This website requires JavaScript.
Explore
Help
Sign In
sigonasr2
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
11
Pull Requests
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Adventures in Lestoria
/
assets
/
Campaigns
History
sigonasr2
b55dbcb63b
Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5.
2024-03-07 04:16:20 -06:00
..
1_1_test2.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
1_1_test.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
1_1_v2.tmx
Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5.
2024-03-07 04:16:20 -06:00
1_1.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
1_2.tmx
Wolves changed to Windhounds.
2024-01-22 01:48:22 -06:00
1_3.tmx
Wolves changed to Windhounds.
2024-01-22 01:48:22 -06:00
1_4.tmx
Wolves changed to Windhounds.
2024-01-22 01:48:22 -06:00
1_5.tmx
1_5 & 1_6 Border added
2024-01-23 18:47:05 +01:00
1_6.tmx
1_7 & 1_8 Border added.
2024-01-24 14:00:47 +01:00
1_7.tmx
Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes.
2024-03-05 02:15:16 -06:00
1_8.tmx
Fix player starting with no items if they first load another file and then return to the main menu to begin another character. Fix player stats not being reset proper when loading another file and then returning to the main menu and beginning another character. Fix potential infinite XP bar gain loop. Added Return to Map option on level completion screen. Equip Stat labels now show live stats (changes on application of buffs, etc.). Release Build 7886. Patch version 0.4.4.
2024-03-03 18:41:40 -06:00
1_B1.tmx
Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
2024-02-11 18:31:30 -06:00
1_B2.tmx
Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795.
2024-02-28 23:09:55 -06:00
Boss_1_B.tmx
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
Boss_1_v2.tmx
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
Boss_1.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Hub_v2.tmx
Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
2024-01-29 22:25:32 -06:00
Hub.tmx
Fix image case-sensitivity for NPCs in the Hub.
2024-01-29 17:07:39 -06:00
Intro_Map.tmx
Restore item loadout quantities on level restarts. Release Build 7674.
2024-02-27 18:46:29 -06:00
World_Map.png
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
World_Map.tmx
Story I-I no longer unlocks Campaign I-II map.
2024-03-03 01:33:16 -06:00