p,p2,p3); |
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for (int x=3;x<size.x;x+=checkerboardSize.x*2) { |
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for (int y=3;y<size.y;y+=checkerboardSize.y*2) { |
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if (x+checkerboardSize.x<size.x&&y+checkerboardSize.y<size.y) { |
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FillRectDecal({x+pos.x,y+pos.y},{checkerboardSize.x,checkerboardSize.y},alternatingCol); |
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} |
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} |
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} |
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} |
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void drawGame(){ |
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drawBox({0,0},{128,32}); |
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drawBox({0,0},{128,48},olc::BLACK); |
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for (int i=0;i<partyMemberCount;i++) { |
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drawBox({(128-32*partyMemberCount)+i*64,160},{64,64}); |
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drawCheckerboardBox({(128-32*partyMemberCount)+i*64,160},{59,59},olc::Pixel(180,159,194),olc::Pixel(200,179,214),{6,6}); |
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} |
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} |
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}; |
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