The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/assets/monsters
sigonasr2 49940fdba1 Mobs can now have ifreames. Add in documentation for slime king encounter and prep a spritesheet for it. 1 year ago
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Blue Slime.png Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 1 year ago
Flower Turret.png Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 1 year ago
Flower Turret.xcf Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 1 year ago
Green Slime.png Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 1 year ago
Red Slime.png Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 1 year ago
Slime King.png Mobs can now have ifreames. Add in documentation for slime king encounter and prep a spritesheet for it. 1 year ago
Yellow Slime.png Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 1 year ago