The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/assets/config
sigonasr2 cf6185bb50 Game saves when exiting to the main menu or quitting the game in general. Rings are now properly in the Accessories tab instead of the equipment tab. Fixed using == comparison instead of bitwise AND comparisons for accessory detection. 1 year ago
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classes XP and level up systems implemented. 1 year ago
gfx Implemented Merchant Selling Screen 1 year ago
items Game saves when exiting to the main menu or quitting the game in general. Rings are now properly in the Accessories tab instead of the equipment tab. Fixed using == comparison instead of bitwise AND comparisons for accessory detection. 1 year ago
shops Traveling Merchant Purchase Window and systems implemented. 1 year ago
story Implement reset code (#FFFFFF) 1 year ago
MonsterStrategies.txt Converted all Monster Strategy IDs to using strings instead of magic numbers, removed magic numbering system from configs. 1 year ago
Monsters.txt Add in consumable crafting. Allow specifying a quantity for item crafts. Add Flower Petals to Flower Turret drop table. 1 year ago
Player.txt Added Equipment/Equipment Icons. Remove unused Graphics2D PGEX from project. Crit Dmg now displays as the extra amount added (50%) rather than the final multiplier (150%) 1 year ago
configuration.txt Save File implemented. 1 year ago
levels.txt Add map types to every stage plate and to new stages. Correctly handle Discord SDK disconnects when the app is closed or not started initially. 1 year ago