Finished song file reader script.

master
sigonasr2 6 years ago
parent 4e343c0e01
commit 5565fed49f
  1. 11
      GameMakerStudio2/Bandori/scripts/song_file_reader/song_file_reader.gml

@ -22,7 +22,14 @@ global.SONG_timeline = timeline_add();
var i=0;
while (!file_text_eof(global.SONG_file)) {
global.SONG_note[i]=file_text_read_string(global.SONG_file);
str1 = string_copy(global.SONG_note[i],string_pos(",",global.SONG_note[i]),string_length(global.SONG_note[i])-string_pos(",",global.SONG_note[i]));
str1 = string_copy(global.SONG_note[i],0,string_pos(",",global.SONG_note[i]));
temp1 = string_copy(global.SONG_note[i],string_pos(",",global.SONG_note[i]),string_length(global.SONG_note[i])-string_pos(",",global.SONG_note[i]));
str2 = string_copy(str1,0,string_pos(",",str1));
temp2 = string_copy(str1,string_pos(",",str1),string_length(str1)-string_pos(",",str1));
str3 = string_copy(str2,0,string_pos(",",str2));
note = instance_create_layer(0,0,playfield,music_note)
note.val1=number(str1);
note.val2=number(str2);
note.val3=number(str3);
i+=1;
}
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