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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria Tests
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sigonasr2
9005771f77
Fix up Opportunity Shot test to check with actual accessory equipped. Move camera initialization to a function. Camera starts at actual target location immediately (instead of lazy follow). Fix bug with lazy follow camera becoming ridiculous at low frame rates (>0.25s updates). MonsterData now provides a default collisionRadius in the constructor. 159/159 Tests Passing. Release Build 11039.
2024-08-15 01:56:54 -05:00
..
Adventures in Lestoria Tests.vcxproj
Add niconiconii user profile to solution include directories. Implement Extreme Rapid Fire enchant. Release Build 10819.
2024-08-09 01:32:03 -07:00
Adventures in Lestoria Tests.vcxproj.filters
Added unit tests for new strip leading color and final render color engine rendering functions. Fixed rendering bug with text elements of different HTML color codes but with same content not having rendering with the correct color code. Fix potential memory leak errors occurring with rendering Font versions of shadow strings that would have different pulsating colors w/same text content. Added an admin console and added the ability to give the player items and accessories with enchants. Also added a help command. Change version number to appear red while in admin mode (as a visual). Unlock all button tied to admin mode. Release Build 10604.
2024-08-05 06:38:54 -05:00
EnchantTests.cpp
Fix up Opportunity Shot test to check with actual accessory equipped. Move camera initialization to a function. Camera starts at actual target location immediately (instead of lazy follow). Fix bug with lazy follow camera becoming ridiculous at low frame rates (>0.25s updates). MonsterData now provides a default collisionRadius in the constructor. 159/159 Tests Passing. Release Build 11039.
2024-08-15 01:56:54 -05:00
EngineTests.cpp
Implemented Death Defiance enchant. Correct shadow render strings being square (not using proper Y sizes to create cached text). Move game configuration initialization out to global scope to allow config variables to be used when initializing the AiL class. Release Build 10670.
2024-08-06 04:39:36 -05:00
GeometryTests.cpp
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
ItemTests.cpp
Add public Getters for loadout item functions. Implement Wizard's Soul Enchant. Release Build 10708.
2024-08-06 15:08:32 -05:00
MonsterTests.cpp
Implemented Enfeebled Target enchant. Tests are corrected to use the new DamageNumber methods. Release Build 11017.
2024-08-14 11:05:37 -05:00
PlayerTests.cpp
Implemented Enfeebled Target enchant. Tests are corrected to use the new DamageNumber methods. Release Build 11017.
2024-08-14 11:05:37 -05:00