This website requires JavaScript.
Explore
Help
Sign In
sigonasr2
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
11
Pull Requests
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Adventures in Lestoria
/
assets
/
config
History
Quapsel
812791de8a
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
...
Changed dropp rate to 30% for most materials (exception: Frog Skin & Bear Blood)
2024-01-18 11:00:27 -06:00
..
audio
Slight randomization in sound effect pitches for noise variety.
2024-01-17 16:18:09 +00:00
classes
Fix memory reading error for monsters that used the draw strategy function while dead (m value gets reassigned and lost). Adjust ranger arrow shoot speed slightly. Environmental audio is backwards again?
2024-01-16 20:39:05 -06:00
gfx
Added aiming system for controllers, integrated aiming and hot swapping between keyboard/gamepad controls. Switched all mouse aiming functions for classes to modular aiming function. Disable vibration when not using the controller.
2024-01-15 06:07:18 -06:00
items
Monsters get a 1-second cooldown on collision to avoid overwhelming the player through constant charging. Remove extra A* nodes that are not required during map loading. Reversed the surround sound directions so stuff on the right is heard from the right channel, and stuff on the left is heard from the left channel. Fix lerp function in olcPGEX geometry util.
2024-01-12 09:56:49 -06:00
shops
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
story
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
configuration.txt
Added wrapping up and down functionality for load game window. Fix bug allowing the player to enter no name for a save file name, resulting in file load parsing failing completely. Remove back button in class selection window.
2024-01-17 20:10:54 -06:00
levels.txt
Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events.
2024-01-08 07:42:44 -06:00
Monsters.txt
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
2024-01-18 11:00:27 -06:00
MonsterStrategies.txt
Bear strategy implemented. Release Build 5823.
2024-01-15 01:30:06 -06:00
Player.txt
Added aiming system for controllers, integrated aiming and hot swapping between keyboard/gamepad controls. Switched all mouse aiming functions for classes to modular aiming function. Disable vibration when not using the controller.
2024-01-15 06:07:18 -06:00