Test
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@ -354,12 +354,12 @@ class Server
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}
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float ayaHealth=GetAyaHealth();
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float mythraHealth=GetMythraHealth();
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if (ayaHealth<0.4){
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if (ayaHealth<40){
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PressKey(KeyEvent.VK_F2);
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Heal(Target.AYA);
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break fightLoop;
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}
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if (ayaHealth<0.6){
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if (ayaHealth<60){
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if (whisperingDawnTimer==0&&feyIlluminationTimer<60000){
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PressKeyWithModifier(KeyEvent.VK_CONTROL, KeyEvent.VK_C);
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whisperingDawnTimer=60000;
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@ -373,7 +373,7 @@ class Server
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break fightLoop;
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}
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}
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if (mythraHealth<0.4){
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if (mythraHealth<40){
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PressKey(KeyEvent.VK_F1);
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Heal(Target.MYTHRA);
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break fightLoop;
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