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/*
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OneLoneCoder - QuickGUI v1.02
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A semi-immediate mode GUI for very simple GUI stuff.
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Includes:
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Label - Displays a single-line string
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TextBox - Click to enter/edit single-line text
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Button - A clickable labelled rectangle
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CheckBox - A clickable labelled rectangle that retains state
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ImageButton - A Button with an image instead of text
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ImageCheckBox- A CheckBox with an image instead of text
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Slider - An omnidirectional draggable handle between two values
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ListBox - A list of strings, that can be scrolled and an item selected
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2018 - 2021 OneLoneCoder.com
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions or derivations of source code must retain the above
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copyright notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce
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the above copyright notice. This list of conditions and the following
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disclaimer must be reproduced in the documentation and/or other
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materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Links
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~~~~~
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YouTube: https://www.youtube.com/javidx9
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Discord: https://discord.gg/WhwHUMV
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Twitter: https://www.twitter.com/javidx9
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Twitch: https://www.twitch.tv/javidx9
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GitHub: https://www.github.com/onelonecoder
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Homepage: https://www.onelonecoder.com
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Author
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~~~~~~
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David Barr, aka javidx9, ©OneLoneCoder 2019, 2020, 2021, 2022
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Changes
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~~~~~~~
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v1.01 +Moved Slider::fGrabRad into "theme"
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+Manager::CopyThemeFrom() - copies theme attributes from a different manager
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+ListBox - Displays a vector of strings
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v1.02 +ImageButton
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+ImageCheckBox
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+ListBox::bSelectionChanged flag, true when list selected item changes
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=Fix - Text box mouse behaviours, mouse release is now meaningless
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+CheckBox Fix for decal display
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*/
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#ifndef OLC_PGEX_QUICKGUI_H
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#define OLC_PGEX_QUICKGUI_H
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#include "pixelGameEngine.h"
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namespace olc::QuickGUI
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{
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class Manager;
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// Virtual base class for all controls
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class BaseControl
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{
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public:
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BaseControl(olc::QuickGUI::Manager& manager);
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virtual ~BaseControl();
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public:
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// Switches the control on/off
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void Enable(const bool bEnable);
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// Sets whether or not the control is interactive/displayed
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bool bVisible = true;
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// True on single frame control begins being manipulated
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bool bPressed = false;
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// True on all frames control is under user manipulation
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bool bHeld = false;
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// True on single frame control ceases being manipulated
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bool bReleased = false;
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public:
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// Updates the controls behvaiour
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virtual void Update(olc::PixelGameEngine* pge) = 0;
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// Draws the control using "sprite" based CPU operations
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virtual void Draw(olc::PixelGameEngine* pge) = 0;
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// Draws the control using "decal" based GPU operations
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virtual void DrawDecal(olc::PixelGameEngine* pge) = 0;
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protected:
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// Controls are related to a manager, where the theme resides
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// and control groups can be implemented
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olc::QuickGUI::Manager& m_manager;
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// All controls exists in one of four states
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// Disabled - Greyed out and not interactive
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// Normal - interactive and operational
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// Hover - currently under the users mouse focus
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// Click - user is interacting with the control
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enum class State { Disabled, Normal, Hover, Click } m_state = State::Normal;
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// To add a "swish" to things, controls can fade between states
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float m_fTransition = 0.0;
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};
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// A QuickGUI::Manager acts as a convenient grouping of controls
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class Manager
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{
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public:
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// Construct Manager, bCleanUpForMe will automatically DELETE any controls
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// given to this manager via AddControl() if true
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Manager(const bool bCleanUpForMe = true);
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virtual ~Manager();
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public:
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// Add a gui element derived form BaseControl to this manager
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void AddControl(BaseControl* control);
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// Updates all controls this manager operates
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void Update(olc::PixelGameEngine* pge);
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// Draws as "sprite" all controls this manager operates
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void Draw(olc::PixelGameEngine* pge);
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// Draws as "decal" all controls this manager operates
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void DrawDecal(olc::PixelGameEngine* pge);
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public: // This managers "Theme" can be set here
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// Various element colours
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olc::Pixel colNormal = olc::DARK_BLUE;
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olc::Pixel colHover = olc::BLUE;
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olc::Pixel colClick = olc::CYAN;
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olc::Pixel colDisable = olc::DARK_GREY;
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olc::Pixel colBorder = olc::WHITE;
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olc::Pixel colText = olc::WHITE;
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// Speed to transiton from Normal -> Hover
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float fHoverSpeedOn = 10.0f;
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// Speed to transiton from Hover -> Normal
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float fHoverSpeedOff = 4.0f;
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// Size of grab handle
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float fGrabRad = 8.0f;
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// Copy all theme attributes into a different manager object
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void CopyThemeFrom(const Manager& manager);
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private:
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// Should this manager call delete on the controls it opeerates?
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bool m_bEraseControlsOnDestroy = true;
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// Container of controls
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std::vector<BaseControl*> m_vControls;
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};
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// Creates a Label Control - it's just text!
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class Label : public BaseControl
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{
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public:
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Label(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const std::string& text, // Text to display
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const olc::vf2d& pos, // Location of label top-left
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const olc::vf2d& size); // Size of label
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public:
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// Position of button
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olc::vf2d vPos;
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// Size of button
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olc::vf2d vSize;
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// Text displayed on button
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std::string sText;
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// Show a border?
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bool bHasBorder = false;
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// Show a background?
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bool bHasBackground = false;
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// Where should the text be positioned?
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enum class Alignment
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{Left, Centre, Right} nAlign = Alignment::Centre;
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public: // BaseControl overrides
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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class TextBox : public Label
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{
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public:
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TextBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const std::string& text, // Text to display
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const olc::vf2d& pos, // Location of text box top-left
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const olc::vf2d& size); // Size of text box
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public: // BaseControl overrides
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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static bool bBoxClicked; // Whether or not a Textbox instance was clicked this frame.
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TextBox*tabNext=nullptr;
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TextBox*tabPrev=nullptr;
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public:
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bool m_bTextEdit = false;
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};
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// Creates a Button Control - a clickable, labelled rectangle
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class Button : public BaseControl
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{
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public:
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Button(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const std::string& text, // Text to display
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const olc::vf2d& pos, // Location of button top-left
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const olc::vf2d& size); // Size of button
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public:
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// Position of button
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olc::vf2d vPos;
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// Size of button
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olc::vf2d vSize;
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// Text displayed on button
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std::string sText;
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public: // BaseControl overrides
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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// Creates a Button Control - a clickable, labelled rectangle
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class CheckBox : public Button
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{
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public:
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CheckBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const std::string& text, // Text to display
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const bool check, // Is checked or not?
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const olc::vf2d& pos, // Location of button top-left
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const olc::vf2d& size); // Size of button
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public:
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bool bChecked = false;
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public: // BaseControl overrides
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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class ImageButton : public Button
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{
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public:
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ImageButton(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const olc::Renderable &icon, // Text to display
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const olc::vf2d& pos, // Location of button top-left
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const olc::vf2d& size); // Size of button
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public:
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const olc::Renderable& pIcon;
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public:
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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class ImageCheckBox : public ImageButton
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{
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public:
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ImageCheckBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const olc::Renderable& icon, // Text to display
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const bool check, // Is checked or not?
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const olc::vf2d& pos, // Location of button top-left
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const olc::vf2d& size); // Size of button
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public:
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bool bChecked = false;
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public:
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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// Creates a Slider Control - a grabbable handle that slides between two locations
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class Slider : public BaseControl
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{
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public:
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Slider(olc::QuickGUI::Manager& manager, // Associate with a Manager
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const olc::vf2d& posmin, // Screen location of "minimum"
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const olc::vf2d& posmax, // Screen location of "maximum"
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const float valmin, // Value of minimum
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const float valmax, // Value of maximum
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const float value); // Starting value
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public:
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// Minium value
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float fMin = -100.0f;
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// Maximum value
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float fMax = +100.0f;
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// Current value
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float fValue = 0.0f;
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// Location of minimum/start
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olc::vf2d vPosMin;
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// Location of maximum/end
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olc::vf2d vPosMax;
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public: // BaseControl overrides
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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class ListBox : public BaseControl
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{
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public:
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ListBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
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std::vector<std::string>& vList,
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const olc::vf2d& pos, // Location of list top-left
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const olc::vf2d& size); // Size of list
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// Position of list
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olc::vf2d vPos;
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// Size of list
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olc::vf2d vSize;
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// Show a border?
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bool bHasBorder = true;
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// Show a background?
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bool bHasBackground = true;
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public:
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Slider *m_pSlider = nullptr;
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Manager m_group;
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size_t m_nVisibleItems = 0;
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std::vector<std::string>& m_vList;
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public:
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// Item currently selected
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size_t nSelectedItem = 0;
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size_t nPreviouslySelectedItem = 0;
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// Has selection changed?
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bool bSelectionChanged = false;
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public: // BaseControl overrides
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void Update(olc::PixelGameEngine* pge) override;
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void Draw(olc::PixelGameEngine* pge) override;
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void DrawDecal(olc::PixelGameEngine* pge) override;
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};
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class ModalDialog : public olc::PGEX
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{
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public:
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ModalDialog();
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public:
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void ShowFileOpen(const std::string& sPath);
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protected:
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virtual bool OnBeforeUserUpdate(float& fElapsedTime) override;
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private:
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bool m_bShowDialog = false;
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Manager m_manFileSelect;
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ListBox* m_listVolumes = nullptr;
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ListBox* m_listDirectory = nullptr;
|
|
|
|
ListBox* m_listFiles = nullptr;
|
|
|
|
|
|
|
|
std::vector<std::string> m_vVolumes;
|
|
|
|
std::vector<std::string> m_vDirectory;
|
|
|
|
std::vector<std::string> m_vFiles;
|
|
|
|
std::filesystem::path m_path;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef OLC_PGEX_QUICKGUI
|
|
|
|
#undef OLC_PGEX_QUICKGUI
|
|
|
|
|
|
|
|
extern olc::QuickGUI::TextBox*activeBox;
|
|
|
|
namespace olc::QuickGUI
|
|
|
|
{
|
|
|
|
|
|
|
|
#pragma region BaseControl
|
|
|
|
BaseControl::BaseControl(olc::QuickGUI::Manager& manager) : m_manager(manager)
|
|
|
|
{
|
|
|
|
m_manager.AddControl(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
BaseControl::~BaseControl()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseControl::Enable(const bool bEnable)
|
|
|
|
{
|
|
|
|
m_state = bEnable ? State::Normal : State::Disabled;
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Manager
|
|
|
|
Manager::Manager(const bool bCleanUpForMe)
|
|
|
|
{
|
|
|
|
m_bEraseControlsOnDestroy = bCleanUpForMe;
|
|
|
|
}
|
|
|
|
|
|
|
|
Manager::~Manager()
|
|
|
|
{
|
|
|
|
if (m_bEraseControlsOnDestroy)
|
|
|
|
for (auto& p : m_vControls)
|
|
|
|
delete p;
|
|
|
|
|
|
|
|
m_vControls.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::AddControl(BaseControl* control)
|
|
|
|
{
|
|
|
|
m_vControls.push_back(control);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
TextBox::bBoxClicked=false;
|
|
|
|
for (auto& p : m_vControls) p->Update(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
for (auto& p : m_vControls) p->Draw(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
for (auto& p : m_vControls) p->DrawDecal(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::CopyThemeFrom(const Manager& manager)
|
|
|
|
{
|
|
|
|
this->colBorder = manager.colBorder;
|
|
|
|
this->colClick = manager.colClick;
|
|
|
|
this->colDisable = manager.colDisable;
|
|
|
|
this->colHover = manager.colHover;
|
|
|
|
this->colNormal = manager.colNormal;
|
|
|
|
this->colText = manager.colText;
|
|
|
|
this->fGrabRad = manager.fGrabRad;
|
|
|
|
this->fHoverSpeedOff = manager.fHoverSpeedOff;
|
|
|
|
this->fHoverSpeedOn = manager.fHoverSpeedOn;
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Label
|
|
|
|
Label::Label(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: BaseControl(manager)
|
|
|
|
{
|
|
|
|
vPos = pos; vSize = size; sText = text;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Label::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Label::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(bHasBorder)
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
switch (nAlign)
|
|
|
|
{
|
|
|
|
case Alignment::Left:
|
|
|
|
pge->DrawStringProp(olc::vf2d( vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f ), sText, bHasBackground?olc::YELLOW:m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Centre:
|
|
|
|
pge->DrawStringProp(vPos + (vSize - vText) * 0.5f, sText, bHasBackground?olc::YELLOW:m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Right:
|
|
|
|
pge->DrawStringProp(olc::vf2d{ vPos.x + vSize.x - vText.x - 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, bHasBackground?olc::YELLOW:m_manager.colText);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Label::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2,2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
switch (nAlign)
|
|
|
|
{
|
|
|
|
case Alignment::Left:
|
|
|
|
pge->DrawStringPropDecal({ vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Centre:
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Right:
|
|
|
|
pge->DrawStringPropDecal({ vPos.x + vSize.x - vText.x - 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region TextBox
|
|
|
|
bool TextBox::bBoxClicked=false;
|
|
|
|
|
|
|
|
TextBox::TextBox(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: Label(manager, text, pos, size)
|
|
|
|
{
|
|
|
|
nAlign = Alignment::Left;
|
|
|
|
bHasBorder = true;
|
|
|
|
bHasBackground = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
bPressed = false;
|
|
|
|
bReleased = false;
|
|
|
|
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos();
|
|
|
|
|
|
|
|
if (vMouse.x >= vPos.x && vMouse.x < vPos.x + vSize.x &&
|
|
|
|
vMouse.y >= vPos.y && vMouse.y < vPos.y + vSize.y)
|
|
|
|
{
|
|
|
|
// Released inside box does nothing to me, but i may have
|
|
|
|
// to finish off the neighbours... oo err
|
|
|
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
|
|
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
|
|
|
|
|
|
|
|
if (bPressed && pge->IsTextEntryEnabled() && !m_bTextEdit)
|
|
|
|
{
|
|
|
|
pge->TextEntryEnable(false);
|
|
|
|
activeBox=nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (bPressed && !pge->IsTextEntryEnabled() && !m_bTextEdit)
|
|
|
|
{
|
|
|
|
TextBox::bBoxClicked=true;
|
|
|
|
pge->TextEntryEnable(true, sText);
|
|
|
|
activeBox=this;
|
|
|
|
m_bTextEdit = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Released outside box
|
|
|
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
|
|
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
|
|
|
|
if (bPressed && m_bTextEdit)
|
|
|
|
{
|
|
|
|
if(!TextBox::bBoxClicked){
|
|
|
|
sText = pge->TextEntryGetString();
|
|
|
|
pge->TextEntryEnable(false);
|
|
|
|
activeBox=nullptr;
|
|
|
|
}
|
|
|
|
m_bTextEdit = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_bTextEdit && pge->IsTextEntryEnabled()){
|
|
|
|
sText = pge->TextEntryGetString();
|
|
|
|
if((pge->GetKey(olc::Key::TAB).bPressed||pge->GetKey(olc::Key::ENTER).bPressed)&&!TextBox::bBoxClicked){
|
|
|
|
if(pge->GetKey(olc::Key::SHIFT).bHeld){
|
|
|
|
if(tabPrev!=nullptr){
|
|
|
|
m_bTextEdit = false;
|
|
|
|
pge->TextEntryEnable(true, tabPrev->sText);
|
|
|
|
activeBox=tabPrev;
|
|
|
|
tabPrev->m_bTextEdit=true;
|
|
|
|
TextBox::bBoxClicked=true;
|
|
|
|
}
|
|
|
|
}else{
|
|
|
|
if(tabNext!=nullptr){
|
|
|
|
m_bTextEdit = false;
|
|
|
|
pge->TextEntryEnable(true, tabNext->sText);
|
|
|
|
activeBox=tabNext;
|
|
|
|
tabNext->m_bTextEdit=true;
|
|
|
|
TextBox::bBoxClicked=true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
|
|
|
|
if (m_bTextEdit && pge->IsTextEntryEnabled())
|
|
|
|
{
|
|
|
|
// Draw Cursor
|
|
|
|
int32_t i = pge->TextEntryGetCursor();
|
|
|
|
olc::vf2d vCursorPos = pge->GetTextSizeProp(sText.substr(0, i));
|
|
|
|
pge->FillRect(olc::vf2d(vPos.x + 2.0f + vCursorPos.x, (vPos.y + (vSize.y - 10.0f) * 0.5f)), { 2, 10 }, m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Text
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
if(!m_bTextEdit&&sText.length()==0){
|
|
|
|
pge->DrawStringProp(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), "0", bHasBackground?olc::GREEN:olc::DARK_GREY);
|
|
|
|
}else{
|
|
|
|
pge->DrawStringProp(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), sText, bHasBackground?olc::GREEN:m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_bTextEdit && pge->IsTextEntryEnabled())
|
|
|
|
{
|
|
|
|
// Draw Cursor
|
|
|
|
int32_t i = pge->TextEntryGetCursor();
|
|
|
|
olc::vf2d vCursorPos = pge->GetTextSizeProp(sText.substr(0, i));
|
|
|
|
pge->FillRectDecal(olc::vf2d(vPos.x + 2.0f + vCursorPos.x, (vPos.y + (vSize.y - 10.0f) * 0.5f)), { 2, 10 }, m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Text
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Button
|
|
|
|
Button::Button(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: BaseControl(manager)
|
|
|
|
{
|
|
|
|
vPos = pos; vSize = size; sText = text;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Button::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
bPressed = false;
|
|
|
|
bReleased = false;
|
|
|
|
float fElapsedTime = pge->GetElapsedTime();
|
|
|
|
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos();
|
|
|
|
if (m_state != State::Click)
|
|
|
|
{
|
|
|
|
if (vMouse.x >= vPos.x && vMouse.x < vPos.x + vSize.x &&
|
|
|
|
vMouse.y >= vPos.y && vMouse.y < vPos.y + vSize.y)
|
|
|
|
{
|
|
|
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn;
|
|
|
|
m_state = State::Hover;
|
|
|
|
|
|
|
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
|
|
|
if (bPressed)
|
|
|
|
{
|
|
|
|
m_state = State::Click;
|
|
|
|
}
|
|
|
|
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff;
|
|
|
|
m_state = State::Normal;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
|
|
|
|
if (bReleased) m_state = State::Normal;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_fTransition = std::clamp(m_fTransition, 0.0f, 1.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Button::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillRect(vPos, vSize, m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillRect(vPos, vSize, olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillRect(vPos, vSize, m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringProp(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Button::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region ImageButton
|
|
|
|
ImageButton::ImageButton(olc::QuickGUI::Manager& manager, const olc::Renderable& icon, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: Button(manager, "", pos, size), pIcon(icon)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageButton::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
Button::Draw(pge);
|
|
|
|
pge->DrawSprite(vPos + olc::vi2d(4, 4), pIcon.Sprite());
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageButton::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
Button::DrawDecal(pge);
|
|
|
|
pge->DrawDecal(vPos + olc::vi2d(4, 4), pIcon.Decal());
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region ImageCheckBox
|
|
|
|
ImageCheckBox::ImageCheckBox(olc::QuickGUI::Manager& manager, const olc::Renderable& gfx, const bool check, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: ImageButton(manager, gfx, pos, size)
|
|
|
|
{
|
|
|
|
bChecked = check;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageCheckBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
ImageButton::Update(pge);
|
|
|
|
if (bPressed) bChecked = !bChecked;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageCheckBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
ImageButton::Draw(pge);
|
|
|
|
|
|
|
|
if (bChecked)
|
|
|
|
pge->DrawRect(vPos + olc::vf2d(2, 2), vSize - olc::vi2d(5, 5), m_manager.colBorder);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageCheckBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
ImageButton::DrawDecal(pge);
|
|
|
|
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(2, 2), vSize - olc::vf2d(4, 4), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region CheckBox
|
|
|
|
CheckBox::CheckBox(olc::QuickGUI::Manager& manager, const std::string& text, const bool check, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: Button(manager, text, pos, size)
|
|
|
|
{
|
|
|
|
bChecked = check;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CheckBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Button::Update(pge);
|
|
|
|
if (bPressed)
|
|
|
|
bChecked = !bChecked;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CheckBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Button::Draw(pge);
|
|
|
|
|
|
|
|
if (bChecked)
|
|
|
|
pge->DrawRect(vPos + olc::vf2d(2, 2), vSize - olc::vi2d(5, 5), m_manager.colBorder);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CheckBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Button::DrawDecal(pge);
|
|
|
|
|
|
|
|
if (bChecked)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(2, 2), vSize - olc::vf2d(4, 4), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Slider
|
|
|
|
Slider::Slider(olc::QuickGUI::Manager& manager, const olc::vf2d& posmin, const olc::vf2d& posmax, const float valmin, const float valmax, const float value)
|
|
|
|
: BaseControl(manager)
|
|
|
|
{
|
|
|
|
vPosMin = posmin; vPosMax = posmax; fMin = valmin; fMax = valmax; fValue = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Slider::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
float fElapsedTime = pge->GetElapsedTime();
|
|
|
|
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos();
|
|
|
|
bHeld = false;
|
|
|
|
if (m_state == State::Click)
|
|
|
|
{
|
|
|
|
olc::vf2d d = vPosMax - vPosMin;
|
|
|
|
float u = d.dot(vMouse - vPosMin) / d.mag2();
|
|
|
|
fValue = u * (fMax - fMin) + fMin;
|
|
|
|
bHeld = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin));
|
|
|
|
if ((vMouse - vSliderPos).mag2() <= int32_t(m_manager.fGrabRad) * int32_t(m_manager.fGrabRad))
|
|
|
|
{
|
|
|
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn;
|
|
|
|
m_state = State::Hover;
|
|
|
|
if (pge->GetMouse(olc::Mouse::LEFT).bPressed)
|
|
|
|
{
|
|
|
|
m_state = State::Click;
|
|
|
|
bPressed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
m_state = State::Normal;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pge->GetMouse(olc::Mouse::LEFT).bReleased)
|
|
|
|
{
|
|
|
|
m_state = State::Normal;
|
|
|
|
bReleased = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_state == State::Normal)
|
|
|
|
{
|
|
|
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff;
|
|
|
|
m_state = State::Normal;
|
|
|
|
bHeld = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
fValue = std::clamp(fValue, fMin, fMax);
|
|
|
|
m_fTransition = std::clamp(m_fTransition, 0.0f, 1.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Slider::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
pge->DrawLine(vPosMin, vPosMax, m_manager.colBorder);
|
|
|
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin));
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillCircle(vSliderPos, int32_t(m_manager.fGrabRad), m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillCircle(vSliderPos, int32_t(m_manager.fGrabRad), olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillCircle(vSliderPos, int32_t(m_manager.fGrabRad), m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
pge->DrawCircle(vSliderPos, int32_t(m_manager.fGrabRad), m_manager.colBorder);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Slider::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
pge->DrawLineDecal(vPosMin, vPosMax, m_manager.colBorder);
|
|
|
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin));
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region ListBox
|
|
|
|
ListBox::ListBox(olc::QuickGUI::Manager& manager, std::vector<std::string>& vList, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: BaseControl(manager), m_vList(vList)
|
|
|
|
{
|
|
|
|
m_group.CopyThemeFrom(m_manager);
|
|
|
|
vPos = pos;
|
|
|
|
vSize = size;
|
|
|
|
m_pSlider = new Slider(m_group, { pos.x + size.x - m_manager.fGrabRad - 1, pos.y + m_manager.fGrabRad + 1 },
|
|
|
|
{ pos.x + size.x - m_manager.fGrabRad - 1, pos.y + size.y - m_manager.fGrabRad - 1 }, 0, float(m_vList.size()), 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ListBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
|
|
nPreviouslySelectedItem = nSelectedItem;
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos() - vPos + olc::vi2d(2,0);
|
|
|
|
if (pge->GetMouse(olc::Mouse::LEFT).bPressed)
|
|
|
|
{
|
|
|
|
if (vMouse.x >= 0 && vMouse.x < vSize.x - (m_group.fGrabRad * 2) && vMouse.y >= 0 && vMouse.y < vSize.y)
|
|
|
|
{
|
|
|
|
|
|
|
|
nSelectedItem = size_t(m_pSlider->fValue + vMouse.y / 10);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
nSelectedItem = std::clamp(nSelectedItem, size_t(0), m_vList.size()-1);
|
|
|
|
|
|
|
|
bSelectionChanged = nSelectedItem != nPreviouslySelectedItem;
|
|
|
|
|
|
|
|
|
|
|
|
m_pSlider->fMax = float(m_vList.size());
|
|
|
|
m_group.Update(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ListBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
|
|
|
|
|
|
|
|
size_t idx0 = size_t(m_pSlider->fValue);
|
|
|
|
size_t idx1 = std::min(idx0 + size_t((vSize.y - 4) / 10), m_vList.size());
|
|
|
|
|
|
|
|
olc::vf2d vTextPos = vPos + olc::vf2d(2,2);
|
|
|
|
for (size_t idx = idx0; idx < idx1; idx++)
|
|
|
|
{
|
|
|
|
if (idx == nSelectedItem)
|
|
|
|
pge->FillRect(vTextPos - olc::vi2d(1,1), {int32_t(vSize.x - m_group.fGrabRad * 2), 10}, m_group.colHover);
|
|
|
|
pge->DrawStringProp(vTextPos, m_vList[idx]);
|
|
|
|
vTextPos.y += 10;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_group.Draw(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ListBox::DrawDecal(olc::PixelGameEngine* pge)
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{
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if (!bVisible)
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return;
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if (bHasBackground)
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pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
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size_t idx0 = size_t(m_pSlider->fValue);
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size_t idx1 = std::min(idx0 + size_t((vSize.y - 4) / 10), m_vList.size());
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olc::vf2d vTextPos = vPos + olc::vf2d(2, 2);
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for (size_t idx = idx0; idx < idx1; idx++)
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{
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if (idx == nSelectedItem)
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pge->FillRectDecal(vTextPos - olc::vi2d(1, 1), { vSize.x - m_group.fGrabRad * 2.0f, 10.0f }, m_group.colHover);
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pge->DrawStringPropDecal(vTextPos, m_vList[idx]);
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vTextPos.y += 10;
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}
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if (bHasBorder)
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{
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pge->SetDecalMode(olc::DecalMode::WIREFRAME);
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pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder);
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pge->SetDecalMode(olc::DecalMode::NORMAL);
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}
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m_group.DrawDecal(pge);
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}
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#pragma endregion
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#pragma region Modal
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ModalDialog::ModalDialog() : olc::PGEX(true)
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{
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// Create File Open Dialog
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olc::vi2d vScreenSize = pge->GetScreenSize();
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m_listDirectory = new ListBox(m_manFileSelect, m_vDirectory, olc::vf2d(20, 20), olc::vf2d(300, 500));
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m_listFiles = new ListBox(m_manFileSelect, m_vFiles, olc::vf2d(330, 20), olc::vf2d(300, 500));
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m_path = "/";
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for (auto const& dir_entry : std::filesystem::directory_iterator{ m_path })
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{
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if(dir_entry.is_directory())
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m_vDirectory.push_back(dir_entry.path().filename().string());
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else
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m_vFiles.push_back(dir_entry.path().filename().string());
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}
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}
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void ModalDialog::ShowFileOpen(const std::string& sPath)
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{
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m_bShowDialog = true;
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}
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bool ModalDialog::OnBeforeUserUpdate(float& fElapsedTime)
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{
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if(!m_bShowDialog) return false;
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m_manFileSelect.Update(this->pge);
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if (pge->GetKey(olc::Key::BACK).bPressed)
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{
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m_path = m_path.parent_path().string() + "/";
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//m_listDirectory->bSelectionChanged = true;
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//m_listDirectory->nSelectedItem = 0;
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}
|
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if (m_listDirectory->bSelectionChanged)
|
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|
{
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std::string sDirectory = m_vDirectory[m_listDirectory->nSelectedItem];
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/*if (sDirectory == "..")
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m_path = m_path.parent_path().string() + "/";
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else
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m_path += sDirectory+ "/";*/
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m_path += sDirectory + "/";
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// Reconstruct Lists
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m_vDirectory.clear();
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m_vFiles.clear();
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for (auto const& dir_entry : std::filesystem::directory_iterator{ m_path })
|
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|
|
{
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|
if (dir_entry.is_directory() || dir_entry.is_other())
|
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|
m_vDirectory.push_back(dir_entry.path().filename().string());
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else
|
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|
m_vFiles.push_back(dir_entry.path().filename().string());
|
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|
}
|
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|
|
//m_vDirectory.push_back("..");
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|
|
//m_listFiles->nSelectedItem = 0;
|
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|
|
//m_listDirectory->nSelectedItem = 0;
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|
|
}
|
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|
|
pge->DrawStringDecal({ 0,0 }, m_path.string());
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|
|
m_manFileSelect.DrawDecal(this->pge);
|
|
|
|
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|
|
|
|
|
|
if (pge->GetKey(olc::Key::ESCAPE).bPressed)
|
|
|
|
{
|
|
|
|
m_bShowDialog = false;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
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|
|
#pragma endregion
|
|
|
|
|
|
|
|
}
|
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|
#endif // OLC_PGEX_QUICKGUI
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|
|
#endif // OLC_PGEX_QUICKGUI_H
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