This website requires JavaScript.
Explore
Help
Sign In
sigonasr2
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
11
Pull Requests
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Adventures in Lestoria
/
assets
/
maps
History
Quapsel
f363b4b38e
1_4 Border added
2024-01-20 17:05:16 +01:00
..
24x24_Waterfall.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Decorations_c1_No_Shadow24x24.tsx
Add in floating-point support for collision boxes. Remove ceil() calls for transformed view DrawRectDecal and FillRectDecal functions (why are they there?)
2024-01-11 01:26:58 -06:00
End_of_Map.tmx
added tiles for Map Border.
2024-01-12 15:58:36 +01:00
End_of_Map.tsx
End of Map Collision + 1_1 Borders added
2024-01-16 13:21:05 +01:00
Forge_No_Shadow_24x24.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
grid_Props_No_Shadow_24x24.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Minifantasy_TinyOverworldAllProps.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Minifantasy_TinyOverworldAllTiles.tsx
Added collision handling for areas where there are no valid tiles.
2024-01-10 03:11:03 -06:00
Minifantasy_TinyOverworldConstructions.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
No_Shadow_Campfire_24x24.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Stage_Plate.png
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Stage_Plate.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Tile_Presets.tmx
1_4 Border added
2024-01-20 17:05:16 +01:00
Tilesheet_No_Shadow24x24.tsx
Added collision handling for areas where there are no valid tiles.
2024-01-10 03:11:03 -06:00