This website requires JavaScript.
Explore
Help
Sign In
sigonasr2
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
11
Pull Requests
Actions
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Crawler
/
assets
/
config
History
sigonasr2
a7f13e0077
Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled.
2023-11-28 18:29:06 -06:00
..
classes
Class ability descriptions added. Full render image paths now defined. Moved some class information around.
2023-10-22 02:07:03 -05:00
gfx
Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled.
2023-11-28 18:29:06 -06:00
items
Display item loadout HUD information while playing. Fix item drops bugging out at lower frame rates.
2023-11-26 15:51:13 -06:00
story
Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled.
2023-11-28 18:29:06 -06:00
configuration.txt
Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled.
2023-11-28 18:29:06 -06:00
levels.txt
Implemented multi-stage jump phase 2
2023-09-20 21:27:59 +00:00
Monsters.txt
Item Drops implemented on monster kills.
2023-11-22 15:49:41 -06:00
MonsterStrategies.txt
Build 1418. Slime King fight is fully implemented.
2023-09-23 16:27:10 -05:00
Player.txt
Added level complete window upon completing a stage.
2023-11-19 15:57:18 -06:00