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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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assets
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config
History
sigonasr2
e1088e9696
Warrior slash animation now extends based on actual attack range. Release Build 7997.
2024-03-07 05:29:02 -06:00
..
audio
Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5.
2024-03-05 06:05:28 -06:00
classes
Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40%
2024-03-05 02:11:59 -06:00
gfx
Warrior slash animation now extends based on actual attack range. Release Build 7997.
2024-03-07 05:29:02 -06:00
items
„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
2024-03-01 09:32:09 -06:00
settings
Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
2024-02-20 03:47:12 -06:00
shops
Traveling merchant randomized data is now saved
2024-02-01 20:38:53 +00:00
story
Include new story art.
2024-03-04 18:17:25 -06:00
configuration.txt
Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4.
2024-02-29 03:55:15 -06:00
credits.txt
Fix typos in credits input helper. Fix left analog stick not being active for scrolling the credits window. Release Build 7878.
2024-03-03 04:11:22 -06:00
Interface.txt
Remove debug keys for changing class, spawning items, adding xp, and opening the consumables window. Fix XP progress bar so it doesn't loop the sound if the menu is closed early. Pause menu now pauses the game during gameplay. Release Build 7895.
2024-03-03 22:36:37 -06:00
levels.txt
Initial craft of an item now properly consumes the resources and money of the item. Start at Story I node instead of the Campaign I-I node. Include additional credits. Added additional story background. Release Build 7877. Patch version 0.4.3
2024-03-03 03:55:01 -06:00
Monsters.txt
Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910.
2024-03-05 02:07:32 -06:00
MonsterStrategies.txt
Changed Slime King jump Behaviour in Phase 2 and 3 of the Boss fight. Jumps are now way easier to dodge. It should be possible on every class to win this fight without getting hit.
2024-03-02 18:29:26 +01:00
NPCs.txt
Sherman's menu integrated. Added NPC display names above the characters.
2024-01-29 22:45:06 -06:00
Player.txt
Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
2024-01-27 10:34:56 -06:00