The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/assets/config
sigonasr2 7745010099 Change move towards bump behavior to be a chance to stop an instance of this strategy instead. 1 year ago
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classes Corrected issues with Ability declaration not matching macro. Cast cancelling moves now properly cancel any active cast. All abilities have configurable cancelCast settings. 1 year ago
gfx All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback. 1 year ago
MonsterStrategies.txt Change move towards bump behavior to be a chance to stop an instance of this strategy instead. 1 year ago
Monsters.txt Change move towards bump behavior to be a chance to stop an instance of this strategy instead. 1 year ago
Player.txt Stupid bullet. Also fixed WIZARD_IDLE animations missing. 1 year ago
configuration.txt All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback. 1 year ago
levels.txt Added all collision tile setups and moved old 1-1 zones and spawns to the new version of the map. 1 year ago