|
|
|
/*
|
|
|
|
OneLoneCoder - QuickGUI v1.02
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
A semi-immediate mode GUI for very simple GUI stuff.
|
|
|
|
Includes:
|
|
|
|
Label - Displays a single-line string
|
|
|
|
TextBox - Click to enter/edit single-line text
|
|
|
|
Button - A clickable labelled rectangle
|
|
|
|
CheckBox - A clickable labelled rectangle that retains state
|
|
|
|
ImageButton - A Button with an image instead of text
|
|
|
|
ImageCheckBox- A CheckBox with an image instead of text
|
|
|
|
Slider - An omnidirectional draggable handle between two values
|
|
|
|
ListBox - A list of strings, that can be scrolled and an item selected
|
|
|
|
|
|
|
|
License (OLC-3)
|
|
|
|
~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
Copyright 2018 - 2021 OneLoneCoder.com
|
|
|
|
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
|
|
modification, are permitted provided that the following conditions
|
|
|
|
are met:
|
|
|
|
|
|
|
|
1. Redistributions or derivations of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the following disclaimer.
|
|
|
|
|
|
|
|
2. Redistributions or derivative works in binary form must reproduce
|
|
|
|
the above copyright notice. This list of conditions and the following
|
|
|
|
disclaimer must be reproduced in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
3. Neither the name of the copyright holder nor the names of its
|
|
|
|
contributors may be used to endorse or promote products derived
|
|
|
|
from this software without specific prior written permission.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
Links
|
|
|
|
~~~~~
|
|
|
|
YouTube: https://www.youtube.com/javidx9
|
|
|
|
Discord: https://discord.gg/WhwHUMV
|
|
|
|
Twitter: https://www.twitter.com/javidx9
|
|
|
|
Twitch: https://www.twitch.tv/javidx9
|
|
|
|
GitHub: https://www.github.com/onelonecoder
|
|
|
|
Homepage: https://www.onelonecoder.com
|
|
|
|
|
|
|
|
Author
|
|
|
|
~~~~~~
|
|
|
|
David Barr, aka javidx9, ©OneLoneCoder 2019, 2020, 2021, 2022
|
|
|
|
|
|
|
|
Changes
|
|
|
|
~~~~~~~
|
|
|
|
v1.01 +Moved Slider::fGrabRad into "theme"
|
|
|
|
+Manager::CopyThemeFrom() - copies theme attributes from a different manager
|
|
|
|
+ListBox - Displays a vector of strings
|
|
|
|
v1.02 +ImageButton
|
|
|
|
+ImageCheckBox
|
|
|
|
+ListBox::bSelectionChanged flag, true when list selected item changes
|
|
|
|
=Fix - Text box mouse behaviours, mouse release is now meaningless
|
|
|
|
+CheckBox Fix for decal display
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef OLC_PGEX_QUICKGUI_H
|
|
|
|
#define OLC_PGEX_QUICKGUI_H
|
|
|
|
|
|
|
|
#include "pixelGameEngine.h"
|
|
|
|
|
|
|
|
|
|
|
|
namespace olc::QuickGUI
|
|
|
|
{
|
|
|
|
class Manager;
|
|
|
|
|
|
|
|
// Virtual base class for all controls
|
|
|
|
class BaseControl
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
BaseControl(olc::QuickGUI::Manager& manager);
|
|
|
|
virtual ~BaseControl();
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Switches the control on/off
|
|
|
|
void Enable(const bool bEnable);
|
|
|
|
// Sets whether or not the control is interactive/displayed
|
|
|
|
bool bVisible = true;
|
|
|
|
|
|
|
|
// True on single frame control begins being manipulated
|
|
|
|
bool bPressed = false;
|
|
|
|
// True on all frames control is under user manipulation
|
|
|
|
bool bHeld = false;
|
|
|
|
// True on single frame control ceases being manipulated
|
|
|
|
bool bReleased = false;
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Updates the controls behvaiour
|
|
|
|
virtual void Update(olc::PixelGameEngine* pge) = 0;
|
|
|
|
// Draws the control using "sprite" based CPU operations
|
|
|
|
virtual void Draw(olc::PixelGameEngine* pge) = 0;
|
|
|
|
// Draws the control using "decal" based GPU operations
|
|
|
|
virtual void DrawDecal(olc::PixelGameEngine* pge) = 0;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// Controls are related to a manager, where the theme resides
|
|
|
|
// and control groups can be implemented
|
|
|
|
olc::QuickGUI::Manager& m_manager;
|
|
|
|
|
|
|
|
// All controls exists in one of four states
|
|
|
|
// Disabled - Greyed out and not interactive
|
|
|
|
// Normal - interactive and operational
|
|
|
|
// Hover - currently under the users mouse focus
|
|
|
|
// Click - user is interacting with the control
|
|
|
|
enum class State { Disabled, Normal, Hover, Click } m_state = State::Normal;
|
|
|
|
|
|
|
|
// To add a "swish" to things, controls can fade between states
|
|
|
|
float m_fTransition = 0.0;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// A QuickGUI::Manager acts as a convenient grouping of controls
|
|
|
|
class Manager
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// Construct Manager, bCleanUpForMe will automatically DELETE any controls
|
|
|
|
// given to this manager via AddControl() if true
|
|
|
|
Manager(const bool bCleanUpForMe = true);
|
|
|
|
virtual ~Manager();
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Add a gui element derived form BaseControl to this manager
|
|
|
|
void AddControl(BaseControl* control);
|
|
|
|
// Updates all controls this manager operates
|
|
|
|
void Update(olc::PixelGameEngine* pge);
|
|
|
|
// Draws as "sprite" all controls this manager operates
|
|
|
|
void Draw(olc::PixelGameEngine* pge);
|
|
|
|
// Draws as "decal" all controls this manager operates
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge);
|
|
|
|
|
|
|
|
public: // This managers "Theme" can be set here
|
|
|
|
// Various element colours
|
|
|
|
olc::Pixel colNormal = olc::DARK_BLUE;
|
|
|
|
olc::Pixel colHover = olc::BLUE;
|
|
|
|
olc::Pixel colClick = olc::CYAN;
|
|
|
|
olc::Pixel colDisable = olc::DARK_GREY;
|
|
|
|
olc::Pixel colBorder = olc::WHITE;
|
|
|
|
olc::Pixel colText = olc::WHITE;
|
|
|
|
// Speed to transiton from Normal -> Hover
|
|
|
|
float fHoverSpeedOn = 10.0f;
|
|
|
|
// Speed to transiton from Hover -> Normal
|
|
|
|
float fHoverSpeedOff = 4.0f;
|
|
|
|
// Size of grab handle
|
|
|
|
float fGrabRad = 8.0f;
|
|
|
|
// Copy all theme attributes into a different manager object
|
|
|
|
void CopyThemeFrom(const Manager& manager);
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Should this manager call delete on the controls it opeerates?
|
|
|
|
bool m_bEraseControlsOnDestroy = true;
|
|
|
|
// Container of controls
|
|
|
|
std::vector<BaseControl*> m_vControls;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Creates a Label Control - it's just text!
|
|
|
|
class Label : public BaseControl
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Label(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const std::string& text, // Text to display
|
|
|
|
const olc::vf2d& pos, // Location of label top-left
|
|
|
|
const olc::vf2d& size); // Size of label
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Position of button
|
|
|
|
olc::vf2d vPos;
|
|
|
|
// Size of button
|
|
|
|
olc::vf2d vSize;
|
|
|
|
// Text displayed on button
|
|
|
|
std::string sText;
|
|
|
|
// Show a border?
|
|
|
|
bool bHasBorder = false;
|
|
|
|
// Show a background?
|
|
|
|
bool bHasBackground = false;
|
|
|
|
// Where should the text be positioned?
|
|
|
|
enum class Alignment
|
|
|
|
{Left, Centre, Right} nAlign = Alignment::Centre;
|
|
|
|
|
|
|
|
public: // BaseControl overrides
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
class TextBox : public Label
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
TextBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const std::string& text, // Text to display
|
|
|
|
const olc::vf2d& pos, // Location of text box top-left
|
|
|
|
const olc::vf2d& size); // Size of text box
|
|
|
|
|
|
|
|
public: // BaseControl overrides
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
static bool bBoxClicked; // Whether or not a Textbox instance was clicked this frame.
|
|
|
|
TextBox*tabNext=nullptr;
|
|
|
|
TextBox*tabPrev=nullptr;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
bool m_bTextEdit = false;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Creates a Button Control - a clickable, labelled rectangle
|
|
|
|
class Button : public BaseControl
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Button(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const std::string& text, // Text to display
|
|
|
|
const olc::vf2d& pos, // Location of button top-left
|
|
|
|
const olc::vf2d& size); // Size of button
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Position of button
|
|
|
|
olc::vf2d vPos;
|
|
|
|
// Size of button
|
|
|
|
olc::vf2d vSize;
|
|
|
|
// Text displayed on button
|
|
|
|
std::string sText;
|
|
|
|
|
|
|
|
public: // BaseControl overrides
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Creates a Button Control - a clickable, labelled rectangle
|
|
|
|
class CheckBox : public Button
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
CheckBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const std::string& text, // Text to display
|
|
|
|
const bool check, // Is checked or not?
|
|
|
|
const olc::vf2d& pos, // Location of button top-left
|
|
|
|
const olc::vf2d& size); // Size of button
|
|
|
|
|
|
|
|
public:
|
|
|
|
bool bChecked = false;
|
|
|
|
|
|
|
|
public: // BaseControl overrides
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
class ImageButton : public Button
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ImageButton(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const olc::Renderable &icon, // Text to display
|
|
|
|
const olc::vf2d& pos, // Location of button top-left
|
|
|
|
const olc::vf2d& size); // Size of button
|
|
|
|
|
|
|
|
public:
|
|
|
|
const olc::Renderable& pIcon;
|
|
|
|
|
|
|
|
public:
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
class ImageCheckBox : public ImageButton
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ImageCheckBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const olc::Renderable& icon, // Text to display
|
|
|
|
const bool check, // Is checked or not?
|
|
|
|
const olc::vf2d& pos, // Location of button top-left
|
|
|
|
const olc::vf2d& size); // Size of button
|
|
|
|
|
|
|
|
public:
|
|
|
|
bool bChecked = false;
|
|
|
|
|
|
|
|
public:
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Creates a Slider Control - a grabbable handle that slides between two locations
|
|
|
|
class Slider : public BaseControl
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Slider(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
const olc::vf2d& posmin, // Screen location of "minimum"
|
|
|
|
const olc::vf2d& posmax, // Screen location of "maximum"
|
|
|
|
const float valmin, // Value of minimum
|
|
|
|
const float valmax, // Value of maximum
|
|
|
|
const float value); // Starting value
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Minium value
|
|
|
|
float fMin = -100.0f;
|
|
|
|
// Maximum value
|
|
|
|
float fMax = +100.0f;
|
|
|
|
// Current value
|
|
|
|
float fValue = 0.0f;
|
|
|
|
|
|
|
|
// Location of minimum/start
|
|
|
|
olc::vf2d vPosMin;
|
|
|
|
// Location of maximum/end
|
|
|
|
olc::vf2d vPosMax;
|
|
|
|
|
|
|
|
public: // BaseControl overrides
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ListBox : public BaseControl
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ListBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
|
|
|
std::vector<std::string>& vList,
|
|
|
|
const olc::vf2d& pos, // Location of list top-left
|
|
|
|
const olc::vf2d& size); // Size of list
|
|
|
|
|
|
|
|
// Position of list
|
|
|
|
olc::vf2d vPos;
|
|
|
|
// Size of list
|
|
|
|
olc::vf2d vSize;
|
|
|
|
// Show a border?
|
|
|
|
bool bHasBorder = true;
|
|
|
|
// Show a background?
|
|
|
|
bool bHasBackground = true;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Slider *m_pSlider = nullptr;
|
|
|
|
Manager m_group;
|
|
|
|
size_t m_nVisibleItems = 0;
|
|
|
|
std::vector<std::string>& m_vList;
|
|
|
|
|
|
|
|
public:
|
|
|
|
// Item currently selected
|
|
|
|
size_t nSelectedItem = 0;
|
|
|
|
size_t nPreviouslySelectedItem = 0;
|
|
|
|
// Has selection changed?
|
|
|
|
bool bSelectionChanged = false;
|
|
|
|
|
|
|
|
public: // BaseControl overrides
|
|
|
|
void Update(olc::PixelGameEngine* pge) override;
|
|
|
|
void Draw(olc::PixelGameEngine* pge) override;
|
|
|
|
void DrawDecal(olc::PixelGameEngine* pge) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ModalDialog : public olc::PGEX
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ModalDialog();
|
|
|
|
|
|
|
|
public:
|
|
|
|
void ShowFileOpen(const std::string& sPath);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual bool OnBeforeUserUpdate(float& fElapsedTime) override;
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool m_bShowDialog = false;
|
|
|
|
|
|
|
|
Manager m_manFileSelect;
|
|
|
|
ListBox* m_listVolumes = nullptr;
|
|
|
|
ListBox* m_listDirectory = nullptr;
|
|
|
|
ListBox* m_listFiles = nullptr;
|
|
|
|
|
|
|
|
std::vector<std::string> m_vVolumes;
|
|
|
|
std::vector<std::string> m_vDirectory;
|
|
|
|
std::vector<std::string> m_vFiles;
|
|
|
|
std::filesystem::path m_path;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef OLC_PGEX_QUICKGUI
|
|
|
|
#undef OLC_PGEX_QUICKGUI
|
|
|
|
namespace olc::QuickGUI
|
|
|
|
{
|
|
|
|
|
|
|
|
#pragma region BaseControl
|
|
|
|
BaseControl::BaseControl(olc::QuickGUI::Manager& manager) : m_manager(manager)
|
|
|
|
{
|
|
|
|
m_manager.AddControl(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
BaseControl::~BaseControl()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseControl::Enable(const bool bEnable)
|
|
|
|
{
|
|
|
|
m_state = bEnable ? State::Normal : State::Disabled;
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Manager
|
|
|
|
Manager::Manager(const bool bCleanUpForMe)
|
|
|
|
{
|
|
|
|
m_bEraseControlsOnDestroy = bCleanUpForMe;
|
|
|
|
}
|
|
|
|
|
|
|
|
Manager::~Manager()
|
|
|
|
{
|
|
|
|
if (m_bEraseControlsOnDestroy)
|
|
|
|
for (auto& p : m_vControls)
|
|
|
|
delete p;
|
|
|
|
|
|
|
|
m_vControls.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::AddControl(BaseControl* control)
|
|
|
|
{
|
|
|
|
m_vControls.push_back(control);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
TextBox::bBoxClicked=false;
|
|
|
|
for (auto& p : m_vControls) p->Update(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
for (auto& p : m_vControls) p->Draw(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
for (auto& p : m_vControls) p->DrawDecal(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Manager::CopyThemeFrom(const Manager& manager)
|
|
|
|
{
|
|
|
|
this->colBorder = manager.colBorder;
|
|
|
|
this->colClick = manager.colClick;
|
|
|
|
this->colDisable = manager.colDisable;
|
|
|
|
this->colHover = manager.colHover;
|
|
|
|
this->colNormal = manager.colNormal;
|
|
|
|
this->colText = manager.colText;
|
|
|
|
this->fGrabRad = manager.fGrabRad;
|
|
|
|
this->fHoverSpeedOff = manager.fHoverSpeedOff;
|
|
|
|
this->fHoverSpeedOn = manager.fHoverSpeedOn;
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Label
|
|
|
|
Label::Label(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: BaseControl(manager)
|
|
|
|
{
|
|
|
|
vPos = pos; vSize = size; sText = text;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Label::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Label::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(bHasBorder)
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
switch (nAlign)
|
|
|
|
{
|
|
|
|
case Alignment::Left:
|
|
|
|
pge->DrawStringProp(olc::vf2d( vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f ), sText, bHasBackground?olc::YELLOW:m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Centre:
|
|
|
|
pge->DrawStringProp(vPos + (vSize - vText) * 0.5f, sText, bHasBackground?olc::YELLOW:m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Right:
|
|
|
|
pge->DrawStringProp(olc::vf2d{ vPos.x + vSize.x - vText.x - 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, bHasBackground?olc::YELLOW:m_manager.colText);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Label::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2,2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
switch (nAlign)
|
|
|
|
{
|
|
|
|
case Alignment::Left:
|
|
|
|
pge->DrawStringPropDecal({ vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Centre:
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
break;
|
|
|
|
case Alignment::Right:
|
|
|
|
pge->DrawStringPropDecal({ vPos.x + vSize.x - vText.x - 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region TextBox
|
|
|
|
bool TextBox::bBoxClicked=false;
|
|
|
|
|
|
|
|
TextBox::TextBox(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: Label(manager, text, pos, size)
|
|
|
|
{
|
|
|
|
nAlign = Alignment::Left;
|
|
|
|
bHasBorder = true;
|
|
|
|
bHasBackground = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
bPressed = false;
|
|
|
|
bReleased = false;
|
|
|
|
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos();
|
|
|
|
|
|
|
|
if (vMouse.x >= vPos.x && vMouse.x < vPos.x + vSize.x &&
|
|
|
|
vMouse.y >= vPos.y && vMouse.y < vPos.y + vSize.y)
|
|
|
|
{
|
|
|
|
// Released inside box does nothing to me, but i may have
|
|
|
|
// to finish off the neighbours... oo err
|
|
|
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
|
|
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
|
|
|
|
|
|
|
|
if (bPressed && pge->IsTextEntryEnabled() && !m_bTextEdit)
|
|
|
|
{
|
|
|
|
pge->TextEntryEnable(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (bPressed && !pge->IsTextEntryEnabled() && !m_bTextEdit)
|
|
|
|
{
|
|
|
|
TextBox::bBoxClicked=true;
|
|
|
|
pge->TextEntryEnable(true, sText);
|
|
|
|
m_bTextEdit = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Released outside box
|
|
|
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
|
|
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
|
|
|
|
if (bPressed && m_bTextEdit)
|
|
|
|
{
|
|
|
|
if(!TextBox::bBoxClicked){
|
|
|
|
sText = pge->TextEntryGetString();
|
|
|
|
pge->TextEntryEnable(false);
|
|
|
|
}
|
|
|
|
m_bTextEdit = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_bTextEdit && pge->IsTextEntryEnabled()){
|
|
|
|
sText = pge->TextEntryGetString();
|
|
|
|
if((pge->GetKey(olc::Key::TAB).bPressed||pge->GetKey(olc::Key::ENTER).bPressed)&&!TextBox::bBoxClicked){
|
|
|
|
if(pge->GetKey(olc::Key::SHIFT).bHeld){
|
|
|
|
if(tabPrev!=nullptr){
|
|
|
|
m_bTextEdit = false;
|
|
|
|
pge->TextEntryEnable(true, tabPrev->sText);
|
|
|
|
tabPrev->m_bTextEdit=true;
|
|
|
|
TextBox::bBoxClicked=true;
|
|
|
|
}
|
|
|
|
}else{
|
|
|
|
if(tabNext!=nullptr){
|
|
|
|
m_bTextEdit = false;
|
|
|
|
pge->TextEntryEnable(true, tabNext->sText);
|
|
|
|
tabNext->m_bTextEdit=true;
|
|
|
|
TextBox::bBoxClicked=true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
|
|
|
|
if (m_bTextEdit && pge->IsTextEntryEnabled())
|
|
|
|
{
|
|
|
|
// Draw Cursor
|
|
|
|
int32_t i = pge->TextEntryGetCursor();
|
|
|
|
olc::vf2d vCursorPos = pge->GetTextSizeProp(sText.substr(0, i));
|
|
|
|
pge->FillRect(olc::vf2d(vPos.x + 2.0f + vCursorPos.x, (vPos.y + (vSize.y - 10.0f) * 0.5f)), { 2, 10 }, m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Text
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
if(!m_bTextEdit&&sText.length()==0){
|
|
|
|
pge->DrawStringProp(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), "0", bHasBackground?olc::GREEN:olc::DARK_GREY);
|
|
|
|
}else{
|
|
|
|
pge->DrawStringProp(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), sText, bHasBackground?olc::GREEN:m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_bTextEdit && pge->IsTextEntryEnabled())
|
|
|
|
{
|
|
|
|
// Draw Cursor
|
|
|
|
int32_t i = pge->TextEntryGetCursor();
|
|
|
|
olc::vf2d vCursorPos = pge->GetTextSizeProp(sText.substr(0, i));
|
|
|
|
pge->FillRectDecal(olc::vf2d(vPos.x + 2.0f + vCursorPos.x, (vPos.y + (vSize.y - 10.0f) * 0.5f)), { 2, 10 }, m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Text
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Button
|
|
|
|
Button::Button(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: BaseControl(manager)
|
|
|
|
{
|
|
|
|
vPos = pos; vSize = size; sText = text;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Button::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
bPressed = false;
|
|
|
|
bReleased = false;
|
|
|
|
float fElapsedTime = pge->GetElapsedTime();
|
|
|
|
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos();
|
|
|
|
if (m_state != State::Click)
|
|
|
|
{
|
|
|
|
if (vMouse.x >= vPos.x && vMouse.x < vPos.x + vSize.x &&
|
|
|
|
vMouse.y >= vPos.y && vMouse.y < vPos.y + vSize.y)
|
|
|
|
{
|
|
|
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn;
|
|
|
|
m_state = State::Hover;
|
|
|
|
|
|
|
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
|
|
|
if (bPressed)
|
|
|
|
{
|
|
|
|
m_state = State::Click;
|
|
|
|
}
|
|
|
|
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff;
|
|
|
|
m_state = State::Normal;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
|
|
|
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
|
|
|
|
if (bReleased) m_state = State::Normal;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_fTransition = std::clamp(m_fTransition, 0.0f, 1.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Button::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillRect(vPos, vSize, m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillRect(vPos, vSize, olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillRect(vPos, vSize, m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringProp(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Button::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region ImageButton
|
|
|
|
ImageButton::ImageButton(olc::QuickGUI::Manager& manager, const olc::Renderable& icon, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: Button(manager, "", pos, size), pIcon(icon)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageButton::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
Button::Draw(pge);
|
|
|
|
pge->DrawSprite(vPos + olc::vi2d(4, 4), pIcon.Sprite());
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageButton::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
Button::DrawDecal(pge);
|
|
|
|
pge->DrawDecal(vPos + olc::vi2d(4, 4), pIcon.Decal());
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region ImageCheckBox
|
|
|
|
ImageCheckBox::ImageCheckBox(olc::QuickGUI::Manager& manager, const olc::Renderable& gfx, const bool check, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: ImageButton(manager, gfx, pos, size)
|
|
|
|
{
|
|
|
|
bChecked = check;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageCheckBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
ImageButton::Update(pge);
|
|
|
|
if (bPressed) bChecked = !bChecked;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageCheckBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
ImageButton::Draw(pge);
|
|
|
|
|
|
|
|
if (bChecked)
|
|
|
|
pge->DrawRect(vPos + olc::vf2d(2, 2), vSize - olc::vi2d(5, 5), m_manager.colBorder);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ImageCheckBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
ImageButton::DrawDecal(pge);
|
|
|
|
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(2, 2), vSize - olc::vf2d(4, 4), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region CheckBox
|
|
|
|
CheckBox::CheckBox(olc::QuickGUI::Manager& manager, const std::string& text, const bool check, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: Button(manager, text, pos, size)
|
|
|
|
{
|
|
|
|
bChecked = check;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CheckBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Button::Update(pge);
|
|
|
|
if (bPressed)
|
|
|
|
bChecked = !bChecked;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CheckBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Button::Draw(pge);
|
|
|
|
|
|
|
|
if (bChecked)
|
|
|
|
pge->DrawRect(vPos + olc::vf2d(2, 2), vSize - olc::vi2d(5, 5), m_manager.colBorder);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CheckBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Button::DrawDecal(pge);
|
|
|
|
|
|
|
|
if (bChecked)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(2, 2), vSize - olc::vf2d(4, 4), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
olc::vf2d vText = pge->GetTextSizeProp(sText);
|
|
|
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region Slider
|
|
|
|
Slider::Slider(olc::QuickGUI::Manager& manager, const olc::vf2d& posmin, const olc::vf2d& posmax, const float valmin, const float valmax, const float value)
|
|
|
|
: BaseControl(manager)
|
|
|
|
{
|
|
|
|
vPosMin = posmin; vPosMax = posmax; fMin = valmin; fMax = valmax; fValue = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Slider::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
float fElapsedTime = pge->GetElapsedTime();
|
|
|
|
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos();
|
|
|
|
bHeld = false;
|
|
|
|
if (m_state == State::Click)
|
|
|
|
{
|
|
|
|
olc::vf2d d = vPosMax - vPosMin;
|
|
|
|
float u = d.dot(vMouse - vPosMin) / d.mag2();
|
|
|
|
fValue = u * (fMax - fMin) + fMin;
|
|
|
|
bHeld = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin));
|
|
|
|
if ((vMouse - vSliderPos).mag2() <= int32_t(m_manager.fGrabRad) * int32_t(m_manager.fGrabRad))
|
|
|
|
{
|
|
|
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn;
|
|
|
|
m_state = State::Hover;
|
|
|
|
if (pge->GetMouse(olc::Mouse::LEFT).bPressed)
|
|
|
|
{
|
|
|
|
m_state = State::Click;
|
|
|
|
bPressed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
m_state = State::Normal;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pge->GetMouse(olc::Mouse::LEFT).bReleased)
|
|
|
|
{
|
|
|
|
m_state = State::Normal;
|
|
|
|
bReleased = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_state == State::Normal)
|
|
|
|
{
|
|
|
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff;
|
|
|
|
m_state = State::Normal;
|
|
|
|
bHeld = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
fValue = std::clamp(fValue, fMin, fMax);
|
|
|
|
m_fTransition = std::clamp(m_fTransition, 0.0f, 1.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Slider::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
pge->DrawLine(vPosMin, vPosMax, m_manager.colBorder);
|
|
|
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin));
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillCircle(vSliderPos, int32_t(m_manager.fGrabRad), m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillCircle(vSliderPos, int32_t(m_manager.fGrabRad), olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillCircle(vSliderPos, int32_t(m_manager.fGrabRad), m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
pge->DrawCircle(vSliderPos, int32_t(m_manager.fGrabRad), m_manager.colBorder);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Slider::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
pge->DrawLineDecal(vPosMin, vPosMax, m_manager.colBorder);
|
|
|
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin));
|
|
|
|
|
|
|
|
switch (m_state)
|
|
|
|
{
|
|
|
|
case State::Disabled:
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, m_manager.colDisable);
|
|
|
|
break;
|
|
|
|
case State::Normal:
|
|
|
|
case State::Hover:
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
|
|
|
|
break;
|
|
|
|
case State::Click:
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, m_manager.colClick);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vSliderPos - olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad), olc::vf2d(m_manager.fGrabRad, m_manager.fGrabRad) * 2.0f, m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
#pragma region ListBox
|
|
|
|
ListBox::ListBox(olc::QuickGUI::Manager& manager, std::vector<std::string>& vList, const olc::vf2d& pos, const olc::vf2d& size)
|
|
|
|
: BaseControl(manager), m_vList(vList)
|
|
|
|
{
|
|
|
|
m_group.CopyThemeFrom(m_manager);
|
|
|
|
vPos = pos;
|
|
|
|
vSize = size;
|
|
|
|
m_pSlider = new Slider(m_group, { pos.x + size.x - m_manager.fGrabRad - 1, pos.y + m_manager.fGrabRad + 1 },
|
|
|
|
{ pos.x + size.x - m_manager.fGrabRad - 1, pos.y + size.y - m_manager.fGrabRad - 1 }, 0, float(m_vList.size()), 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ListBox::Update(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (m_state == State::Disabled || !bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
|
|
nPreviouslySelectedItem = nSelectedItem;
|
|
|
|
olc::vf2d vMouse = pge->GetMousePos() - vPos + olc::vi2d(2,0);
|
|
|
|
if (pge->GetMouse(olc::Mouse::LEFT).bPressed)
|
|
|
|
{
|
|
|
|
if (vMouse.x >= 0 && vMouse.x < vSize.x - (m_group.fGrabRad * 2) && vMouse.y >= 0 && vMouse.y < vSize.y)
|
|
|
|
{
|
|
|
|
|
|
|
|
nSelectedItem = size_t(m_pSlider->fValue + vMouse.y / 10);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
nSelectedItem = std::clamp(nSelectedItem, size_t(0), m_vList.size()-1);
|
|
|
|
|
|
|
|
bSelectionChanged = nSelectedItem != nPreviouslySelectedItem;
|
|
|
|
|
|
|
|
|
|
|
|
m_pSlider->fMax = float(m_vList.size());
|
|
|
|
m_group.Update(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ListBox::Draw(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
{
|
|
|
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder);
|
|
|
|
|
|
|
|
|
|
|
|
size_t idx0 = size_t(m_pSlider->fValue);
|
|
|
|
size_t idx1 = std::min(idx0 + size_t((vSize.y - 4) / 10), m_vList.size());
|
|
|
|
|
|
|
|
olc::vf2d vTextPos = vPos + olc::vf2d(2,2);
|
|
|
|
for (size_t idx = idx0; idx < idx1; idx++)
|
|
|
|
{
|
|
|
|
if (idx == nSelectedItem)
|
|
|
|
pge->FillRect(vTextPos - olc::vi2d(1,1), {int32_t(vSize.x - m_group.fGrabRad * 2), 10}, m_group.colHover);
|
|
|
|
pge->DrawStringProp(vTextPos, m_vList[idx]);
|
|
|
|
vTextPos.y += 10;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_group.Draw(pge);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ListBox::DrawDecal(olc::PixelGameEngine* pge)
|
|
|
|
{
|
|
|
|
if (!bVisible)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (bHasBackground)
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal);
|
|
|
|
|
|
|
|
size_t idx0 = size_t(m_pSlider->fValue);
|
|
|
|
size_t idx1 = std::min(idx0 + size_t((vSize.y - 4) / 10), m_vList.size());
|
|
|
|
|
|
|
|
olc::vf2d vTextPos = vPos + olc::vf2d(2, 2);
|
|
|
|
for (size_t idx = idx0; idx < idx1; idx++)
|
|
|
|
{
|
|
|
|
if (idx == nSelectedItem)
|
|
|
|
pge->FillRectDecal(vTextPos - olc::vi2d(1, 1), { vSize.x - m_group.fGrabRad * 2.0f, 10.0f }, m_group.colHover);
|
|
|
|
pge->DrawStringPropDecal(vTextPos, m_vList[idx]);
|
|
|
|
vTextPos.y += 10;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bHasBorder)
|
|
|
|
{
|
|
|
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
|
|
|
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder);
|
|
|
|
pge->SetDecalMode(olc::DecalMode::NORMAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_group.DrawDecal(pge);
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#pragma region Modal
|
|
|
|
ModalDialog::ModalDialog() : olc::PGEX(true)
|
|
|
|
{
|
|
|
|
|
|
|
|
// Create File Open Dialog
|
|
|
|
olc::vi2d vScreenSize = pge->GetScreenSize();
|
|
|
|
|
|
|
|
m_listDirectory = new ListBox(m_manFileSelect, m_vDirectory, olc::vf2d(20, 20), olc::vf2d(300, 500));
|
|
|
|
m_listFiles = new ListBox(m_manFileSelect, m_vFiles, olc::vf2d(330, 20), olc::vf2d(300, 500));
|
|
|
|
|
|
|
|
m_path = "/";
|
|
|
|
for (auto const& dir_entry : std::filesystem::directory_iterator{ m_path })
|
|
|
|
{
|
|
|
|
if(dir_entry.is_directory())
|
|
|
|
m_vDirectory.push_back(dir_entry.path().filename().string());
|
|
|
|
else
|
|
|
|
m_vFiles.push_back(dir_entry.path().filename().string());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ModalDialog::ShowFileOpen(const std::string& sPath)
|
|
|
|
{
|
|
|
|
m_bShowDialog = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ModalDialog::OnBeforeUserUpdate(float& fElapsedTime)
|
|
|
|
{
|
|
|
|
if(!m_bShowDialog) return false;
|
|
|
|
|
|
|
|
m_manFileSelect.Update(this->pge);
|
|
|
|
|
|
|
|
if (pge->GetKey(olc::Key::BACK).bPressed)
|
|
|
|
{
|
|
|
|
m_path = m_path.parent_path().string() + "/";
|
|
|
|
//m_listDirectory->bSelectionChanged = true;
|
|
|
|
//m_listDirectory->nSelectedItem = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_listDirectory->bSelectionChanged)
|
|
|
|
{
|
|
|
|
std::string sDirectory = m_vDirectory[m_listDirectory->nSelectedItem];
|
|
|
|
/*if (sDirectory == "..")
|
|
|
|
m_path = m_path.parent_path().string() + "/";
|
|
|
|
else
|
|
|
|
m_path += sDirectory+ "/";*/
|
|
|
|
|
|
|
|
|
|
|
|
m_path += sDirectory + "/";
|
|
|
|
// Reconstruct Lists
|
|
|
|
m_vDirectory.clear();
|
|
|
|
|
|
|
|
m_vFiles.clear();
|
|
|
|
|
|
|
|
|
|
|
|
for (auto const& dir_entry : std::filesystem::directory_iterator{ m_path })
|
|
|
|
{
|
|
|
|
if (dir_entry.is_directory() || dir_entry.is_other())
|
|
|
|
m_vDirectory.push_back(dir_entry.path().filename().string());
|
|
|
|
else
|
|
|
|
m_vFiles.push_back(dir_entry.path().filename().string());
|
|
|
|
}
|
|
|
|
|
|
|
|
//m_vDirectory.push_back("..");
|
|
|
|
|
|
|
|
//m_listFiles->nSelectedItem = 0;
|
|
|
|
//m_listDirectory->nSelectedItem = 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
pge->DrawStringDecal({ 0,0 }, m_path.string());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
m_manFileSelect.DrawDecal(this->pge);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (pge->GetKey(olc::Key::ESCAPE).bPressed)
|
|
|
|
{
|
|
|
|
m_bShowDialog = false;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif // OLC_PGEX_QUICKGUI
|
|
|
|
#endif // OLC_PGEX_QUICKGUI_H
|