The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/Campaigns
sigonasr2 01ea60b3a5 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 7 months ago
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1_1.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
1_1_test.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
1_1_test2.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
1_1_v2.tmx Updated all maps to utilize monster template system. 8 months ago
1_2.tmx Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 8 months ago
1_3.tmx Updated all maps to utilize monster template system. 8 months ago
1_4.tmx added wall for start of 1_4. 8 months ago
1_5.tmx Updated all maps to utilize monster template system. 8 months ago
1_6.tmx Updated all maps to utilize monster template system. 8 months ago
1_7.tmx Updated all maps to utilize monster template system. 8 months ago
1_8.tmx Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 8 months ago
1_B1.tmx Updated all maps to utilize monster template system. 8 months ago
1_B2.tmx Updated all maps to utilize monster template system. 8 months ago
2_1.tmx Move damage numbers to be rendered on top of the HUD instead of below it. Add in boss indicators that appear while a boss is off-screen. Fix bugs with knockback buffs being applied in the wrong location, making them effectively useless. Fix bugs with player velocity being nan when standing directly on top of a monster spawn. Fix idle animation during stone elemental rock toss cast. Reduce enemy collision hitboxes to more sensible and playable numbers with new collision system. Release Build 9413. 7 months ago
2_2.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 7 months ago
2_3.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 7 months ago
2_4.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 7 months ago
2_5.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 7 months ago
2_8.tmx early version for 2_8 added. 7 months ago
Boss_1.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Boss_1_B.tmx Updated all maps to utilize monster template system. 8 months ago
Boss_1_v2.tmx Updated all maps to utilize monster template system. 8 months ago
Boss_2_B.tmx slightly increased arena size (1 tile in height) for Chapter 2 Bonus Boss Stage. 7 months ago
Hub.tmx Fix image case-sensitivity for NPCs in the Hub. 11 months ago
Hub_v2.tmx Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476. 9 months ago
Intro_Map.tmx Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 8 months ago
World_Map.png First half of Boar AI completed. 8 months ago
World_Map.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 7 months ago
objects.tsx small Tileset change for map start/end 8 months ago