The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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118 lines
2.2 KiB
118 lines
2.2 KiB
Achievement
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{
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Area Unlocks
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{
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# Area Unlocks are automatically checked when a new map unlock is achieved.
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Camp Unlock
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{
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API Name = "CAMP_UNLOCK"
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Unlock Name = "STORY_1_1"
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}
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Blacksmith Unlock
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{
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API Name = "BLACKSMITH_UNLOCK"
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Unlock Name = "STORY_1_2"
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}
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Chapter 2 Unlock
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{
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API Name = "CHAPTER1_COMPLETE"
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Unlock Name = "STORY_1_3"
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}
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}
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Kill Unlocks
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{
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Total Kill API Name = "MONSTER_KILL_COUNT"
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# Achievements that start with "Kill Monsters" will be checked when a monster is killed.
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Kill Monsters 1
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{
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API Name = "KILL_SLIME_1"
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Monster Kill Count = 100
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}
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Kill Monsters 2
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{
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API Name = "KILL_SLIME_2"
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Monster Kill Count = 250
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}
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Kill Monsters 3
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{
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API Name = "KILL_SLIME_3"
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Monster Kill Count = 1000
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}
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##################################
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# For other Kill Encounter achievements, if they have a Monster Name the game looks for the name when a monster is killed and if it matches, you get awarded that achievement.
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# If a Time Limit is included, the encounter must be a boss encounter and
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Slime King
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{
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API Name = "SLIME_KING"
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Monster Name = "Slime King"
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}
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Slime King Destroyer
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{
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API Name = "SLIME_KING_DESTROYER"
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Time Limit = 60s
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Monster Name = "Slime King"
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}
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Ursule
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{
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API Name = "URSULE"
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Monster Name = "Ursule, Mother of Bears"
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}
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Ursule Destroyer
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{
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API Name = "URSULE_DESTROYER"
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Time Limit = 60s
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Monster Name = "Ursule, Mother of Bears"
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}
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}
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Class Unlocks
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{
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Warrior Lv5
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{
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API Name = "WARRIOR_LV5"
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Class Requirement = Warrior
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Level Requirement = 5
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}
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Ranger Lv5
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{
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API Name = "RANGER_LV5"
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Class Requirement = Ranger
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Level Requirement = 5
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}
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Wizard Lv5
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{
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API Name = "WIZARD_LV5"
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Class Requirement = Wizard
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Level Requirement = 5
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}
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}
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Equip Unlocks
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{
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Weapon Lv5
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{
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API Name = "WEAPON_LV5"
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Equip Slot = Weapon
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Upgrade Requirement = 5
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}
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Armor Lv5
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{
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API Name = "ARMOR_LV5"
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Equip Slot = Helmet,Armor,Gloves,Pants,Shoes
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Upgrade Requirement = 5
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}
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Armor Lv10
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{
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API Name = "ARMOR_LV10"
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Equip Slot = Helmet,Armor,Gloves,Pants,Shoes
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Upgrade Requirement = 10
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}
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Fully Decked Out
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{
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API Name = "FULLY_DECKED_OUT"
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Weapon Max Level = 5
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Armor Max Level = 10
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}
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}
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} |